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Articles published in 2016 in this theme: 31 (scroll down to load remaining articles)
2016
Sara Johnson, Deborah Levesque, Lynne Broderick
iproc 2016 (Dec 29); 2(1):e29Download Citation: END BibTex RIS
Johan Creutzfeldt, Leif Hedman, Li Felländer-Tsai
JMIR Serious Games 2016 (Dec 16); 4(2):e22Download Citation: END BibTex RIS
Influence of Pokémon Go on Physical Activity: Study and Implications
Tim Althoff, Ryen W White, Eric Horvitz
J Med Internet Res 2016 (Dec 06); 18(12):e315Download Citation: END BibTex RIS
Quittr: The Design of a Video Game to Support Smoking Cessation
Ivan Bindoff, Kristy de Salas, Gregory Peterson, Tristan Ling, Ian Lewis, Lindsay Wells, Peter Gee, Stuart G Ferguson
JMIR Serious Games 2016 (Dec 01); 4(2):e19Download Citation: END BibTex RIS
Bhekumusa Wellington Lukhele, Patou Musumari, Christina El-Saaidi, Teeranee Techasrivichien, S. Pilar Suguimoto, Masako Ono Kihara, Masahiro Kihara
JMIR Res Protoc 2016 (Nov 22); 5(4):e224Download Citation: END BibTex RIS
Game On? Smoking Cessation Through the Gamification of mHealth: A Longitudinal Qualitative Study
Abdulrahman Abdulla El-Hilly, Sheeraz Syed Iqbal, Maroof Ahmed, Yusuf Sherwani, Mohammed Muntasir, Sarim Siddiqui, Zaid Al-Fagih, Omar Usmani, Andreas B Eisingerich
JMIR Serious Games 2016 (Oct 24); 4(2):e18Download Citation: END BibTex RIS
The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study
Amy Shirong Lu, Tom Baranowski, S Lee Hong, Richard Buday, Debbe Thompson, Alicia Beltran, Hafza Razak Dadabhoy, Tzu-An Chen
J Med Internet Res 2016 (Oct 14); 18(10):e272Download Citation: END BibTex RIS
Jenny MY Huen, Eliza SY Lai, Angie KY Shum, Sam WK So, Melissa KY Chan, Paul WC Wong, YW Law, Paul SF Yip
JMIR Ment Health 2016 (Oct 07); 3(4):e46Download Citation: END BibTex RIS
Usability Evaluation Methods for Gesture-Based Games: A Systematic Review
Fernando Winckler Simor, Manoela Rogofski Brum, Jaison Dairon Ebertz Schmidt, Rafael Rieder, Ana Carolina Bertoletti De Marchi
JMIR Serious Games 2016 (Oct 04); 4(2):e17Download Citation: END BibTex RIS
Jorinde Spook, Theo Paulussen, Gerjo Kok, Pepijn van Empelen
J Med Internet Res 2016 (Sep 26); 18(9):e225Download Citation: END BibTex RIS
Maria Leonora G Comello, Xiaokun Qian, Allison M Deal, Kurt M Ribisl, Laura A Linnan, Deborah F Tate
J Med Internet Res 2016 (Sep 22); 18(9):e237Download Citation: END BibTex RIS
Gamifying Self-Management of Chronic Illnesses: A Mixed-Methods Study
Alaa AlMarshedi, Gary Wills, Ashok Ranchhod
JMIR Serious Games 2016 (Sep 09); 4(2):e14Download Citation: END BibTex RIS
Gamification and Adherence to Web-Based Mental Health Interventions: A Systematic Review
Menna Brown, Noelle O'Neill, Hugo van Woerden, Parisa Eslambolchilar, Matt Jones, Ann John
JMIR Ment Health 2016 (Aug 24); 3(3):e39Download Citation: END BibTex RIS
Georges Elias Khalil, Ivan L Beale, Minxing Chen, Alexander V Prokhorov
JMIR Serious Games 2016 (Jul 28); 4(2):e13Download Citation: END BibTex RIS
Aviv Segev, Mitchell Rovner, David Ian Appel, Aaron W Abrams, Michal Rotem, Yuval Bloch
J Med Internet Res 2016 (Jul 18); 18(7):e196Download Citation: END BibTex RIS
Stefanie Wiloth, Nele Lemke, Christian Werner, Klaus Hauer
JMIR Serious Games 2016 (Jul 18); 4(2):e12Download Citation: END BibTex RIS
Jim Lumsden, Elizabeth A Edwards, Natalia S Lawrence, David Coyle, Marcus R Munafò
JMIR Serious Games 2016 (Jul 15); 4(2):e11Download Citation: END BibTex RIS
Acceptance, Usability and Health Applications of Virtual Worlds by Older Adults: A Feasibility Study
JMIR Res Protoc 2016 (Jun 02); 5(2):e81Download Citation: END BibTex RIS
Effects of Playing a Serious Computer Game on Body Mass Index and Nutrition Knowledge in Women
Mariya Shiyko, Sean Hallinan, Magy Seif El-Nasr, Shree Subramanian, Carmen Castaneda-Sceppa
JMIR Serious Games 2016 (Jun 02); 4(1):e8Download Citation: END BibTex RIS
Danielle Levac, Joanna Nawrotek, Emilie Deschenes, Tia Giguere, Julie Serafin, Martin Bilodeau, Heidi Sveistrup
JMIR Serious Games 2016 (Jun 01); 4(1):e9Download Citation: END BibTex RIS