Published on in Vol 23, No 12 (2021): December

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/25012, first published .
Establishing a Working Definition of User Experience for eHealth Interventions of Self-reported User Experience Measures With eHealth Researchers and Adolescents: Scoping Review

Establishing a Working Definition of User Experience for eHealth Interventions of Self-reported User Experience Measures With eHealth Researchers and Adolescents: Scoping Review

Establishing a Working Definition of User Experience for eHealth Interventions of Self-reported User Experience Measures With eHealth Researchers and Adolescents: Scoping Review

Journals

  1. Arthurs N, Tully L, O’Malley G, Browne S. Usability and Engagement Testing of mHealth Apps in Paediatric Obesity: A Narrative Review of Current Literature. International Journal of Environmental Research and Public Health 2022;19(3):1453 View
  2. Broese J, van der Kleij R, Verschuur E, Kerstjens H, Bronkhorst E, Chavannes N, Engels Y. External Validation and User Experiences of the ProPal-COPD Tool to Identify the Palliative Phase in COPD. International Journal of Chronic Obstructive Pulmonary Disease 2022;Volume 17:3129 View
  3. Branquinho M, Canavarro M, Fonseca A. Be a Mom Coping with Depression: a Feasibility Study of a Blended Cognitive-Behavioral Intervention for Postpartum Depression. International Journal of Cognitive Therapy 2023;16(4):618 View
  4. Maity A, Wang A, Dreier M, Wallace V, Orchard F, Schleider J, Loades M, Hamilton J. How do adolescents experience a newly developed Online Single Session Sleep Intervention? A Think-Aloud Study. Clinical Child Psychology and Psychiatry 2024;29(3):1137 View
  5. Haag S, Kepros J. Head Protection Device for Individuals at Risk for Head Injury due to Ground-Level Falls: Single Trauma Center User Experience Investigation. JMIR Human Factors 2024;11:e54854 View
  6. Arthurs N, Browne S, Boardman R, O'Donnell S, Doyle G, Kechadi T, Shahid A, Tully L, O’Malley G. Usability of the BigO system in pediatric obesity treatment: A mixed-methods evaluation of clinical end-users. Computational and Structural Biotechnology Journal 2024;24:507 View
  7. Balloufaud M, Boujut A, Marie R, Guinaldo A, Fourcade L, Hamonet-Torny J, Perrochon A. Augmented Reality Exergames for Upcoming Cognitive-Motor Rehabilitation: User-Centered Design Approach and User Experience of Healthy Children. JMIR Rehabilitation and Assistive Technologies 2025;12:e69205 View
  8. Senyard E, Rowe A, Krishnamoorthy G, Spence S, Donovan C, March S. The Role of Early Engagement in a Self-Directed, Digital Mental Health Intervention for Adolescent Anxiety: Moderated Regression Analysis. JMIR Pediatrics and Parenting 2025;8:e60523 View
  9. Ichsan M, Sik-Lanyi C, Guzsvinecz T. Virtual reality in skill development through user experience and technology advancements. Discover Computing 2025;28(1) View
  10. Schriefer D, Dillenseger A, Atta Y, Inojosa H, Ziemssen T. From implementation to discontinuation: multi-year experience with the multiple sclerosis performance test as a digital monitoring tool. Frontiers in Digital Health 2025;7 View
  11. Rosen K, Austin J, Bode C. Lifestyle change for daily life with immersive virtual reality: a systematic scoping review of interventions for people with chronic- or life-threatening somatic conditions. Psychology & Health 2025:1 View
  12. Peñafiel Mora V, Granda M, Parra O. Technology-based interventions to address internet addictive behaviors: systematic review. Discover Mental Health 2025;5(1) View
  13. Hasanović Z, Jovanović M, Đurić I. The Influence of Spatial Localization and Latency on the User Experience in Mixed Reality Applications for Cultural Historic Tourism. Nexus Network Journal 2026 View