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Citing this Article

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Published on 23.01.10 in Vol 12, No 1 (2010): Jan-Mar

This paper is in the following e-collection/theme issue:

Works citing "Learning in a Virtual World: Experience With Using Second Life for Medical Education"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.1337):

(note that this is only a small subset of citations)

  1. Luna de la Luz V, González-Flores P. Transformaciones en educación médica: innovaciones en la evaluación de los aprendizajes y avances tecnológicos (parte 2). Investigación en Educación Médica 2020;(34):87
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  2. Taylor MJ, Shikaislami C, McNicholas C, Taylor D, Reed J, Vlaev I. Using virtual worlds as a platform for collaborative meetings in healthcare: a feasibility study. BMC Health Services Research 2020;20(1)
    CrossRef
  3. García-Chitiva MDP. Mediación virtual en la enseñanza y la instrucción: avances y retos. Ciencia y Poder Aéreo 2020;15(1):161
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  4. Weddle KJ, Kiel PJ, Crawford BS, Gass MJ, Smith JA. Virtually there: An innovative approach for training oncology pharmacy residents in gynecologic oncology. Journal of the American Pharmacists Association 2020;
    CrossRef
  5. Turkelson C, Yorke AM, Keiser M, Smith L, Gilbert GE. Promoting Interprofessional Communication with Virtual Simulation and Deliberate Practice. Clinical Simulation in Nursing 2020;
    CrossRef
  6. Kuznetcova I, Lin T, Glassman M. Teacher Presence in a Different Light: Authority Shift in Multi-user Virtual Environments. Technology, Knowledge and Learning 2020;
    CrossRef
  7. Lorenzo‐Alvarez R, Rudolphi‐Solero T, Ruiz‐Gomez MJ, Sendra‐Portero F. Game‐Based Learning in Virtual Worlds: A Multiuser Online Game for Medical Undergraduate Radiology Education within Second Life. Anatomical Sciences Education 2019;
    CrossRef
  8. Martini N, Farmer K, Patil S, Tan G, Wang C, Wong L, Webster C. Designing and Evaluating a Virtual Patient Simulation—The Journey from Uniprofessional to Interprofessional Learning. Information 2019;10(1):28
    CrossRef
  9. Lorenzo-Alvarez R, Ruiz-Gomez MJ, Sendra-Portero F. Medical Students' and Family Physicians' Attitudes and Perceptions Toward Radiology Learning in the Second Life Virtual World. American Journal of Roentgenology 2019;212(6):1295
    CrossRef
  10. Barré J, Michelet D, Job A, Truchot J, Cabon P, Delgoulet C, Tesnière A. Does Repeated Exposure to Critical Situations in a Screen-Based Simulation Improve the Self-Assessment of Non-Technical Skills in Postpartum Hemorrhage Management?. Simulation & Gaming 2019;50(2):102
    CrossRef
  11. Mousavi Chelak A, Kaviani H. A Meta-Analysis of the Effectiveness of Educational Technologies in Medical Education. Strides in Development of Medical Education 2019;In Press(In Press)
    CrossRef
  12. Pereira MM, Artemiou E, McGonigle D, Köster L, Conan A, Sithole F. Second Life and Classroom Environments: Comparing Small Group Teaching and Learning in Developing Clinical Reasoning Process Skills. Medical Science Educator 2019;29(2):431
    CrossRef
  13. Liaw SY, Carpio GAC, Lau Y, Tan SC, Lim WS, Goh PS. Multiuser virtual worlds in healthcare education: A systematic review. Nurse Education Today 2018;65:136
    CrossRef
  14. Lorenzo Álvarez R, Pavía Molina J, Sendra Portero F. Posibilidades del entorno virtual tridimensional Second Life® para la formación en radiología. Radiología 2018;60(4):273
    CrossRef
  15. Lorenzo-Alvarez R, Pavia-Molina J, Sendra-Portero F. Exploring the Potential of Undergraduate Radiology Education in the Virtual World Second Life with First-cycle and Second-cycle Medical Students. Academic Radiology 2018;25(8):1087
    CrossRef
  16. Mantziou O, Papachristos NM, Mikropoulos TA. Learning activities as enactments of learning affordances in MUVEs: A review-based classification. Education and Information Technologies 2018;23(4):1737
    CrossRef
  17. Scamell M, Hanley T. Innovation in preregistration midwifery education: Web based interactive storytelling learning. Midwifery 2017;50:93
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  18. Rudinsky J, Hvannberg ET. Transferability of Voice Communication in Games to Virtual Teams Training for Crisis Management. International Journal of Sociotechnology and Knowledge Development 2017;9(1):1
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  19. Taylor MJ, Taylor D, Vlaev I, Elkin S. Virtual worlds to support patient group communication? A questionnaire study investigating potential for virtual world focus group use by respiratory patients. British Journal of Educational Technology 2017;48(2):451
    CrossRef
  20. Gu Y, Zou Z, Chen X. The Effects of vSIM for Nursing™ as a Teaching Strategy on Fundamentals of Nursing Education in Undergraduates. Clinical Simulation in Nursing 2017;13(4):194
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  21. Sezer B. Faculty of medicine students' attitudes towards electronic learning and their opinion for an example of distance learning application. Computers in Human Behavior 2016;55:932
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  22. Chang TP, Weiner D. Screen-Based Simulation and Virtual Reality for Pediatric Emergency Medicine. Clinical Pediatric Emergency Medicine 2016;17(3):224
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  23. Potkonjak V, Gardner M, Callaghan V, Mattila P, Guetl C, Petrović VM, Jovanović K. Virtual laboratories for education in science, technology, and engineering: A review. Computers & Education 2016;95:309
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  24. Sweigart LI, Umoren RA, Scott PJ, Carlton KH, Jones JA, Truman B, Gossett EJ. Virtual TeamSTEPPS®Simulations Produce Teamwork Attitude Changes Among Health Professions Students. Journal of Nursing Education 2016;55(1):31
    CrossRef
  25. Pasquier P, Mérat S, Malgras B, Petit L, Queran X, Bay C, Boutonnet M, Jault P, Ausset S, Auroy Y, Perez JP, Tesnière A, Pons F, Mignon A. A Serious Game for Massive Training and Assessment of French Soldiers Involved in Forward Combat Casualty Care (3D-SC1): Development and Deployment. JMIR Serious Games 2016;4(1):e5
    CrossRef
  26. Hack CJ. The benefits and barriers of using virtual worlds to engage healthcare professionals on distance learning programmes. Interactive Learning Environments 2016;24(8):1836
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  27. Medema W, Furber A, Adamowski J, Zhou Q, Mayer I. Exploring the Potential Impact of Serious Games on Social Learning and Stakeholder Collaborations for Transboundary Watershed Management of the St. Lawrence River Basin. Water 2016;8(5):175
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  28. Creutzfeldt J, Hedman L, Felländer-Tsai L. Cardiopulmonary Resuscitation Training by Avatars: A Qualitative Study of Medical Students’ Experiences Using a Multiplayer Virtual World. JMIR Serious Games 2016;4(2):e22
    CrossRef
  29. Harman J, Brown R, Johnson D, Rinderle-Ma S, Kannengiesser U. Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes. Information Systems 2016;62:242
    CrossRef
  30. Peacock JG, Grande JP. An online app platform enhances collaborative medical student group learning and classroom management. Medical Teacher 2016;38(2):174
    CrossRef
  31. Nelson CK, Schwid HA. Screen-based Simulation for Anesthesiology. International Anesthesiology Clinics 2015;53(4):81
    CrossRef
  32. Aristeidou M, Spyropoulou N. Building Technology and Science Experiences in 3D Virtual World. Procedia Computer Science 2015;65:259
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  33. Aebersold M, Villarruel A, Tschannen D, Valladares A, Yaksich J, Yeagley E, Hawes A. Using a Virtual Environment to Deliver Evidence-Based Interventions: The Facilitator's Experience. JMIR Serious Games 2015;3(2):e5
    CrossRef
  34. Liu M, Curet M. A Review of Training Research and Virtual Reality Simulators for the da Vinci Surgical System. Teaching and Learning in Medicine 2015;27(1):12
    CrossRef
  35. Haga SB, Mills R, Aucoin J, Taekman J. Interprofessional education for personalized medicine through technology-based learning. Personalized Medicine 2015;12(3):237
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  36. de Ziegler D, de Ziegler N, Sean S, Bajouh O, Meldrum DR. Training in reproductive endocrinology and infertility and assisted reproductive technologies: options and worldwide needs. Fertility and Sterility 2015;104(1):16
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  37. García-Peñalvo FJ, Cruz-Benito J, Maderuelo C, Pérez-Blanco JS, Martín-Suárez A. Usalpharma: A Cloud-Based Architecture to Support Quality Assurance Training Processes in Health Area Using Virtual Worlds. The Scientific World Journal 2014;2014:1
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  38. Juric S, Flis V, Debevc M, Holzinger A, Zalik B. Towards a Low-Cost Mobile Subcutaneous Vein Detection Solution Using Near-Infrared Spectroscopy. The Scientific World Journal 2014;2014:1
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  39. Liaw SY, Chan SW, Chen F, Hooi SC, Siau C. Comparison of Virtual Patient Simulation With Mannequin-Based Simulation for Improving Clinical Performances in Assessing and Managing Clinical Deterioration: Randomized Controlled Trial. Journal of Medical Internet Research 2014;16(9):e214
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  40. Maderuelo C, Martin-Suarez A, Pérez-Blanco JS, Zazo H, Cruz-Benito J, Domínguez-Gil A. Facility-based inspection training in a virtual 3D laboratory. Accreditation and Quality Assurance 2014;19(5):403
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  41. Richardson-Hatcher A, Hazzard M, Ramirez-Yanez G. The cranial nerve skywalk: A 3D tutorial of cranial nerves in a virtual platform. Anatomical Sciences Education 2014;7(6):469
    CrossRef
  42. Schoonheim M, Heyden R, Wiecha JM. Use of a virtual world computer environment for international distance education: lessons from a pilot project using Second Life. BMC Medical Education 2014;14(1)
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  43. Khanal P, Vankipuram A, Ashby A, Vankipuram M, Gupta A, Drumm-Gurnee D, Josey K, Tinker L, Smith M. Collaborative virtual reality based advanced cardiac life support training simulator using virtual reality principles. Journal of Biomedical Informatics 2014;51:49
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  44. Antoniou PE, Athanasopoulou CA, Dafli E, Bamidis PD. Exploring Design Requirements for Repurposing Dental Virtual Patients From the Web to Second Life: A Focus Group Study. Journal of Medical Internet Research 2014;16(6):e151
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  45. Villarruel AM, Aebersold M, Valladares AF, Yeagley E, Tschannen D. Avatars Travel for Free: Virtual Access to Evidence-Based Intervention Training and Capacity Building. AIDS Education and Prevention 2014;26(5):445
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  46. Richardson-Hatcher A, Hazzard M, Bentley C, Gazave C, Greenlee T, Brueckner-Collins J. Team-Based Learning in a 3D Online Environment. Medical Science Educator 2014;24(1):11
    CrossRef
  47. Lupton D. Critical Perspectives on Digital Health Technologies. Sociology Compass 2014;8(12):1344
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  48. Harry I, De Andrade V, Gagnayre R. Que nous enseignent les échanges textuels asynchrones entre internautes sur les forums consacrés au diabète de type 1, du point de vue des compétences des patients?. Education Thérapeutique du Patient - Therapeutic Patient Education 2014;6(1):10103
    CrossRef
  49. Martin-Suarez A, Benito JC, Pérez-Blanco JS, Millan MDCG, Castañeda AZ, Gomez HZ, Martin CM. Scientific Knowledge Transfer Training Through a Virtual World. Journal of Information Technology Research 2014;7(2):24
    CrossRef
  50. Umoren R, Stadler DJ, Gasior SL, Al-Sheikhly D, Truman B, Lowe C. Global collaboration and team-building through 3D virtual environments. Innovations in Global Medical and Health Education 2014;2014(1):1
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  51. Valladares AF, Aebersold M, Tschannen D, Villarruel AM. Preparing Facilitators From Community-Based Organizations for Evidence-Based Intervention Training in Second Life. Journal of Medical Internet Research 2014;16(9):e220
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  52. Ghanbarzadeh R, Ghapanchi AH, Blumenstein M, Talaei-Khoei A. A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review. Journal of Medical Internet Research 2014;16(2):e47
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  53. Cahn PS, Benjamin EJ, Shanahan CW. ‘Uncrunching’ time: medical schools’ use of social media for faculty development. Medical Education Online 2013;18(1):20995
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  54. Wu Q, Miao C. Modeling Curiosity-Related Emotions for Virtual Peer Learners. IEEE Computational Intelligence Magazine 2013;8(2):50
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  55. El Tantawi MM, El Kashlan MK, Saeed YM. Assessment of the Efficacy of Second Life, a Virtual Learning Environment, in Dental Education. Journal of Dental Education 2013;77(12):1639
    CrossRef
  56. Papadopoulos L, Pentzou A, Louloudiadis K, Tsiatsos T. Design and Evaluation of a Simulation for Pediatric Dentistry in Virtual Worlds. Journal of Medical Internet Research 2013;15(10):e240
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  57. Taylor NJ, Sahota P, Sargent J, Barber S, Loach J, Louch G, Wright J. Using intervention mapping to develop a culturally appropriate intervention to prevent childhood obesity: the HAPPY (Healthy and Active Parenting Programme for Early Years) study. International Journal of Behavioral Nutrition and Physical Activity 2013;10(1):142
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  58. Schubert CC, Denmark TK, Crandall B, Grome A, Pappas J. Characterizing Novice-Expert Differences in Macrocognition: An Exploratory Study of Cognitive Work in the Emergency Department. Annals of Emergency Medicine 2013;61(1):96
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  59. Cohen D, Sevdalis N, Taylor D, Kerr K, Heys M, Willett K, Batrick N, Darzi A. Emergency preparedness in the 21st century: Training and preparation modules in virtual environments. Resuscitation 2013;84(1):78
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  60. De Gagne JC, Oh J, Kang J, Vorderstrasse AA, Johnson CM. Virtual Worlds in Nursing Education: A Synthesis of the Literature. Journal of Nursing Education 2013;52(7):391
    CrossRef
  61. Richardson-Hatcher A, Hazzard M, Brueckner-Collins J. Using a Three-Dimensional Virtual Platform to Teach the Pterygopalatine Fossa. Medical Science Educator 2013;23(3):308
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  62. Zhang H. Pedagogical challenges of spoken English learning in the Second Life virtual world: A case study. British Journal of Educational Technology 2013;44(2):243
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  63. Pittenger AL. The Use of Social Networking to Improve the Quality of Interprofessional Education. American Journal of Pharmaceutical Education 2013;77(8):174
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  64. Rosal MC, Heyden R, Mejilla R, Rizzo DePaoli M, Veerappa C, Wiecha JM. Design and Methods for a Comparative Effectiveness Pilot Study: Virtual World vs. Face-to-Face Diabetes Self-Management. JMIR Research Protocols 2012;1(2):e24
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  65. Rampling J, O'Brien A, Hindhaugh K, Woodham L, Kavia S. Use of an online virtual environment in psychiatric problem-based learning. The Psychiatrist 2012;36(10):391
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  66. Connor K. Immersive Virtual Reality Environments for Perioperative Nursing. Perioperative Nursing Clinics 2012;7(2):251
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  67. McGowan BS, Wasko M, Vartabedian BS, Miller RS, Freiherr DD, Abdolrasulnia M. Understanding the Factors That Influence the Adoption and Meaningful Use of Social Media by Physicians to Share Medical Information. Journal of Medical Internet Research 2012;14(5):e117
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  68. Melús-Palazón E, Bartolomé-Moreno C, Palacín-Arbués JC, Lafuente-Lafuente A, García IG, Guillen S, Esteban AB, Clemente S, Marco M, Gargallo PM, López C, Magallón-Botaya R. Experience with using second life for medical education in a family and community medicine education unit. BMC Medical Education 2012;12(1)
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  69. Mosa ASM, Yoo I, Sheets L. A Systematic Review of Healthcare Applications for Smartphones. BMC Medical Informatics and Decision Making 2012;12(1)
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  70. Cohen DC, Sevdalis N, Patel V, Taylor D, Batrick N, Darzi AW. Major Incident Preparation for Acute Hospitals: Current State-of-the-Art, Training Needs Analysis, and the Role of Novel Virtual Worlds Simulation Technologies. The Journal of Emergency Medicine 2012;43(6):1029
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  71. LeFlore JL, Anderson M, Zielke MA, Nelson KA, Thomas PE, Hardee G, John LD. Can a Virtual Patient Trainer Teach Student Nurses How to Save Lives—Teaching Nursing Students About Pediatric Respiratory Diseases. Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare 2012;7(1):10
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  72. Creutzfeldt J, Hedman L, Felländer-Tsai L. Effects of pre-training using serious game technology on CPR performance – an exploratory quasi-experimental transfer study. Scandinavian Journal of Trauma, Resuscitation and Emergency Medicine 2012;20(1):79
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According to Crossref, the following books are citing this article (DOI 10.2196/jmir.1337)

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  1. Rudinsky J, Hvannberg ET. Improving the Safety and Efficiency of Emergency Services. 2020. chapter 18:399
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  2. Yilmaz DU, Tuncalı SH, Yilmaz Y. Virtual and Augmented Reality in Education, Art, and Museums. 2020. chapter 3:47
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  3. Crow J, Murray J. Biomedical Visualisation. 2020. Chapter 10:165
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  4. Snarby H, Gåsbakk T, Prasolova-Førland E, Steinsbekk A, Lindseth F. Smart Education and e-Learning 2018. 2019. Chapter 12:132
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  5. Pilote B, Chiniara G. Clinical Simulation. 2019. :17
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  6. Methods for Analyzing and Leveraging Online Learning Data. 2019. chapter 7:135
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  7. Prasolova-Førland E, Steinsbekk A, Fominykh M, Lindseth F. Smart Universities. 2018. Chapter 7:191
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  8. Fabbri FL. Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments. 2017. chapter 26:517
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  9. Damianakis A, Kallonis P, Loudos G, Tsatsos D, Tsoukalis A. 3D Printing. 2017. chapter 4:57
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  10. Jesus , Gomes MJ. Pharmaceutical Sciences. 2017. chapter 4:73
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  11. Calvo O, Molina JM, Patricio MA, Berlanga A. Biomedical Applications Based on Natural and Artificial Computing. 2017. Chapter 42:413
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  12. Design of Technology-Enhanced Learning. 2017. :305
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  13. Demiroz E. Blended Learning. 2017. chapter 28:551
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  14. Tawa J. Serious Games and Edutainment Applications. 2017. Chapter 17:371
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  15. Khanal P, Gupta A, Smith M. Advances in Healthcare Informatics and Analytics. 2016. Chapter 11:233
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  16. Patterson RL, Patterson DC, Robertson A. Emerging Tools and Applications of Virtual Reality in Education. 2016. chapter 9:186
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  17. Damianakis A, Kallonis P, Loudos G, Tsatsos D, Tsoukalis A. Revolutionizing Modern Education through Meaningful E-Learning Implementation. 2016. chapter 15:277
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  18. Correia A, Fonseca B, Paredes H, Martins P, Morgado L. Handbook on 3D3C Platforms. 2016. Chapter 15:403
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  19. Chang TP, Gerard J, Pusic MV. Comprehensive Healthcare Simulation: Pediatrics. 2016. Chapter 9:105
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  20. Martin-Moncunill D, Gaona-García PA, Gordillo-Orjuela K, Montenegro-Marin CE. Applied Computer Sciences in Engineering. 2016. Chapter 4:39
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  21. Díaz Lantada A. Microsystems for Enhanced Control of Cell Behavior. 2016. Chapter 2:15
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  22. Heinrichs L, Fellander-Tsai L, Davies D. Professional Development and Workplace Learning. 2016. chapter 46:817
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  23. Davis D, Stewart S. Social Media and Networking. 2016. chapter 47:1027
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  24. Jesus , Gomes MJ. Advancing Pharmaceutical Processes and Tools for Improved Health Outcomes. 2016. chapter 3:52
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  25. Demiroz E. Handbook of Research on Advancing Health Education through Technology. 2016. chapter 18:419
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  26. Ficagna TV, Raabe A. Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning. 2016. chapter 9:220
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  27. Harman J, Brown R, Johnson D, Rinderle-Ma S, Kannengiesser U. Advanced Information Systems Engineering. 2015. Chapter 11:166
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  28. Ellis M, Anderson PJ, Kibbe S. Handbook of Research on Education and Technology in a Changing Society. 2014. chapter 36:483
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  29. Cook DA. Faculty Development in the Health Professions. 2014. Chapter 11:217
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  30. Marrapodi EJ. Virtual, Augmented Reality and Serious Games for Healthcare 1. 2014. Chapter 10:175
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  31. Davis D, Stewart S. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education. 2014. chapter 1:1
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  32. Kleven NF, Prasolova-Førland E, Fominykh M, Hansen A, Rasmussen G, Sagberg LM, Lindseth F. Collaboration and Technology. 2014. Chapter 20:223
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  33. Jaff L, Hayes A, Banic AU. Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments. 2013. Chapter 5:39
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  34. Heinrichs L, Fellander-Tsai L, Davies D. Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare. 2013. chapter 14:221
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  35. Heinrichs WL, Davies D, Davies J. Serious Games for Healthcare. 2013. chapter 1:1
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  36. Serino S, Cipresso P, Gaggioli A, Riva G. Pervasive and Mobile Sensing and Computing for Healthcare. 2013. Chapter 10:207
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  37. Ellis M, Anderson PJ. Handbook of Research on Teaching and Learning in K-20 Education. 2013. chapter 14:228
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  39. Baum J, Lyons K. Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments. 2012. chapter 20:384
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  40. Yilmaz H. Encyclopedia of E-Leadership, Counseling and Training. 2012. chapter 43:587
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  41. Fonseca B, Paredes H, Rafael LJ, Morgado L, Martins P. Collaboration and Technology. 2011. Chapter 9:102
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