Published on in Vol 23, No 4 (2021): April

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/19875, first published .
Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study

Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study

Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study

André Mamede 1, BSc, MSc;  Gera Noordzij 2, BSc, MSc, PhD;  Joran Jongerling 1, BSc, MSc, PhD;  Merlijn Snijders 3, BSc, MSc;  Astrid Schop-Etman 2, BSc, MSc, PhD;  Semiha Denktas 1, BSc, MSc, PhD

1 Department of Psychology, Education and Child Studies, Erasmus School of Social and Behavioural Sciences, Erasmus University Rotterdam, Rotterdam , NL

2 Erasmus University College, Erasmus School of Social and Behavioural Sciences, Erasmus University Rotterdam, Rotterdam , NL

3 Department of Public Health, Welfare and Care, Municipality of Rotterdam , Rotterdam , NL

Corresponding Author:

  • André Mamede, BSc, MSc
  • Department of Psychology, Education and Child Studies
  • Erasmus School of Social and Behavioural Sciences
  • Erasmus University Rotterdam
  • Burgemeester Oudlaan 50
  • Rotterdam
  • NL
  • Phone: 31 10 408 8789
  • Email: mamedesoaresbraga@essb.eur.nl