Published on in Vol 20, No 3 (2018): March

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Maritta Välimäki 1, 2, 3, RN, PhD;  Kaisa Mishina 2, RN, PhD;  Johanna K Kaakinen 4, PhD;  Suvi K Holm 4, MA (Psych);  Jukka Vahlo 5, MA (Folklore);  Markus Kirjonen 4, MA (Psych);  Virve Pekurinen 2, RN, MNSc;  Olli Tenovuo 6, 7, MD, PhD;  Jyrki Korkeila 6, 8, MD, PhD;  Heikki Hämäläinen 4, PhD;  Jaana Sarajuuri 9, Lic Psych;  Pekka Rantanen 9, MD, PhD;  Tage Orenius 10, Lic Psych;  Aki Koponen 5, DSc

1 Development Unit, Hospital District of South-West Finland , Turku , FI

2 Department of Nursing Science, Faculty of Medicine, University of Turku, Turku , FI

3 School of Nursing , Hong Kong Polytechnic University, Hong Kong , HK

4 Department of Psychology, Faculty of Social Sciences, University of Turku, Turku , FI

5 Turku School of Economics, Centre for Collaborative Research, University of Turku, Turku , FI

6 Faculty of Medicine, University of Turku , Turku , FI

7 Division of Clinical Neurosciences , Turku University Hospital, Turku , FI

8 Psychiatric Care Division , Satakunta Hospital District, Harjavalta , FI

9 Validia Rehabilitation Helsinki , Helsinki , FI

10 Orton Orthopaedic Hospital , Orton, Helsinki , FI

Corresponding Author: