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Citing this Article

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This paper is in the following e-collection/theme issue:

Works citing "Exploring Virtual Worlds for Scenario-Based Repeated Team Training of Cardiopulmonary Resuscitation in Medical Students"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.1426):

(note that this is only a small subset of citations)

  1. Ghanbarzadeh R, Ghapanchi AH, Blumenstein M, Talaei-Khoei A. A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review. Journal of Medical Internet Research 2014;16(2):e47
    CrossRef
  2. Hedman L, Fahlstedt M, Schlickum M, Möller H, von Holst H, Felländer-Tsai L. A pilot evaluation of an educational program that offers visualizations of cervical spine injuries: medical students’ self-efficacy increases by training. Informatics for Health and Social Care 2014;39(1):33
    CrossRef
  3. Antoniou PE, Athanasopoulou CA, Dafli E, Bamidis PD. Exploring Design Requirements for Repurposing Dental Virtual Patients From the Web to Second Life: A Focus Group Study. Journal of Medical Internet Research 2014;16(6):e151
    CrossRef
  4. Richardson-Hatcher A, Hazzard M, Ramirez-Yanez G. The cranial nerve skywalk: A 3D tutorial of cranial nerves in a virtual platform. Anatomical Sciences Education 2014;:n/a
    CrossRef
  5. Kuypers MI. Emergency and Wilderness Medicine Training for Physician Astronauts on Exploration Class Missions. Wilderness & Environmental Medicine 2013;24(4):445
    CrossRef
  6. Papadopoulos L, Pentzou A, Louloudiadis K, Tsiatsos T. Design and Evaluation of a Simulation for Pediatric Dentistry in Virtual Worlds. Journal of Medical Internet Research 2013;15(10):e240
    CrossRef
  7. Billingsley L, Rice K, Bennett M, Thibeau S. Using a Multiuser Virtual Environment to Facilitate Nursing Journal Clubs. Clinical Nurse Specialist 2013;27(3):146
    CrossRef
  8. Creutzfeldt J, Hedman L, Heinrichs L, Youngblood P, Felländer-Tsai L. Cardiopulmonary Resuscitation Training in High School Using Avatars in Virtual Worlds: An International Feasibility Study. Journal of Medical Internet Research 2013;15(1):e9
    CrossRef
  9. Cohen D, Sevdalis N, Taylor D, Kerr K, Heys M, Willett K, Batrick N, Darzi A. Emergency preparedness in the 21st century: Training and preparation modules in virtual environments. Resuscitation 2013;84(1):78
    CrossRef
  10. Patel V, Aggarwal R, Cohen D, Taylor D, Darzi A. Implementation of an Interactive Virtual-World Simulation for Structured Surgeon Assessment of Clinical Scenarios. Journal of the American College of Surgeons 2013;217(2):270
    CrossRef
  11. Ahlborg L, Hedman L, Rasmussen C, Felländer-Tsai L, Enochsson L. Non-technical factors influence laparoscopic simulator performance among OBGYN residents. Gynecological Surgery 2012;9(4):415
    CrossRef
  12. Lui T, Goel L. A Framework for Conceptualizing the Current Role and Future Trends of Information Systems in Medical Training. International Journal of Healthcare Information Systems and Informatics 2012;7(1):1
    CrossRef
  13. Creutzfeldt J, Hedman L, Felländer-Tsai L. Effects of pre-training using serious game technology on CPR performance – an exploratory quasi-experimental transfer study. Scandinavian Journal of Trauma, Resuscitation and Emergency Medicine 2012;20(1):79
    CrossRef
  14. Graafland M, Schraagen JM, Schijven MP. Systematic review of serious games for medical education and surgical skills training. British Journal of Surgery 2012;99(10):1322
    CrossRef
  15. Connor K. Immersive Virtual Reality Environments for Perioperative Nursing. Perioperative Nursing Clinics 2012;7(2):251
    CrossRef
  16. Cook NF, McAloon T, O'Neill P, Beggs R. Impact of a web based interactive simulation game (PULSE) on nursing students' experience and performance in life support training — A pilot study. Nurse Education Today 2012;32(6):714
    CrossRef
  17. Cohen DC, Sevdalis N, Patel V, Taylor D, Batrick N, Darzi AW. Major Incident Preparation for Acute Hospitals: Current State-of-the-Art, Training Needs Analysis, and the Role of Novel Virtual Worlds Simulation Technologies. The Journal of Emergency Medicine 2012;43(6):1029
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/jmir.1426)

:
  1. Heinrichs L, Fellander-Tsai L, Davies D. Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare. 2013. chapter 14:221
    CrossRef
  2. Xu Y, Ramanathan J, Ramnath R. Handbook of Research on Serious Games as Educational, Business and Research Tools. 2012. chapter:337
    CrossRef