Published on 20.04.17 in Vol 19, No 4 (2017): April
Works citing "Toward Game-Based Digital Mental Health Interventions: Player Habits and Preferences"
According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.6906):
(note that this is only a small subset of citations)
- Calvo RA, Dinakar K, Picard R, Christensen H, Torous J. Toward Impactful Collaborations on Computing and Mental Health. Journal of Medical Internet Research 2018;20(2):e49CrossRef
- Birk MV, Mandryk RL. Improving the Efficacy of Cognitive Training for Digital Mental Health Interventions through Avatar Customization (Preprint). Journal of Medical Internet Research 2018;CrossRef
- Orji R, Mandryk RL, Vassileva J. Improving the Efficacy of Games for Change Using Personalization Models. ACM Transactions on Computer-Human Interaction 2017;24(5):1CrossRef