Published on in Vol 18, No 10 (2016): October

The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study

The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study

The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study

Amy Shirong Lu 1, PhD;  Tom Baranowski 2, PhD;  S Lee Hong 3, PhD;  Richard Buday 4, FAIA;  Debbe Thompson 2, PhD;  Alicia Beltran 2, MSc;  Hafza Razak Dadabhoy 2, RN, MS;  Tzu-An Chen 5, PhD

1 College of Arts, Media & Design/Bouvé College of Health Sciences, Department of Communication Studies/Department of Health Sciences, Northeastern University, Boston, MA, US

2 Baylor College of Medicine, Department of Pediatrics, USDA/ARS Children’s Nutrition Research Center, Houston, TX, US

3 Information Control Company , Columbus, OH, US

4 Archimage Inc , Houston, TX, US

5 McGovern Medical School , The University of Texas Health Science Center at Houston, Houston, TX, US

Corresponding Author:

  • Amy Shirong Lu, PhD
  • College of Arts, Media & Design/Bouvé College of Health Sciences
  • Department of Communication Studies/Department of Health Sciences
  • Northeastern University
  • 360 Huntington Ave
  • 204 Lake Hall
  • Boston, MA
  • US
  • Phone: 1 6173737839
  • Email: a.lu@northeastern.edu