Journals
- Mondéjar T, Hervás R, Johnson E, Gutierrez C, Latorre J. Correlation between videogame mechanics and executive functions through EEG analysis. Journal of Biomedical Informatics 2016;63:131 View
- Suh K, Sarojini S, Youssif M, Nalley K, Milinovikj N, Elloumi F, Russell S, Pecora A, Schecter E, Goy A. Tissue Banking, Bioinformatics, and Electronic Medical Records: The Front-End Requirements for Personalized Medicine. Journal of Oncology 2013;2013:1 View
- Wiecha J, Heyden R, Sternthal E, Merialdi M. Learning in a Virtual World: Experience With Using Second Life for Medical Education. Journal of Medical Internet Research 2010;12(1):e1 View
- Chuan-Hoo Tan , Sutanto J, Chee Wei Phang . An Empirical Assessment of Second Life vis-à-vis Chatroom on Media Perceptual Assessment and Actual Task Performance. IEEE Transactions on Engineering Management 2012;59(3):379 View
- Riper H, Andersson G, Christensen H, Cuijpers P, Lange A, Eysenbach G. Theme Issue on E-Mental Health: A Growing Field in Internet Research. Journal of Medical Internet Research 2010;12(5):e74 View
- Mohr D, Burns M, Schueller S, Clarke G, Klinkman M. Behavioral Intervention Technologies: Evidence review and recommendations for future research in mental health. General Hospital Psychiatry 2013;35(4):332 View
- Alqithami S, Alzahrani M, Alzahrani A, Mustafa A. AR-Therapist: Design and Simulation of an AR-Game Environment as a CBT for Patients with ADHD. Healthcare 2019;7(4):146 View
- Kothgassner O, Goreis A, Kafka J, Kaufmann M, Atteneder K, Beutl L, Hennig-Fast K, Hlavacs H, Felnhofer A. Virtual social support buffers stress response: An experimental comparison of real-life and virtual support prior to a social stressor. Journal of Behavior Therapy and Experimental Psychiatry 2019;63:57 View
- Johnson C, Feenan K, Setliff G, Pereira K, Hassell N, Beresford H, Epps S, Nicollerat J, Tatum W, Feinglos M, Vorderstrasse A. Building a Virtual Environment for Diabetes Self-Management Education and Support. International Journal of Virtual Communities and Social Networking 2013;5(3):68 View
- Witte J. A ciência social digitalizada: avanços, oportunidades e desafios. Sociologias 2012;14(31):52 View
- Morie J, Chance E. The eHealth Arena and Online Virtual Worlds. International Journal of Gaming and Computer-Mediated Simulations 2013;5(3):27 View
- Newman M, Szkodny L, Llera S, Przeworski A. A review of technology-assisted self-help and minimal contact therapies for anxiety and depression: Is human contact necessary for therapeutic efficacy?. Clinical Psychology Review 2011;31(1):89 View
- Rehm I, Foenander E, Wallace K, Abbott J, Kyrios M, Thomas N. What Role Can Avatars Play in e-Mental Health Interventions? Exploring New Models of Client–Therapist Interaction. Frontiers in Psychiatry 2016;7 View
- Ward T, Falconer L, Frutos‐Perez M, Williams B, Johns J, Harold S. Using virtual online simulations in Second Life® to engage undergraduate psychology students with employability issues. British Journal of Educational Technology 2016;47(5):918 View
- Kapralos B, Uribe-Quevedo A, Collins K, Dubrowski A. Intelligent avatars and emotion in medical-based virtual learning environments. Intelligent Decision Technologies 2020;13(4):407 View
- Kazdin A. Addressing the treatment gap: A key challenge for extending evidence-based psychosocial interventions. Behaviour Research and Therapy 2017;88:7 View
- Nussli N, Oh K. Teachers’ perceptions of the benefits and challenges of three-dimensional virtual worlds for social skills practice. Educational Media International 2016;53(3):198 View
- Kazdin A. Evidence-based psychotherapies II: changes in models of treatment and treatment delivery. South African Journal of Psychology 2015;45(1):3 View
- Giabbanelli P, Crutzen R. Supporting self-management of obesity using a novel game architecture. Health Informatics Journal 2015;21(3):223 View
- Fagundo A, Via E, Sánchez I, Jiménez-Murcia S, Forcano L, Soriano-Mas C, Giner-Bartolomé C, Santamaría J, Ben-Moussa M, Konstantas D, Lam T, Lucas M, Nielsen J, Lems P, Cardoner N, Menchón J, de la Torre R, Fernandez-Aranda F. Physiological and Brain Activity After a Combined Cognitive Behavioral Treatment Plus Video Game Therapy for Emotional Regulation in Bulimia Nervosa: A Case Report. Journal of Medical Internet Research 2014;16(8):e183 View
- Rehman S, Khan M. A Reliable and Secure Virtualized Clinical Assistance Tool for Doctors and Patients. Procedia Computer Science 2016;94:441 View
- de Heras Ciechomski P, Constantinescu M, Garcia J, Olariu R, Dindoyal I, Le Huu S, Reyes M. Development and Implementation of a Web-Enabled 3D Consultation Tool for Breast Augmentation Surgery Based on 3D-Image Reconstruction of 2D Pictures. Journal of Medical Internet Research 2012;14(1):e21 View
- Herrera I, Gascón F. Nuevas herramientas en salud. Medicina Clínica 2012;139(8):364 View
- Phillips J, Berge Z. Second Life for Dental Education. Journal of Dental Education 2009;73(11):1260 View
- Gibbons M, Fleisher L, Slamon R, Bass S, Kandadai V, Beck J. Exploring the Potential of Web 2.0 to Address Health Disparities. Journal of Health Communication 2011;16(sup1):77 View
- Plovnick R. Innovations in the Utilization of Health Information Technology in Psychiatric Services. Epidemiologia e Psichiatria Sociale 2009;18(1):5 View
- Jin S. Leveraging avatars in 3D virtual environments (Second Life) for interactive learning: the moderating role of the behavioral activation systemvs. behavioral inhibition system and the mediating role of enjoyment. Interactive Learning Environments 2011;19(5):467 View
- Repetto C, Riva G. From virtual reality to interreality in the treatment of anxiety disorders. Neuropsychiatry 2011;1(1):31 View
- Witt K, Oliver M, McNichols C. Counseling via Avatar: Professional Practice in Virtual Worlds. International Journal for the Advancement of Counselling 2016;38(3):218 View
- Kazdin A, Rabbitt S. Novel Models for Delivering Mental Health Services and Reducing the Burdens of Mental Illness. Clinical Psychological Science 2013;1(2):170 View
- Huang Y, Backman K, Backman S, Chang L. Exploring the Implications of Virtual Reality Technology in Tourism Marketing: An Integrated Research Framework. International Journal of Tourism Research 2016;18(2):116 View
- Hu Y. Health communication research in the digital age: A systematic review. Journal of Communication in Healthcare 2015;8(4):260 View
- Mitchell S, Heyden R, Heyden N, Schroy P, Andrew S, Sadikova E, Wiecha J. A Pilot Study of Motivational Interviewing Training in a Virtual World. Journal of Medical Internet Research 2011;13(3):e77 View
- Ghanbarzadeh R, Ghapanchi A. Investigating various application areas of three‐dimensional virtual worlds for higher education. British Journal of Educational Technology 2018;49(3):370 View
- Todd N, Jones S, Lobban F. What Do Service Users with Bipolar Disorder Want from a Web‐Based Self‐Management Intervention? A Qualitative Focus Group Study. Clinical Psychology & Psychotherapy 2013;20(6):531 View
- Robinson C, Pond D. Do online support groups for grief benefit the bereaved? Systematic review of the quantitative and qualitative literature. Computers in Human Behavior 2019;100:48 View
- Triberti S, Savioni L, Sebri V, Pravettoni G. eHealth for improving quality of life in breast cancer patients: A systematic review. Cancer Treatment Reviews 2019;74:1 View
- Khanal P, Vankipuram A, Ashby A, Vankipuram M, Gupta A, Drumm-Gurnee D, Josey K, Tinker L, Smith M. Collaborative virtual reality based advanced cardiac life support training simulator using virtual reality principles. Journal of Biomedical Informatics 2014;51:49 View
- Gaggioli A, Pallavicini F, Morganti L, Serino S, Scaratti C, Briguglio M, Crifaci G, Vetrano N, Giulintano A, Bernava G, Tartarisco G, Pioggia G, Raspelli S, Cipresso P, Vigna C, Grassi A, Baruffi M, Wiederhold B, Riva G. Experiential Virtual Scenarios With Real-Time Monitoring (Interreality) for the Management of Psychological Stress: A Block Randomized Controlled Trial. Journal of Medical Internet Research 2014;16(7):e167 View
- Thomas J, Bond D. Review of Innovations in Digital Health Technology to Promote Weight Control. Current Diabetes Reports 2014;14(5) View
- Beard L, Wilson K, Morra D, Keelan J. A Survey of Health-Related Activities on Second Life. Journal of Medical Internet Research 2009;11(2):e17 View
- Bolton A, Dorstyn D. Telepsychology for Posttraumatic Stress Disorder: A systematic review. Journal of Telemedicine and Telecare 2015;21(5):254 View
- Behm-Morawitz E, Lewallen J, Choi G. A Second Chance at Health: How a 3D Virtual World Can Improve Health Self-Efficacy for Weight Loss Management Among Adults. Cyberpsychology, Behavior, and Social Networking 2016;19(2):74 View
- Danforth D. Development of an Interactive Virtual 3-D Model of the Human Testis Using the Second Life Platform. International Journal of Virtual and Personal Learning Environments 2010;1(2):45 View
- Riva G, Raspelli S, Algeri D, Pallavicini F, Gorini A, Wiederhold B, Gaggioli A. Interreality in Practice: Bridging Virtual and Real Worlds in the Treatment of Posttraumatic Stress Disorders. Cyberpsychology, Behavior, and Social Networking 2010;13(1):55 View
- Lally V, Sclater M. The Inter-Life Project: Inter-Cultural Spaces for Young People to Use Creative Practices and Research to Assist with Life Changes and Transition. Research in Comparative and International Education 2012;7(4):480 View
- Rahman M. Multimedia environment toward analyzing and visualizing live kinematic data for children with Hemiplegia. Multimedia Tools and Applications 2015;74(15):5463 View
- García-Peñalvo F, Cruz-Benito J, Maderuelo C, Pérez-Blanco J, Martín-Suárez A. Usalpharma: A Cloud-Based Architecture to Support Quality Assurance Training Processes in Health Area Using Virtual Worlds. The Scientific World Journal 2014;2014:1 View
- Graber M, Graber A. Get Your Paws off of My Pixels: Personal Identity and Avatars as Self. Journal of Medical Internet Research 2010;12(3):e28 View
- Horne R. The Human Dimension: Putting the Person into Personalised Medicine. The New Bioethics 2017;23(1):38 View
- Easton C, Berbary C, Crane C. Avatar and technology assisted platforms in the treatment of co-occurring addiction and IPV among male offenders. Advances in Dual Diagnosis 2018;11(3):126 View
- Barak A, Klein B, Proudfoot J. Defining Internet-Supported Therapeutic Interventions. Annals of Behavioral Medicine 2009;38(1):4 View
- Suomi R, Mäntymäki M, Söderlund S. Promoting Health in Virtual Worlds: Lessons From Second Life. Journal of Medical Internet Research 2014;16(10):e229 View
- Kamel Boulos M, Ramloll R, Jones R, Toth-Cohen S. Web 3D for Public, Environmental and Occupational Health: Early Examples from Second Life®. International Journal of Environmental Research and Public Health 2008;5(4):290 View
- McCartney P. The New Networking 2.0. MCN: The American Journal of Maternal/Child Nursing 2009;34(2):130 View
- Kazdin A. Annual Research Review: Expanding mental health services through novel models of intervention delivery. Journal of Child Psychology and Psychiatry 2019;60(4):455 View
- Barello S, Triberti S, Graffigna G, Libreri C, Serino S, Hibbard J, Riva G. eHealth for Patient Engagement: A Systematic Review. Frontiers in Psychology 2016;6 View
- Alanazi H, Zaidan A, Zaidan B, Kiah M, Al-Bakri S. Meeting the Security Requirements of Electronic Medical Records in the ERA of High-Speed Computing. Journal of Medical Systems 2015;39(1) View
- Yellowlees P, Holloway K, Parish M. Therapy in Virtual Environments—Clinical and Ethical Issues. Telemedicine and e-Health 2012;18(7):558 View
- Grajales III F, Sheps S, Ho K, Novak-Lauscher H, Eysenbach G. Social Media: A Review and Tutorial of Applications in Medicine and Health Care. Journal of Medical Internet Research 2014;16(2):e13 View
- Botella C, Riva G, Gaggioli A, Wiederhold B, Alcaniz M, Baños R. The Present and Future of Positive Technologies. Cyberpsychology, Behavior, and Social Networking 2012;15(2):78 View
- Granja C, Janssen W, Johansen M. Factors Determining the Success and Failure of eHealth Interventions: Systematic Review of the Literature. Journal of Medical Internet Research 2018;20(5):e10235 View
- Barak A, Grohol J. Current and Future Trends in Internet-Supported Mental Health Interventions. Journal of Technology in Human Services 2011;29(3):155 View
- Abdur Rahman M. Multisensor Serious Game-Based Therapy Environment for Hemiplegic Patients. International Journal of Distributed Sensor Networks 2015;11(6):910482 View
- Ghanbarzadeh R, Ghapanchi A, Blumenstein M, Talaei-Khoei A. A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review. Journal of Medical Internet Research 2014;16(2):e47 View
- Vorderstrasse A, Shaw R, Blascovich J, Johnson C. A Theoretical Framework for a Virtual Diabetes Self-Management Community Intervention. Western Journal of Nursing Research 2014;36(9):1222 View
- Jarmon L. Homo Virtualis. International Journal of Virtual and Personal Learning Environments 2010;1(1):38 View
- Vallance A, Hemani A, Fernandez V, Livingstone D, McCusker K, Toro-Troconis M. Using virtual worlds for role play simulation in child and adolescent psychiatry: an evaluation study. The Psychiatric Bulletin 2014;38(5):204 View
- Walia N, Zahedi F, Jain H. The theory of organic emergence of systems: the case of virtual worlds. Journal of Information Technology Case and Application Research 2018;20(3-4):95 View
- Aresti-Bartolome N, Garcia-Zapirain B. Technologies as Support Tools for Persons with Autistic Spectrum Disorder: A Systematic Review. International Journal of Environmental Research and Public Health 2014;11(8):7767 View
- Cipresso P, Serino S, Riva G. Psychometric assessment and behavioral experiments using a free virtual reality platform and computational science. BMC Medical Informatics and Decision Making 2016;16(1) View
- Shaw T, McGregor D, Brunner M, Keep M, Janssen A, Barnet S. What is eHealth (6)? Development of a Conceptual Model for eHealth: Qualitative Study with Key Informants. Journal of Medical Internet Research 2017;19(10):e324 View
- Oldenburg M, Baur X, Schlaich C. Assessment of three conventional automated external defibrillators in seafaring telemedicine. Occupational Medicine 2012;62(2):117 View
- Jin S. Parasocial Interaction with an Avatar in Second Life: A Typology of the Self and an Empirical Test of the Mediating Role of Social Presence. Presence: Teleoperators and Virtual Environments 2010;19(4):331 View
- Aarts J, van den Haak P, Nelen W, Tuil W, Faber M, Kremer J. Patient-focused Internet interventions in reproductive medicine: a scoping review. Human Reproduction Update 2012;18(2):211 View
- Jones M, Berhie G. Efficacy of Telemedicine in Psychiatry and Mental Health Nursing. International Journal of Extreme Automation and Connectivity in Healthcare 2019;1(1):29 View
- Knowles L, Stelzer E, Jovel K, O'Connor M. A pilot study of virtual support for grief: Feasibility, acceptability, and preliminary outcomes. Computers in Human Behavior 2017;73:650 View
- Patel V, Aggarwal R, Osinibi E, Taylor D, Arora S, Darzi A. Operating room introduction for the novice. The American Journal of Surgery 2012;203(2):266 View
- Bickmore T, Gruber A. Relational Agents in Clinical Psychiatry. Harvard Review of Psychiatry 2010;18(2):119 View
- Jozkowski A, Cermak S. Moderating effect of social interaction on enjoyment and perception of physical activity in young adults with autism spectrum disorders. International Journal of Developmental Disabilities 2020;66(3):222 View
- Kinnane N, Milne D. The role of the Internet in supporting and informing carers of people with cancer: a literature review. Supportive Care in Cancer 2010;18(9):1123 View
- Wilson A, Brown S, Wood Z, Farkas K. Teaching Direct Practice Skills Using Web-Based Simulations: Home Visiting in the Virtual World. Journal of Teaching in Social Work 2013;33(4-5):421 View
- Luxton D, June J, Kinn J. Technology-Based Suicide Prevention: Current Applications and Future Directions. Telemedicine and e-Health 2011;17(1):50 View
- Serino S, Triberti S, Villani D, Cipresso P, Gaggioli A, Riva G. Toward a validation of cyber-interventions for stress disorders based on stress inoculation training: a systematic review. Virtual Reality 2014;18(1):73 View
- van Rijn B, Chryssafidou E, Falconer C, Stiles W. Digital images as meaning bridges: Case study of assimilation using avatar software in counselling with a 14‐year‐old boy. Counselling and Psychotherapy Research 2019;19(3):252 View
- Mirabella G, De Vita P, Fragola M, Rampelli S, Lena F, Dilettuso F, Iacopini M, d’Avella R, Borgese M, Mazzotta S, Lanni D, Grano M, Lubrani S, Modugno N. Theatre Is a Valid Add-On Therapeutic Intervention for Emotional Rehabilitation of Parkinson’s Disease Patients. Parkinson's Disease 2017;2017:1 View
- Rahman M. i-Therapy: a non-invasive multimedia authoring framework for context-aware therapy design. Multimedia Tools and Applications 2016;75(4):1843 View
- Hall V, Conboy-Hill S, Taylor D. Using Virtual Reality to Provide Health Care Information to People With Intellectual Disabilities: Acceptability, Usability, and Potential Utility. Journal of Medical Internet Research 2011;13(4):e91 View
- Jang-Jaccard J, Nepal S, Alem L, Li J. Barriers for Delivering Telehealth in Rural Australia: A Review Based on Australian Trials and Studies. Telemedicine and e-Health 2014;20(5):496 View
- Thompson A, Elahi F, Realpe A, Birchwood M, Taylor D, Vlaev I, Leahy F, Bucci S. A Feasibility and Acceptability Trial of Social Cognitive Therapy in Early Psychosis Delivered Through a Virtual World: The VEEP Study. Frontiers in Psychiatry 2020;11 View
- Riva G. The Key to Unlocking the Virtual Body: Virtual Reality in the Treatment of Obesity and Eating Disorders. Journal of Diabetes Science and Technology 2011;5(2):283 View
- Matsangidou M, Otkhmezuri B, Ang C, Avraamides M, Riva G, Gaggioli A, Iosif D, Karekla M. “Now i can see me” designing a multi-user virtual reality remote psychotherapy for body weight and shape concerns. Human–Computer Interaction 2022;37(4):314 View
- Hammady R, Ma M, AL-Kalha Z, Strathearn C. A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums. Virtual Reality 2021;25(4):895 View
- Alqithami S. A serious-gamification blueprint towards a normalized attention. Brain Informatics 2021;8(1) View
- Rice V, Schroeder P. In-Person and Virtual World Mindfulness Training: Trust, Satisfaction, and Learning. Cyberpsychology, Behavior, and Social Networking 2021;24(8):526 View
- Phelan I, Furness P, Matsangidou M, Carrion-Plaza A, Dunn H, Dimitri P, Lindley S. Playing your pain away: designing a virtual reality physical therapy for children with upper limb motor impairment. Virtual Reality 2023;27(1):173 View
- Sun X, Yue S, Duan M, Yao D, Luo C. Psychosocial intervention for schizophrenia. Brain-Apparatus Communication: A Journal of Bacomics 2023;2(1) View
- Lin J, Latoschik M. Digital body, identity and privacy in social virtual reality: A systematic review. Frontiers in Virtual Reality 2022;3 View
- Jiang S, Liu P, Chia C. Can Online Patient–Provider Communication Improve Emotional Well-Being? Examining the Roles of Social Presence and Patient Empowerment. Cyberpsychology, Behavior, and Social Networking 2023;26(5):366 View
- Lozano-Durán A, Rudolphi-Solero T, Nava-Baro E, Ruiz-Gómez M, Sendra-Portero F. Training Scientific Communication Skills on Medical Imaging within the Virtual World Second Life: Perception of Biomedical Engineering Students. International Journal of Environmental Research and Public Health 2023;20(3):1697 View
- Javaid M, Khan I. Virtual Reality (VR) Applications in Cardiology: A Review. Journal of Industrial Integration and Management 2022;07(02):183 View
- Yin B, Wang Y, Fei C, Jiang K. Metaverse as a possible tool for reshaping schema modes in treating personality disorders. Frontiers in Psychology 2022;13 View
- Ong T, Wilczewski H, Soni H, Nisbet Q, Paige S, Barrera J, Welch B, Bunnell B. The Symbiosis of Virtual Reality Exposure Therapy and Telemental Health: A Review. Frontiers in Virtual Reality 2022;3 View
- Ahn S, Kim J, Kim J. The Bifold Triadic Relationships Framework: A Theoretical Primer for Advertising Research in the Metaverse. Journal of Advertising 2022;51(5):592 View
- Al-Rasheed A, Alabdulkreem E, Alduailij M, Alduailij M, Alhalabi W, Alharbi S, Lytras M. Virtual Reality in the Treatment of Patients with Overweight and Obesity: A Systematic Review. Sustainability 2022;14(6):3324 View
- Zoghlami M, Ben Rached K. From physician’s authority to patient expertise: the effects of e-health technology use on patient’s behavior and physician-patient relationship. VINE Journal of Information and Knowledge Management Systems 2024;54(3):597 View
- Ye L, Wong N, Ho J. Design,Development and Evaluation of Biochemistry Virtual Laboratory for Blended Learning. GSTF Journal on Education 2016;3(2) View
- Upadhyay U, Kumar A, Sharma G, Gupta B, Alhalabi W, Arya V, Chui K. Cyberbullying in the Metaverse. Journal of Global Information Management 2023;31(1):1 View
- Williams R, Dumas C, Flanagan J. Virtual Reality Training and Library Science Education: Examining the Possibilities. Journal of Education for Library and Information Science 2023;64(4):417 View
- Kosyluk K, Baeder T, Greene K, Tran J, Bolton C, Loecher N, DiEva D, Galea J. Mental Distress, Label Avoidance, and Use of a Mental Health Chatbot: Results From a US Survey. JMIR Formative Research 2024;8:e45959 View
- Broman M, Finckenberg-Broman P, Bird S. Cyberspace Outlaws – Coding the Online World. International Journal for the Semiotics of Law - Revue internationale de Sémiotique juridique 2024;37(4):1153 View
- Graber M, Graber A. Black, white or green: ‘race’, gender and avatars within the therapeutic space. Medical Humanities 2011;37(1):9 View
- Wang W, Henson A, Ondrusek A, Tisato M, Kaufman R, Barrett A, Elowsky J, McChargue D. Effect of a Novel Somatic Avatar Training on Distress Tolerance Among Unhoused Men Recovering from Substance use Disorders: A Pilot Study. Journal of Technology in Behavioral Science 2024 View
- Zhao M, Lei Y, Wei Z, You M. The effect of Virtual Reality Cycling with Music on simple obesity in college students: evidence from a randomized controlled trial in China. Frontiers in Public Health 2024;12 View
- Matsangidou M, Solomou T, Frangoudes F, Papayianni E, Kkeli N, Pattichi C. “Transported to a better place”: The influence of virtual reality on the behavioural and psychological symptoms of dementia. International Journal of Human-Computer Studies 2025;196:103413 View
Books/Policy Documents
- Lim A. Health 4.0: How Virtualization and Big Data are Revolutionizing Healthcare. View
- Heller B, Procter M. Intelligent and Adaptive Learning Systems. View
- Haniff D. User-Driven Healthcare. View
- Cloud-Buckner J, Sellick M, Sainathuni B, Yang B, Gallimore J. Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction. View
- Marrapodi E. Virtual, Augmented Reality and Serious Games for Healthcare 1. View
- Schreuer N, Weiss P. Ubiquitous Display Environments. View
- Vahe M, Zain-Ul-Abdin K, Türel Y. Virtual Professional Development and Informal Learning via Social Networks. View
- Pensieri C, Pennacchini M. Handbook on 3D3C Platforms. View
- Villani D, Cipresso P, Gaggioli A, Riva G. Research Anthology on Rehabilitation Practices and Therapy. View
- Botella C, Baños R, García-Palacios A, Quero S. The Science of Cognitive Behavioral Therapy. View
- Romero S, Fernandez-Luque L, Sevillano J, Vognild L. Electronic Healthcare. View
- Bull S, Walker T, Levine D. Innovations in HIV Prevention Research and Practice through Community Engagement. View
- Slaughter L, Tjora A, Sandaunet A. Social Computing and Virtual Communities. View
- Parsons T, Rizzo A. Virtual Reality for Psychological and Neurocognitive Interventions. View
- Jones K, Woollard J, Bhugra D. Principles of Social Psychiatry. View
- Maxwell D, Griffith T, Finkelstein N. Handbook of Virtual Environments. View
- Danforth D. Design, Implementation, and Evaluation of Virtual Learning Environments. View
- Villani D, Cipresso P, Gaggioli A, Riva G. Integrating Technology in Positive Psychology Practice. View
- Riva G, Botella C, Baños R, Mantovani F, García-Palacios A, Quero S, Serino S, Triberti S, Repetto C, Dakanalis A, Villani D, Gaggioli A. Immersed in Media. View
- Rice V, Overby C. Advances in Human Error, Reliability, Resilience, and Performance. View
- Chawla S, Foreman N. Universal Access in Human-Computer Interaction. Applications and Services. View
- Good A, Sambhanthan A. Research and Development in E-Business through Service-Oriented Solutions. View
- Wiederhold B, Bouchard S. Advances in Virtual Reality and Anxiety Disorders. View
- Parsons T. Technologies of Inclusive Well-Being. View
- Alqithami S, Alzahrani M, Alzahrani A, Mostafa A. Brain Informatics. View
- Holloway D. Virtual Worlds and Metaverse Platforms. View
- Heinrichs W, Davies D, Davies J. Serious Games for Healthcare. View
- Pravettoni G, Triberti S. P5 eHealth: An Agenda for the Health Technologies of the Future. View
- Haque S, Swicegood J. Social Media, Sociality, and Survey Research. View
- Jarmon L. Design, Implementation, and Evaluation of Virtual Learning Environments. View
- Brahnam S. Human-Computer Interaction. Theories, Methods, and Tools. View
- Haniff D. Human-Centered Design of E-Health Technologies. View
- John B, Wickramasinghe N. Delivering Superior Health and Wellness Management with IoT and Analytics. View
- Elgendi M, Dauwels J, Rebsamen B, Shukla R, Putra Y, Gamez J, ZePing N, Ho B, Prasad N, Aggarwal D, Nair A, Mishuhina V, Vialatte F, Constable M, Cichocki A, Latchoumane C, Jeong J, Thalmann D, Magnenat-Thalmann N. Neural Computation, Neural Devices, and Neural Prosthesis. View
- Jaeger B, Helgheim B. Multi-User Virtual Environments for the Classroom. View
- Parsons T. Virtual Worlds and Metaverse Platforms. View
- Evans S. Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds. View
- Jones M, Berhie G. Research Anthology on Mental Health Stigma, Education, and Treatment. View
- Jones M, Berhie G. Research Anthology on Telemedicine Efficacy, Adoption, and Impact on Healthcare Delivery. View
- Miniati F, Palomba S, Di Lernia D, Riva G. Comprehensive Clinical Psychology. View
- Gul A, Tokel S. Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0. View
- Nurgalieva L, Doherty G. Digital Therapeutics for Mental Health and Addiction. View
- Levin-Zamir D, Bertschi I, McElhinney E, Rowlands G. Handbook of Settings-Based Health Promotion. View
- Charles W. Blockchain in Life Sciences. View
- Colombo D, Ventura S, Baños R. Advancing Interpersonal Emotion Regulation and Social Regulation. View
- Kerkhoff T, Hanson S. The Oxford Handbook of Rehabilitation Psychology. View
- Modir S, Muñoz G, Mello E. Integrative Addiction and Recovery. View
- Gupta B, Chui K, Gaurav A, Psannis K. Metaverse Security Paradigms. View
- Nuñez J, Bolognesi M, Godbehear J. Building Power, Safety, and Trust in Virtual Communities. View