Published on in Vol 14, No 3 (2012): May-Jun

This is a member publication of Centre for Global eHealth Innovation, Toronto, ON, Canada

Design of an mHealth App for the Self-management of Adolescent Type 1 Diabetes: A Pilot Study

Design of an mHealth App for the Self-management of Adolescent Type 1 Diabetes: A Pilot Study

Design of an mHealth App for the Self-management of Adolescent Type 1 Diabetes: A Pilot Study

Journals

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  262. Standing C, Standing S, McDermott M, Gururajan R, Kiani Mavi R. The Paradoxes of Telehealth: a Review of the Literature 2000-2015. Systems Research and Behavioral Science 2018;35(1):90 View
  263. Holtz B, Murray K, Hershey D, Richman J, Dunneback J, Vyas A, Wood M. The design and development of MyT1DHero: A mobile app for adolescents with type 1 diabetes and their parents. Journal of Telemedicine and Telecare 2019;25(3):172 View
  264. Curtis K, Lahiri S, Brown K. Targeting Parents for Childhood Weight Management: Development of a Theory-Driven and User-Centered Healthy Eating App. JMIR mHealth and uHealth 2015;3(2):e69 View
  265. Albuquerque J, Bittencourt I, Coelho J, Silva A. Does gender stereotype threat in gamified educational environments cause anxiety? An experimental study. Computers & Education 2017;115:161 View
  266. Parkin C, Homberg A, Hinzmann R. 10th Annual Symposium on Self-Monitoring of Blood Glucose, April 27–29, 2017, Warsaw, Poland. Diabetes Technology & Therapeutics 2018;20(1):68 View
  267. Allison S, Baune B, Roeger L, Coppin B, Bastiampillai T, Reed R. Youth consultation-liaison psychiatry: How can we improve outcomes for young people with chronic illness?. Australian & New Zealand Journal of Psychiatry 2013;47(7):613 View
  268. Mann D, Quintiliani L, Reddy S, Kitos N, Weng M. Dietary Approaches to Stop Hypertension: Lessons Learned From a Case Study on the Development of an mHealth Behavior Change System. JMIR mHealth and uHealth 2014;2(4):e41 View
  269. Stubberud A, Linde M. Digital Technology and Mobile Health in Behavioral Migraine Therapy: a Narrative Review. Current Pain and Headache Reports 2018;22(10) View
  270. Iacobelli F, Adler R, Buitrago D, Buscemi J, Corden M, Perez-Tamayo A, Penedo F, Rodriguez M, Yanez B. Designing an mHealth application to bridge health disparities in Latina breast cancer survivors: a community-supported design approach. Design for Health 2018;2(1):58 View
  271. Geuens J, Swinnen T, Westhovens R, de Vlam K, Geurts L, Vanden Abeele V. A Review of Persuasive Principles in Mobile Apps for Chronic Arthritis Patients: Opportunities for Improvement. JMIR mHealth and uHealth 2016;4(4):e118 View
  272. Yetisen A, Martinez-Hurtado J, da Cruz Vasconcellos F, Simsekler M, Akram M, Lowe C. The regulation of mobile medical applications. Lab on a Chip 2014;14(5):833 View
  273. Harbeck N, Wuerstlein R, Schinkoethe T. Improved patient management using eHealth tools: potential and pitfalls. Breast Cancer Management 2015;4(1):1 View
  274. Hannon T, Yazel-Smith L, Hatton A, Stanton J, Moser E, Li X, Carroll A. Advancing diabetes management in adolescents: Comparative effectiveness of mobile self-monitoring blood glucose technology and family-centered goal setting. Pediatric Diabetes 2018;19(4):776 View
  275. Osborn C, van Ginkel J, Rodbard D, Heyman M, Marrero D, Huddleston B, Dachis J. One Drop | Mobile: An Evaluation of Hemoglobin A1c Improvement Linked to App Engagement. JMIR Diabetes 2017;2(2):e21 View
  276. Meidani Z, Nabovati E, Gohari S, Chopannejad S. Phone-Based Interventions to Control Obesity in Children Under Six Years of Age: A Systematic Review on Features and Effects. Journal of Comprehensive Pediatrics 2018;In Press(In Press) View
  277. Jacobson A, Vesely S, Haamid F, Christian-Rancy M, O'Brien S. Mobile Application vs Paper Pictorial Blood Assessment Chart to Track Menses in Young Women: A Randomized Cross-over Design. Journal of Pediatric and Adolescent Gynecology 2018;31(2):84 View
  278. Fordington S, Brown T. An evaluation of the Hear Glue Ear mobile application for children aged 2–8 years old with otitis media with effusion. DIGITAL HEALTH 2020;6:205520762096616 View
  279. Martos-Cabrera M, Membrive-Jiménez M, Suleiman-Martos N, Mota-Romero E, Cañadas-De la Fuente G, Gómez-Urquiza J, Albendín-García L. Games and Health Education for Diabetes Control: A Systematic Review with Meta-Analysis. Healthcare 2020;8(4):399 View
  280. Alfonsi J, Choi E, Arshad T, Sammott S, Pais V, Nguyen C, Maguire B, Stinson J, Palmert M. Carbohydrate Counting App Using Image Recognition for Youth With Type 1 Diabetes: Pilot Randomized Control Trial. JMIR mHealth and uHealth 2020;8(10):e22074 View
  281. Rantala A, Jansson M, Helve O, Lahdenne P, Pikkarainen M, Pölkki T. Parental Experiences of the Pediatric Day Surgery Pathway and the Needs for a Digital Gaming Solution: Qualitative Study. JMIR Medical Informatics 2020;8(11):e23626 View
  282. Alsalman D, Ali Z, Alnosaier Z, Alotaibi N, Tsiknakis M, Alanzi T. Caregiver’s Opinions on the Design of the Screens of a Future Gamified Mobile Application for Self-Management of Type 1 Diabetes in Children in Saudi Arabia. International Journal of Telemedicine and Applications 2021;2021:1 View
  283. Soni M, Jain K, Jajodia I. Mobile health (mHealth) application loyalty in young consumers. Young Consumers 2021;22(3):429 View
  284. Wang X, Markert C, Sasangohar F. Investigating Popular Mental Health Mobile Application Downloads and Activity During the COVID-19 Pandemic. Human Factors: The Journal of the Human Factors and Ergonomics Society 2021:001872082199811 View
  285. Zahedi L, Batten J, Ross M, Potvin G, Damas S, Clarke P, Davis D. Gamification in education: a mixed-methods study of gender on computer science students’ academic performance and identity development. Journal of Computing in Higher Education 2021;33(2):441 View
  286. Heneghan M, Hussain T, Barrera L, Cai S, Haugen M, Morgan E, Rossoff J, Weinstein J, Hijiya N, Cella D, Badawy S. Access to Technology and Preferences for an mHealth Intervention to Promote Medication Adherence in Pediatric Acute Lymphoblastic Leukemia: Approach Leveraging Behavior Change Techniques. Journal of Medical Internet Research 2021;23(2):e24893 View
  287. Trinidad M, Ruiz M, Calderon A. A Bibliometric Analysis of Gamification Research. IEEE Access 2021;9:46505 View
  288. Liu Y, Jiang F, Lin P. Influence Mechanism of the Affordances of Chronic Disease Management Apps on Continuance Intention: Questionnaire Study. JMIR mHealth and uHealth 2021;9(5):e21831 View
  289. Reifegerste D, Harst L, Otto L. Sauerbruch, STARPAHC, and SARS: Historical Perspectives on Readiness and Barriers in Telemedicine. Journal of Public Health 2021 View
  290. Vaughn J, Kamkhoad D, Shaw R, Docherty S, Subramaniam A, Shah N. Seriously ill pediatric patient, parent, and clinician perspectives on visualizing symptom data. Journal of the American Medical Informatics Association 2021;28(7):1518 View
  291. Krishnan A, Weikum D, Cravero C, Kamarulzaman A, Altice F, Hodges M. Assessing mobile technology use and mHealth acceptance among HIV-positive men who have sex with men and transgender women in Malaysia. PLOS ONE 2021;16(3):e0248705 View
  292. Hanghøj S, Pappot H, Hjalgrim L, Hjerming M, Visler C, Boisen K. Experiences of involvement processes during participation in cancer service user initiatives from an adolescent and young adult perspective. International Journal of Adolescent Medicine and Health 2020;0(0) View
  293. Uribe-Madrigal R, Gogeascoechea-Trejo M, Mota-Morales M, Ortiz-Chacha C, Salas-García B, Romero-Pedraza E, Ortiz-León M. Secondary School Students’ Perceptions of a Mobile Application Design for Smoking Prevention. Tobacco Prevention & Cessation 2021;7(March):1 View
  294. Mohan S. Exploring the Role of Common Model of Cognition in Designing Adaptive Coaching Interactions for Health Behavior Change. ACM Transactions on Interactive Intelligent Systems 2021;11(1):1 View
  295. Camp-Spivey L, Logan A, Nichols M. Theoretical and contextual considerations for self-management strategies of children and adolescents with chronic diseases: An integrative review. Journal of Child Health Care 2021:136749352110136 View
  296. Yang H, Li D. Health management gamification: Understanding the effects of goal difficulty, achievement incentives, and social networks on performance. Technological Forecasting and Social Change 2021;169:120839 View
  297. Song T, Yu P, Bliokas V, Probst Y, Peoples G, Qian S, Houston L, Perez P, Amirghasemi M, Cui T, Hitige N, Smith N. Clinician-Led, Experience-Based Co-Design Approach for Developing Mobile Health Services to Support Patient Self-Management of Chronic Conditions: Development and a Design Case (Preprint). JMIR mHealth and uHealth 2020 View
  298. Shelby T, Zhou X, Barber D, Altice F. Acceptability of an mHealth App That Provides Harm Reduction Services Among People Who Inject Drugs: Survey Study. Journal of Medical Internet Research 2021;23(7):e25428 View
  299. Gu Z, Bapna R, Chan J, Gupta A. Measuring the Impact of Crowdsourcing Features on Mobile App User Engagement and Retention: A Randomized Field Experiment. Management Science 2021 View
  300. Ray M, McMichael A, Rivera-Santana M, Noel J, Hershey T. Technological Ecological Momentary Assessment Tools to Study Type 1 Diabetes in Youth: Viewpoint of Methodologies. JMIR Diabetes 2021;6(2):e27027 View
  301. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Game-based Intervention Reporting Guidelines (GAMING): A Review on the Conceptual Ambiguity Surrounding Gamification and Serious Games in Healthcare (Preprint). Journal of Medical Internet Research 2021 View
  302. Li M, Wang Y, Wu Y, Liu H. Gamification narrative design as a predictor for mobile fitness app user persistent usage intentions: a goal priming perspective. Enterprise Information Systems 2021:1 View
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  304. Alshehri F, Alshaikh F. Exploring the Constituent Elements of a Successful Mobile Health Intervention for Prediabetic Patients in King Saud University Medical City Hospitals in Saudi Arabia: Cross-sectional Study. JMIR Formative Research 2021;5(7):e22968 View
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Books/Policy Documents

  1. Eichhorn C, Plecher D, Lurz M, Leipold N, Böhm M, Krcmar H, Ott A, Volkert D, Hiyama A, Klinker G. Human Aspects of IT for the Aged Population. Healthy and Active Aging. View
  2. Mann E, Allen G, Kelly M. Technology and Adolescent Health. View
  3. Woldeyohannes H, Ngwenyama O. HCI in Business, Government and Organizations. Interacting with Information Systems. View
  4. Rodrigues F, Baptista T, Boulos M. Encyclopedia of E-Health and Telemedicine. View
  5. Sonnet E. Handbook of Diabetes Technology. View
  6. Prandi C, Salomoni P, Mirri S. Encyclopedia of Computer Graphics and Games. View
  7. Thielsch M, Niesenhaus J. The Wiley Blackwell Handbook of the Psychology of the Internet at Work. View
  8. Bardram J, Frost M. Designing Healthcare That Works. View
  9. Mavroeidi A, Kitsiou A, Kalloniatis C. Security and Privacy From a Legal, Ethical, and Technical Perspective. View
  10. Commissariat P, Delamater A. Principles and Concepts of Behavioral Medicine. View
  11. Mavroeidi A, Kitsiou A, Kalloniatis C. Trust, Privacy and Security in Digital Business. View
  12. Gutierrez M, Moreno R, Rebelo M. Global Health Informatics. View
  13. . e-Health Systems. View
  14. Molina-Recio G, García-Hernández L, Castilla-Melero A, Palomo-Romero J, Molina-Luque R, Sánchez-Muñoz A, Arauzo-Azofra A, Salas-Morera L. Bioinformatics and Biomedical Engineering. View
  15. Zordich T, Menichetti J. Transformative Healthcare Practice through Patient Engagement. View
  16. Tayara M, Yilmaz H. Heritage Tourism Beyond Borders and Civilizations. View
  17. Cruz-Ramos N, Alor-Hernández G, Sánchez-Cervantes J, Paredes-Valverde M, Salas-Zárate M. Exploring Intelligent Decision Support Systems. View
  18. Hoffmann A, Faust-Christmann C, Zolynski G, Bleser G. Design, User Experience, and Usability. Application Domains. View
  19. Lindhiem O, Harris J. Technology and Adolescent Mental Health. View
  20. Pan A, Zhao F. Human-Computer Interaction. Interaction in Context. View
  21. Castelnuovo G, Pietrabissa G, Manzoni G, Corti S, Novelli M, Borrello M, Giusti E, Borgia F, Molinari E, Middleton N, Cattivelli R, Simpson S. Transformative Healthcare Practice through Patient Engagement. View
  22. Ye Q, Boren S, Khan U, Kim M. Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Health and Safety. View
  23. Brizel F. Interdisciplinary Mobile Media and Communications. View
  24. Katz D, Dalton N, Holland S, O’Kane A, Price B. eHealth 360°. View
  25. Souza-Júnior M, Queiroz L, Correia-Neto J, Vilar G. New Advances in Information Systems and Technologies. View
  26. Zordich T, Menichetti J. Medical Education and Ethics. View
  27. Castelnuovo G, Pietrabissa G, Manzoni G, Corti S, Novelli M, Borrello M, Giusti E, Borgia F, Molinari E, Middleton N, Cattivelli R, Simpson S. Health Care Delivery and Clinical Science. View
  28. Brizel F. E-Health and Telemedicine. View
  29. Machado D, Carvalho R, Brandão P. Handbook of Research on Solving Modern Healthcare Challenges With Gamification. View
  30. Ensari I, Elhadad N. Digital Health. View
  31. Gatautis R, Gadeikienė A, Vitkauskaitė E. Gamification and Consumer Engagement. View
  32. Gabel A, Ertas F, Pleger M, Schiering I, Müller S. Biomedical Engineering Systems and Technologies. View
  33. De Croon R, Geuens J, Verbert K, Vanden Abeele V. HCI in Games: Experience Design and Game Mechanics. View