Published on in Vol 23, No 9 (2021): September

Preprints (earlier versions) of this paper are available at, first published .
Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)


  1. Conceição Gomes Lourenço M, Fernandes C, Campos Vale M. The use of games by nurses in palliative care: a scoping review. International Journal of Palliative Nursing 2023;29(2):58 View
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  3. Weiland A, Reiband N, Schäffeler N, Zurstiege G, Giel K, Zipfel S, Mack I. A Serious Game for the Prevention of Obesity in School Children–Impact of Parent’s Involvement: A Randomized Controlled Trial. Life 2022;12(6):779 View
  4. Damaševičius R, Maskeliūnas R, Blažauskas T. Serious Games and Gamification in Healthcare: A Meta-Review. Information 2023;14(2):105 View
  5. Tuil N, Lescaille G, Jordan L, Berteretche M, Braud A. Implementation of game‐based training in oral rehabilitation of edentulous patients in an undergraduate dental course. Journal of Dental Education 2023;87(3):364 View
  6. Gallagher R, Kessler K, Bramham J, Dechant M, Friehs M. A proof-of-concept study exploring the effects of impulsivity on a gamified version of the stop-signal task in children. Frontiers in Psychology 2023;14 View
  7. Dewhirst A, Laugharne R, Shankar R. Therapeutic use of serious games in mental health: scoping review. BJPsych Open 2022;8(2) View
  8. Naqvi W, Qureshi M. Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report. Cureus 2022 View
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Books/Policy Documents

  1. Dawson R, Donevant S. Smartphone Apps for Health and Wellness. View
  2. Warsinsky S, Schmidt-Kraepelin M, Thiebes S, Wagner M, Sunyaev A. The Transdisciplinary Reach of Design Science Research. View