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Published on in Vol 27 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/78376, first published .
iPhone displaying a fitness app with daily step count and weekly progress chart

Effect of a Digital Health Physical Activity Program Integrating Gamification for Obesity Management in Comparison With Usual Care: Randomized Controlled Trial With an Ideographic Approach

Effect of a Digital Health Physical Activity Program Integrating Gamification for Obesity Management in Comparison With Usual Care: Randomized Controlled Trial With an Ideographic Approach

Journals

  1. Guan W, Hao X, Tang Y. The impact of fitness app need support on women’s exercise adherence behavior: a serial mediation effect of self-efficacy and perceived health control. Frontiers in Psychology 2026;17 View
  2. Almulhem J, Aldekhyyel R. Arabic Wellness Apps in the MENA Region and Saudi Arabia: Current Evidence and Systematic Evaluation. Healthcare 2026;14(11):1496 View
  3. Karasawa S, Nemoto Y, Hayashi H, Kondo N, Kawachi I, Kamada M. Long-term changes in daily step count goals following the introduction of a gamified smartphone application in Japan. Journal of Epidemiology 2026 View
  4. Moyon L, Le Foll D, Mazéas A, Cabagno G. Changes in self-esteem, body dissatisfaction, and body appreciation during face-to-face and digital supervised physical activity interventions in women with obesity: A dual-study investigation. Obesity Pillars 2026;19:100303 View
  5. Borasino P, Wolff D, Bicki E, Hebson C. Telemedicine Follow Up Facilitates Favorable Outcomes in Pediatric Patients with Significant Orthostatic Intolerance. Pediatric Cardiology 2026 View
  6. El Kinany K, Abdelhamid A, Benedict A, Aly M, Abdelkarim O, El Rhazi K. Digital communication tools used to promote healthy lifestyles: an overview of reviews from the BRIDGE project. Frontiers in Digital Health 2026;8 View