Published on in Vol 15, No 12 (2013): December

Puzzling With Online Games (BAM-COG): Reliability, Validity, and Feasibility of an Online Self-Monitor for Cognitive Performance in Aging Adults

Puzzling With Online Games (BAM-COG): Reliability, Validity, and Feasibility of an Online Self-Monitor for Cognitive Performance in Aging Adults

Puzzling With Online Games (BAM-COG): Reliability, Validity, and Feasibility of an Online Self-Monitor for Cognitive Performance in Aging Adults

Journals

  1. Manera V, Ben-Sadoun G, Aalbers T, Agopyan H, Askenazy F, Benoit M, Bensamoun D, Bourgeois J, Bredin J, Bremond F, Crispim-Junior C, David R, De Schutter B, Ettore E, Fairchild J, Foulon P, Gazzaley A, Gros A, Hun S, Knoefel F, Olde Rikkert M, Phan Tran M, Politis A, Rigaud A, Sacco G, Serret S, Thümmler S, Welter M, Robert P. Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel. Frontiers in Psychology 2017;8 View
  2. Rivas Costa C, Fernández Iglesias M, Anido Rifón L, Gómez Carballa M, Valladares Rodríguez S. The acceptability of TV-based game platforms as an instrument to support the cognitive evaluation of senior adults at home. PeerJ 2017;5:e2845 View
  3. Valladares-Rodriguez S, Perez-Rodriguez R, Facal D, Fernandez-Iglesias M, Anido-Rifon L, Mouriño-Garcia M. Design process and preliminary psychometric study of a video game to detect cognitive impairment in senior adults. PeerJ 2017;5:e3508 View
  4. Aalbers T, Baars M, Qin L, de Lange A, Kessels R, Olde Rikkert M. Using an eHealth Intervention to Stimulate Health Behavior for the Prevention of Cognitive Decline in Dutch Adults: A Study Protocol for the Brain Aging Monitor. JMIR Research Protocols 2015;4(4):e130 View
  5. Feenstra H, Vermeulen I, Murre J, Schagen S. Online cognition: factors facilitating reliable online neuropsychological test results. The Clinical Neuropsychologist 2017;31(1):59 View
  6. Engeroff T, Ingmann T, Banzer W. Physical Activity Throughout the Adult Life Span and Domain-Specific Cognitive Function in Old Age: A Systematic Review of Cross-Sectional and Longitudinal Data. Sports Medicine 2018;48(6):1405 View
  7. Crocetta T, Guarnieri R, Massetti T, Silva T, de Almeida Barbosa R, Ferreira de Lima Antão J, Abreu L, Monteiro C. Concurrent Validity and Reliability of Alternative Computer Game for the Coincidence-Anticipation Timing Task. Measurement in Physical Education and Exercise Science 2019;23(2):169 View
  8. Robert P, Manera V, Derreumaux A, Ferrandez Y Montesino M, Leone E, Fabre R, Bourgeois J. Efficacy of a Web App for Cognitive Training (MeMo) Regarding Cognitive and Behavioral Performance in People With Neurocognitive Disorders: Randomized Controlled Trial. Journal of Medical Internet Research 2020;22(3):e17167 View
  9. Valladares-Rodriguez S, Fernández-Iglesias M, Anido-Rifón L, Facal D, Rivas-Costa C, Pérez-Rodríguez R. Touchscreen games to detect cognitive impairment in senior adults. A user-interaction pilot study. International Journal of Medical Informatics 2019;127:52 View
  10. Wouters H, Aalbers T, Maessen M, Verbeek A, Rikkert M, Kessels R, Hopman M, Eijsvogels T. Physical Activity and Cognitive Function of Long-Distance Walkers: Studying Four Days Marches Participants. Rejuvenation Research 2017;20(5):367 View
  11. Feenstra H, Murre J, Vermeulen I, Kieffer J, Schagen S. Reliability and validity of a self-administered tool for online neuropsychological testing: The Amsterdam Cognition Scan. Journal of Clinical and Experimental Neuropsychology 2018;40(3):253 View
  12. Sacco G, Ben-Sadoun G, Bourgeois J, Fabre R, Manera V, Robert P. Comparison between a Paper-Pencil Version and Computerized Version for the Realization of a Neuropsychological Test: The Example of the Trail Making Test. Journal of Alzheimer's Disease 2019;68(4):1657 View
  13. Bottiroli S, Tassorelli C, Lamonica M, Zucchella C, Cavallini E, Bernini S, Sinforiani E, Pazzi S, Cristiani P, Vecchi T, Tost D, Sandrini G. Smart Aging Platform for Evaluating Cognitive Functions in Aging: A Comparison with the MoCA in a Normal Population. Frontiers in Aging Neuroscience 2017;9 View
  14. Lumsden J, Edwards E, Lawrence N, Coyle D, Munafò M. Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy. JMIR Serious Games 2016;4(2):e11 View
  15. Olde Rikkert M, Claassen J, Koopmans R. Do Not Harm Older Persons in Primary Care by Case Finding of Cognitive Decline, Instead Assess Cognition Only Following Loss of Well-being. Journal of the American Medical Directors Association 2016;17(5):456 View
  16. Valladares-Rodríguez S, Pérez-Rodríguez R, Anido-Rifón L, Fernández-Iglesias M. Trends on the application of serious games to neuropsychological evaluation: A scoping review. Journal of Biomedical Informatics 2016;64:296 View
  17. Valladares-Rodriguez S, Fernández-Iglesias M, Anido-Rifón L, Facal D, Pérez-Rodríguez R. Episodix: a serious game to detect cognitive impairment in senior adults. A psychometric study. PeerJ 2018;6:e5478 View
  18. Feenstra H, Vermeulen I, Murre J, Schagen S. Online Self-Administered Cognitive Testing Using the Amsterdam Cognition Scan: Establishing Psychometric Properties and Normative Data. Journal of Medical Internet Research 2018;20(5):e192 View
  19. Tziraki C, Berenbaum R, Gross D, Abikhzer J, Ben-David B. Designing Serious Computer Games for People With Moderate and Advanced Dementia: Interdisciplinary Theory-Driven Pilot Study. JMIR Serious Games 2017;5(3):e16 View
  20. van de Weijer S, Kuijf M, de Vries N, Bloem B, Duits A. Do-It-Yourself Gamified Cognitive Training: Viewpoint. JMIR Serious Games 2019;7(2):e12130 View
  21. Aalbers T, Qin L, Baars M, de Lange A, Kessels R, Olde Rikkert M. Changing Behavioral Lifestyle Risk Factors Related to Cognitive Decline in Later Life Using a Self-Motivated eHealth Intervention in Dutch Adults. Journal of Medical Internet Research 2016;18(6):e171 View
  22. Wesselman L, Hooghiemstra A, Schoonmade L, de Wit M, van der Flier W, Sikkes S. Web-Based Multidomain Lifestyle Programs for Brain Health: Comprehensive Overview and Meta-Analysis. JMIR Mental Health 2019;6(4):e12104 View
  23. Cyr A, Romero K, Galin-Corini L. Web-Based Cognitive Testing of Older Adults in Person Versus at Home: Within-Subjects Comparison Study. JMIR Aging 2021;4(1):e23384 View
  24. Khaleghi A, Aghaei Z, Mahdavi M. A Gamification Framework for Cognitive Assessment and Cognitive Training: Qualitative Study. JMIR Serious Games 2021;9(2):e21900 View
  25. Wang P, Fang Y, Qi J, Li H. FISHERMAN: A Serious Game for Executive Function Assessment of Older Adults. Assessment 2023;30(5):1499 View
  26. Dorociak K, Mattek N, Lee J, Leese M, Bouranis N, Imtiaz D, Doane B, Bernstein J, Kaye J, Hughes A. The Survey for Memory, Attention, and Reaction Time (SMART): Development and Validation of a Brief Web-Based Measure of Cognition for Older Adults. Gerontology 2021;67(6):740 View
  27. Visser L, Dubbelman M, Verrijp M, Wanders L, Pelt S, Zwan M, Thijssen D, Wouters H, Sikkes S, van Hout H, van der Flier W. The Cognitive Online Self‐Test Amsterdam (COST‐A): Establishing norm scores in a community‐dwelling population. Alzheimer's & Dementia: Diagnosis, Assessment & Disease Monitoring 2021;13(1) View
  28. Sanchez D, Weiner E, Van Zelderen A. Virtual reality assessments (VRAs): Exploring the reliability and validity of evaluations in VR. International Journal of Selection and Assessment 2022;30(1):103 View
  29. Leese M, Mattek N, Bernstein J, Dorociak K, Gothard S, Kaye J, Hughes A. The Survey for Memory, Attention, and Reaction Time (SMART): Preliminary normative online panel data and user attitudes for a brief web-based cognitive performance measure. The Clinical Neuropsychologist 2023;37(6):1257 View
  30. Pas M, Olde Rikkert M, Bouwman A, Kessels R, Buise M. Screening for Mild Cognitive Impairment in the Preoperative Setting: A Narrative Review. Healthcare 2022;10(6):1112 View
  31. Veraksa N, Aslanova M, Tarasova K, Klimenko V. Technique for Diagnosing Cognitive Flexibility in Preschoolers: Comparison of Blank and Digital Forms. RUDN Journal of Psychology and Pedagogics 2023;20(1):105 View

Books/Policy Documents

  1. Godwin K, Lomas D, Koedinger K, Fisher A. Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations. View