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Co-Designed Digital Device for Tracking Rehabilitation Dosage in a Clinical Environment After Stroke: Mixed Methods Validity and Feasibility Study

Co-Designed Digital Device for Tracking Rehabilitation Dosage in a Clinical Environment After Stroke: Mixed Methods Validity and Feasibility Study

This pilot study, conducted in 2 phases, evaluated the digital dose tracker, co-designed by users, by assessing its feasibility, validity, and usability. Phase 1 focused on a usability study (n=9) conducted in a research setting. Phase 2 involved a clinical trial to assess the trackers’ feasibility and validity (n=15). The primary outcome for Phase 1 was usability, measured by the System Usability Scale (SUS) and Intrinsic Motivation Inventory (IMI).

Fiona Boyd, Gillian Sweeney, Mark Barber, Elaine Forrest, Mark Dunlop, Andrew Kerr

JMIR Rehabil Assist Technol 2025;12:e68129

Developing the MyCancerGene Digital Health Portal to Improve Patients’ Understanding of Germline Cancer Genetic Test Results: Development, User, and Usability Testing Study

Developing the MyCancerGene Digital Health Portal to Improve Patients’ Understanding of Germline Cancer Genetic Test Results: Development, User, and Usability Testing Study

Next, we describe user and usability testing, which informed the final content and functionality of My Cancer Gene. Summary of the 5 steps, methods, and outputs involved in the development of My Cancer Gene. Each step included feedback and input from both patients and genetic providers (N=395).

Phillip Trieu, Dominique Fetzer, Briana McLeod, Kathryn Schweickert, Lauren Gutstein, Brian Egleston, Susan Domchek, Linda Fleisher, Lynne Wagner, Kuang-Yi Wen, Cara Cacioppo, Jessica E Ebrahimzadeh, Dana Falcone, Claire Langer, Elisabeth Wood, Kelsey Karpink, Shelby Posen, Enida Selmani, Angela R Bradbury

JMIR Form Res 2025;9:e56282

Evaluating the Usability, Acceptability, User Experience, and Design of an Interactive Responsive Platform to Improve Perinatal Nurses’ Stigmatizing Attitudes Toward Substance Use in Pregnancy: Mixed Methods Study

Evaluating the Usability, Acceptability, User Experience, and Design of an Interactive Responsive Platform to Improve Perinatal Nurses’ Stigmatizing Attitudes Toward Substance Use in Pregnancy: Mixed Methods Study

Before evaluating the effectiveness of a digital adaptation, it is critical to examine its use and sustainability [48,49], including usability, acceptability, and feasibility with end users. Usability is characterized by how well specific users achieve a predetermined goal with efficiency and satisfaction in a particular context [50]. Acceptability relates to how end users think and feel about a digital intervention, while feasibility relates to how well it can be deployed with end users [51-53].

Michael Rubyan, Yana Gouseinov, Mikayla Morgan, Deborah Rubyan, Divya Jahagirdar, David Choberka, Carol J Boyd, Clayton Shuman

JMIR Hum Factors 2025;12:e67685

Optimizing Clinical Decision Support System Functionality by Leveraging Specific Human-Computer Interaction Elements: Insights From a Systematic Review

Optimizing Clinical Decision Support System Functionality by Leveraging Specific Human-Computer Interaction Elements: Insights From a Systematic Review

In this regard, related concepts, such as usability, UX, or user-centered design (UCD), all of which contribute to physician satisfaction, need to be investigated. HCI assists in identifying system requirements, including text style, fonts, layout, graphics, and color. Meanwhile, usability focuses on efficiency, effectiveness, utility, ease of learning, and ease of assessment.

Ali Azadi, Francisco José García-Peñalvo

JMIR Hum Factors 2025;12:e69333

Translation, Cross-Cultural Adaptation, and Psychometric Validation of the Health Information Technology Usability Evaluation Scale in China: Instrument Validation Study

Translation, Cross-Cultural Adaptation, and Psychometric Validation of the Health Information Technology Usability Evaluation Scale in China: Instrument Validation Study

In contrast, usability, defined as the extent to which users can use an app to achieve specific objectives with efficiency, satisfaction, and effectiveness in a specified usage context, is crucial to reflect the quality and efficacy of digital health apps [8,9]. Therefore, a rigorous and validated usability evaluation tool is urgently warranted to produce objective usability results for digital health apps before their release.

Rongrong Guo, Ziling Zheng, Fangyu Yang, Ying Wu

J Med Internet Res 2025;27:e67948

Evaluating Nurses’ Perceptions of Documentation in the Electronic Health Record: Multimethod Analysis

Evaluating Nurses’ Perceptions of Documentation in the Electronic Health Record: Multimethod Analysis

For instance, the 21st Century Cures Act identified the following three goals for reducing clinician burden: (1) reduce the time and effort needed to document health information, (2) reduce the time and effort needed to meet regulatory requirements, and (3) improve usability [8]. Similarly, in 2021, the AMIA Task Force aimed to reduce clinician documentation burden by 25% within 5 years [5,9].

Deborah Jacques, John Will, Denise Dauterman, Kathleen Evanovich Zavotsky, Barbara Delmore, Glenn Robert Doty, Kerry O'Brien, Lisa Groom

JMIR Nursing 2025;8:e69651

Mobile Health App for Adolescent Asthma Self-Management: Development and Usability Study of the Pulmonary Education and Knowledge Mobile Asthma Action Plan

Mobile Health App for Adolescent Asthma Self-Management: Development and Usability Study of the Pulmonary Education and Knowledge Mobile Asthma Action Plan

The PEAK-m AAP usability assessment was conducted over two months, spanning January and February 2019, before the formal enrollment of research participants in the subsequent RCT. Usability assessment is a widely applied method across various industries, including aviation, automotive, and software development, aimed at enhancing system functionality by assessing an app’s effectiveness and efficiency.

Xing He, Jiang Bian, Ariel Berlinski, Yi Guo, A Larry Simmons, S Alexandra Marshall, Carolyn J Greene, Rita Hudson Brown, Jessica Turner, Tamara T Perry

JMIR Form Res 2025;9:e64212

Acceptability, Usability, and Insights Into Cybersickness Levels of a Novel Virtual Reality Environment for the Evaluation of Depressive Symptoms: Exploratory Observational Study

Acceptability, Usability, and Insights Into Cybersickness Levels of a Novel Virtual Reality Environment for the Evaluation of Depressive Symptoms: Exploratory Observational Study

Research on VR for depression treatment and assessment is limited, with even fewer studies focusing on its acceptability, usability, and tolerability. Beyond diagnostic accuracy, evaluating the acceptability and usability of diagnostic tools is crucial, particularly when involving individuals with mental health conditions, like depression.

Sara Sutori, Emma Therése Eliasson, Francesca Mura, Victor Ortiz, Vincenzo Catrambonephd, Gergö Hadlaczky, Ivo Todorov, Antonio Luca Alfeo, Valentina Cardi, Mario G C A Cimino, Giovanna Mioni, Mariano Alcañiz Raya, Gaetano Valenza, Vladimir Carli, Claudio Gentili

JMIR Form Res 2025;9:e68132

Adapting Cognitive Behavioral Therapy for Adolescents in Iraq via Mobile Apps: Qualitative Study of Usability and Outcomes

Adapting Cognitive Behavioral Therapy for Adolescents in Iraq via Mobile Apps: Qualitative Study of Usability and Outcomes

While the potential of mobile CBT apps is evident, there is a lack of research on their usability and effectiveness among adolescents, particularly in regions like Iraq. This study aims to address this gap by exploring the usability, engagement, and outcomes of a mobile CBT app tailored specifically for adolescents in Iraq. The findings will provide valuable insights into how digital mental health tools can be optimized to better serve this vulnerable population in low-resource settings.

Radhwan Hussein Ibrahim, Marghoob Hussein Yaas, Mariwan Qadir Hamarash, Salwa Hazim Al-Mukhtar, Mohammed Faris Abdulghani, Osama Al Mushhadany

JMIR Pediatr Parent 2025;8:e67137

Evaluating User Experience and Satisfaction in a Concussion Rehabilitation App: Usability Study

Evaluating User Experience and Satisfaction in a Concussion Rehabilitation App: Usability Study

The usability study consisted of a two-week, community-oriented, prospective single-arm observational pilot study involving adults aged 18 years and older with a physician-diagnosed concussion. Participants were engaged in an active, home-based rehabilitation program accessed through the mobile app.

Michael G Hutchison, Alex P Di Battista, Kyla L Pyndiura

JMIR Form Res 2025;9:e67275