Published on in Vol 18 , No 9 (2016) :September

Journals
- Lagestad P, Floan O, Moa I. Longitudinal Changes in AbsoluteVO2peak, Physical Activity Level, Body Mass Index, and Overweightedness among Adolescents in Vocational and Non-Vocational Studies. Frontiers in Public Health 2017;5 View
- Baranowski T, Ryan C, Hoyos-Cespedes A, Lu A. Nutrition Education and Dietary Behavior Change Games: A Scoping Review. Games for Health Journal 2019;8(3):153 View
- Kim J, Kim Y, Jang H, Lee H, Park S, Park K, Lim H. Evidence-based Nutritional Intervention Protocol for Korean Moderate-Severe Obese Children and Adolescents. Clinical Nutrition Research 2019;8(3):184 View
- Wang C, Yu G. Investigating the Relationship Between Eye Movement and Brain Wave Activity Using Video Games: Pilot Study. JMIR Serious Games 2018;6(3):e16 View
- Lagestad P, van den Tillaar R, Mamen A. Longitudinal Changes in Physical Activity Level, Body Mass Index, and Oxygen Uptake Among Norwegian Adolescents. Frontiers in Public Health 2018;6 View
- De Cock N, Van Lippevelde W, Vangeel J, Notebaert M, Beullens K, Eggermont S, Deforche B, Maes L, Goossens L, Verbeken S, Moens E, Vervoort L, Braet C, Huybregts L, Kolsteren P, Van Camp J, Lachat C. Feasibility and impact study of a reward-based mobile application to improve adolescents’ snacking habits. Public Health Nutrition 2018;21(12):2329 View
- Puigdomenech Puig E, Robles N, Saigí-Rubió F, Zamora A, Moharra M, Paluzie G, Balfegó M, Cuatrecasas Cambra G, Garcia-Lorda P, Carrion C. Assessment of the Efficacy, Safety, and Effectiveness of Weight Control and Obesity Management Mobile Health Interventions: Systematic Review. JMIR mHealth and uHealth 2019;7(10):e12612 View
- Grüne E, Popp J, Carl J, Pfeifer K. What do we know about physical activity interventions in vocational education and training? A systematic review. BMC Public Health 2020;20(1) View
- Pot M, Paulussen T, Ruiter R, Mollema L, Hofstra M, Van Keulen H. Dose-Response Relationship of a Web-Based Tailored Intervention Promoting Human Papillomavirus Vaccination: Process Evaluation of a Randomized Controlled Trial. Journal of Medical Internet Research 2020;22(7):e14822 View
- Tabak M, de Vette F, van Dijk H, Vollenbroek-Hutten M. A Game-Based, Physical Activity Coaching Application for Older Adults: Design Approach and User Experience in Daily Life. Games for Health Journal 2020;9(3):215 View
- Schwarz A, Mertens L, Simons M, Spook J, Thompson D, Cardon G, De Bourdeaudhuij I, Chastin S, DeSmet A. Which Game Narratives Do Adolescents of Different Gameplay and Sociodemographic Backgrounds Prefer? A Mixed-Methods Analysis. Games for Health Journal 2019;8(3):195 View
- van der Lubbe L, Gerritsen C, Klein M, Hindriks K. Empowering vulnerable target groups with serious games and gamification. Entertainment Computing 2021;38:100402 View
- Shagiwal S, Groenestein E, Schop‐Etman A, Jongerling J, Waal J, Noordzij G, Denktas S. Effectiveness of behavioral interventions and behavior change techniques for reducing soft drink intake in disadvantaged adolescents: A systematic review and meta‐analysis. Obesity Science & Practice 2020;6(6):708 View
- Kato-Lin Y, Kumar U, Sri Prakash B, Prakash B, Varadan V, Agnihotri S, Subramanyam N, Krishnatray P, Padman R. Impact of Pediatric Mobile Game Play on Healthy Eating Behavior: Randomized Controlled Trial. JMIR mHealth and uHealth 2020;8(11):e15717 View
- Schwarz A, Cardon G, Chastin S, Stragier J, De Marez L, DeSmet A. Does Dynamic Tailoring of A Narrative-Driven Exergame Result in Higher User Engagement among Adolescents? Results from A Cluster-Randomized Controlled Trial. International Journal of Environmental Research and Public Health 2021;18(14):7444 View
- Bel-Serrat S, Greene E, Mullee A, Murrin C. Theoretical and practical approaches for dietary behavior change in urban socioeconomically disadvantaged adolescents: a systematic review. Nutrition Reviews 2022;80(6):1531 View
- Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View