Published on 03.12.13 in Vol 15, No 12 (2013): December
Works citing "Puzzling With Online Games (BAM-COG): Reliability, Validity, and Feasibility of an Online Self-Monitor for Cognitive Performance in Aging Adults"
According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.2860):
(note that this is only a small subset of citations)
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Manera V, Ben-Sadoun G, Aalbers T, Agopyan H, Askenazy F, Benoit M, Bensamoun D, Bourgeois J, Bredin J, Bremond F, Crispim-Junior C, David R, De Schutter B, Ettore E, Fairchild J, Foulon P, Gazzaley A, Gros A, Hun S, Knoefel F, Olde Rikkert M, Phan Tran MK, Politis A, Rigaud AS, Sacco G, Serret S, Thümmler S, Welter ML, Robert P. Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel. Frontiers in Psychology 2017;8
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Rivas Costa C, Fernández Iglesias MJ, Anido Rifón LE, Gómez Carballa M, Valladares Rodríguez S. The acceptability of TV-based game platforms as an instrument to support the cognitive evaluation of senior adults at home. PeerJ 2017;5:e2845
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Valladares-Rodriguez S, Perez-Rodriguez R, Facal D, Fernandez-Iglesias MJ, Anido-Rifon L, Mouriño-Garcia M. Design process and preliminary psychometric study of a video game to detect cognitive impairment in senior adults. PeerJ 2017;5:e3508
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Aalbers T, Baars MA, Qin L, de Lange A, Kessels RP, Olde Rikkert MG. Using an eHealth Intervention to Stimulate Health Behavior for the Prevention of Cognitive Decline in Dutch Adults: A Study Protocol for the Brain Aging Monitor. JMIR Research Protocols 2015;4(4):e130
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Feenstra HEM, Vermeulen IE, Murre JMJ, Schagen SB. Online cognition: factors facilitating reliable online neuropsychological test results. The Clinical Neuropsychologist 2017;31(1):59
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Engeroff T, Ingmann T, Banzer W. Physical Activity Throughout the Adult Life Span and Domain-Specific Cognitive Function in Old Age: A Systematic Review of Cross-Sectional and Longitudinal Data. Sports Medicine 2018;48(6):1405
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Crocetta TB, Guarnieri R, Massetti T, Silva TDD, de Almeida Barbosa RT, Ferreira de Lima Antão JY, Abreu LCD, Monteiro CBDM. Concurrent Validity and Reliability of Alternative Computer Game for the Coincidence-Anticipation Timing Task. Measurement in Physical Education and Exercise Science 2019;23(2):169
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Robert P, Manera V, Derreumaux A, Ferrandez Y Montesino M, Leone E, Fabre R, Bourgeois J. Efficacy of a Web App for Cognitive Training (MeMo) Regarding Cognitive and Behavioral Performance in People With Neurocognitive Disorders: Randomized Controlled Trial. Journal of Medical Internet Research 2020;22(3):e17167
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Valladares-Rodriguez S, Fernández-Iglesias MJ, Anido-Rifón L, Facal D, Rivas-Costa C, Pérez-Rodríguez R. Touchscreen games to detect cognitive impairment in senior adults. A user-interaction pilot study. International Journal of Medical Informatics 2019;127:52
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Wouters H, Aalbers T, Maessen MF, Verbeek AL, Rikkert MGO, Kessels RP, Hopman MT, Eijsvogels TM. Physical Activity and Cognitive Function of Long-Distance Walkers: Studying Four Days Marches Participants. Rejuvenation Research 2017;20(5):367
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Feenstra HEM, Murre JMJ, Vermeulen IE, Kieffer JM, Schagen SB. Reliability and validity of a self-administered tool for online neuropsychological testing: The Amsterdam Cognition Scan. Journal of Clinical and Experimental Neuropsychology 2018;40(3):253
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Sacco G, Ben-Sadoun G, Bourgeois J, Fabre R, Manera V, Robert P. Comparison between a Paper-Pencil Version and Computerized Version for the Realization of a Neuropsychological Test: The Example of the Trail Making Test. Journal of Alzheimer's Disease 2019;68(4):1657
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Bottiroli S, Tassorelli C, Lamonica M, Zucchella C, Cavallini E, Bernini S, Sinforiani E, Pazzi S, Cristiani P, Vecchi T, Tost D, Sandrini G. Smart Aging Platform for Evaluating Cognitive Functions in Aging: A Comparison with the MoCA in a Normal Population. Frontiers in Aging Neuroscience 2017;9
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Lumsden J, Edwards EA, Lawrence NS, Coyle D, Munafò MR. Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy. JMIR Serious Games 2016;4(2):e11
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Olde Rikkert MG, Claassen JA, Koopmans RT. Do Not Harm Older Persons in Primary Care by Case Finding of Cognitive Decline, Instead Assess Cognition Only Following Loss of Well-being. Journal of the American Medical Directors Association 2016;17(5):456
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Valladares-Rodríguez S, Pérez-Rodríguez R, Anido-Rifón L, Fernández-Iglesias M. Trends on the application of serious games to neuropsychological evaluation: A scoping review. Journal of Biomedical Informatics 2016;64:296
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Valladares-Rodriguez S, Fernández-Iglesias MJ, Anido-Rifón L, Facal D, Pérez-Rodríguez R. Episodix: a serious game to detect cognitive impairment in senior adults. A psychometric study. PeerJ 2018;6:e5478
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Feenstra HE, Vermeulen IE, Murre JM, Schagen SB. Online Self-Administered Cognitive Testing Using the Amsterdam Cognition Scan: Establishing Psychometric Properties and Normative Data. Journal of Medical Internet Research 2018;20(5):e192
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Tziraki C, Berenbaum R, Gross D, Abikhzer J, Ben-David BM. Designing Serious Computer Games for People With Moderate and Advanced Dementia: Interdisciplinary Theory-Driven Pilot Study. JMIR Serious Games 2017;5(3):e16
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van de Weijer SC, Kuijf ML, de Vries NM, Bloem BR, Duits AA. Do-It-Yourself Gamified Cognitive Training: Viewpoint. JMIR Serious Games 2019;7(2):e12130
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Aalbers T, Qin L, Baars MA, de Lange A, Kessels RP, Olde Rikkert MG. Changing Behavioral Lifestyle Risk Factors Related to Cognitive Decline in Later Life Using a Self-Motivated eHealth Intervention in Dutch Adults. Journal of Medical Internet Research 2016;18(6):e171
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Wesselman LM, Hooghiemstra AM, Schoonmade LJ, de Wit MC, van der Flier WM, Sikkes SA. Web-Based Multidomain Lifestyle Programs for Brain Health: Comprehensive Overview and Meta-Analysis. JMIR Mental Health 2019;6(4):e12104
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Cyr A, Romero K, Galin-Corini L. Web-Based Cognitive Testing of Older Adults in Person Versus at Home: Within-Subjects Comparison Study. JMIR Aging 2021;4(1):e23384
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Khaleghi A, Aghaei Z, Mahdavi MA. A Gamification Framework for Cognitive Assessment and Cognitive Training: Qualitative Study. JMIR Serious Games 2021;9(2):e21900
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Wang P, Fang Y, Qi J, Li H. FISHERMAN: A Serious Game for Executive Function Assessment of Older Adults. Assessment 2023;30(5):1499
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Dorociak KE, Mattek N, Lee J, Leese MI, Bouranis N, Imtiaz D, Doane BM, Bernstein JP, Kaye JA, Hughes AM. The Survey for Memory, Attention, and Reaction Time (SMART): Development and Validation of a Brief Web-Based Measure of Cognition for Older Adults. Gerontology 2021;67(6):740
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Visser LN, Dubbelman MA, Verrijp M, Wanders L, Pelt S, Zwan MD, Thijssen DH, Wouters H, Sikkes SA, van Hout HP, van der Flier WM. The Cognitive Online Self‐Test Amsterdam (COST‐A): Establishing norm scores in a community‐dwelling population. Alzheimer's & Dementia: Diagnosis, Assessment & Disease Monitoring 2021;13(1)
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Sanchez DR, Weiner E, Van Zelderen A. Virtual reality assessments (VRAs): Exploring the reliability and validity of evaluations in VR. International Journal of Selection and Assessment 2022;30(1):103
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Leese MI, Mattek N, Bernstein JPK, Dorociak KE, Gothard S, Kaye J, Hughes AM. The Survey for Memory, Attention, and Reaction Time (SMART): Preliminary normative online panel data and user attitudes for a brief web-based cognitive performance measure. The Clinical Neuropsychologist 2023;37(6):1257
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Pas MT, Olde Rikkert M, Bouwman A, Kessels R, Buise M. Screening for Mild Cognitive Impairment in the Preoperative Setting: A Narrative Review. Healthcare 2022;10(6):1112
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Veraksa NE, Aslanova MS, Tarasova KS, Klimenko VA. Technique for Diagnosing Cognitive Flexibility in Preschoolers: Comparison of Blank and Digital Forms. RUDN Journal of Psychology and Pedagogics 2023;20(1):105
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According to Crossref, the following books are citing this article (DOI 10.2196/jmir.2860):
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Godwin KE, Lomas D, Koedinger KR, Fisher AV. Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations. 2019. chapter 6:171
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