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Citing this Article

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Published on 28.10.15 in Vol 17, No 10 (2015): October

This paper is in the following e-collection/theme issue:

Works citing "Using Videogame Apps to Assess Gains in Adolescents’ Substance Use Knowledge: New Opportunities for Evaluating Intervention Exposure and Content Mastery"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.4377):

(note that this is only a small subset of citations)

  1. Trinity L, Merrill SC, Clark EM, Koliba CJ, Zia A, Bucini G, Smith JM. Effects of Social Cues on Biosecurity Compliance in Livestock Facilities: Evidence From Experimental Simulations. Frontiers in Veterinary Science 2020;7
    CrossRef
  2. Wekerle C, Vakili N, Stewart SH, Black T. The utility of Twitter as a tool for increasing reach of research on sexual violence. Child Abuse & Neglect 2018;85:220
    CrossRef
  3. Marzan-Rodriguez M, Rodriguez-Diaz CE, Mustanski B. Recommendations for the Development of HIV Prevention Interventions Among Latino Young Sexual Minority Groups. Sexuality Research and Social Policy 2020;
    CrossRef
  4. Fiellin LE, Kyriakides TC, Hieftje KD, Pendergrass TM, Duncan LR, Dziura JD, Sawyer BG, Fiellin DA. The design and implementation of a randomized controlled trial of a risk reduction and human immunodeficiency virus prevention videogame intervention in minority adolescents: PlayForward: Elm City Stories. Clinical Trials: Journal of the Society for Clinical Trials 2016;13(4):400
    CrossRef
  5. Merrill SC, Moegenburg S, Koliba CJ, Zia A, Trinity L, Clark E, Bucini G, Wiltshire S, Sellnow T, Sellnow D, Smith JM. Willingness to Comply With Biosecurity in Livestock Facilities: Evidence From Experimental Simulations. Frontiers in Veterinary Science 2019;6
    CrossRef
  6. Hieftje KD, Fernandes CF, Lin I, Fiellin LE. Effectiveness of a web-based tobacco product use prevention videogame intervention on young adolescents’ beliefs and knowledge. Substance Abuse 2019;:1
    CrossRef
  7. Fiellin LE, Hieftje KD, Pendergrass TM, Kyriakides TC, Duncan LR, Dziura JD, Sawyer BG, Mayes L, Crusto CA, Forsyth BW, Fiellin DA. Video Game Intervention for Sexual Risk Reduction in Minority Adolescents: Randomized Controlled Trial. Journal of Medical Internet Research 2017;19(9):e314
    CrossRef
  8. Montanaro EA, Kershaw TS, Bryan AD. Dismantling the theory of planned behavior: evaluating the relative effectiveness of attempts to uniquely change attitudes, norms, and perceived behavioral control. Journal of Behavioral Medicine 2018;41(6):757
    CrossRef
  9. Hieftje K, Duncan L, Florsheim O, Sawyer B, Fiellin LE. One Night Stan: Feasibility Study of an HIV Prevention and Sexual Risk Reduction Social Card Game for Young Black Women. Games for Health Journal 2019;8(2):112
    CrossRef
  10. Themistokleous S, Avraamidou L, Vrasidas C. Mobile Games for Negotiated-Play and Decision-Making in Health Literacy. Eurasia Journal of Mathematics, Science and Technology Education 2020;16(9):em1873
    CrossRef
  11. Maloney KM, Bratcher A, Wilkerson R, Sullivan PS. Electronic and other new media technology interventions for HIV care and prevention: a systematic review. Journal of the International AIDS Society 2020;23(1)
    CrossRef
  12. Hightow-Weidman LB, Muessig KE, Bauermeister JA, LeGrand S, Fiellin LE. The future of digital games for HIV prevention and care. Current Opinion in HIV and AIDS 2017;12(5):501
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/jmir.4377):

  1. Minna A, Marjo K, Maritta V. European Psychiatric/Mental Health Nursing in the 21st Century. 2018. Chapter 18:235
    CrossRef
  2. Xu A, Amith M, Li J, Tang L, Tao C. HCI International 2020 - Posters. 2020. Chapter 67:512
    CrossRef