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Citing this Article

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Published on 08.07.14 in Vol 16, No 7 (2014): July

This paper is in the following e-collection/theme issue:

Works citing "Experiential Virtual Scenarios With Real-Time Monitoring (Interreality) for the Management of Psychological Stress: A Block Randomized Controlled Trial"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.3235):

(note that this is only a small subset of citations)

  1. . The use of virtual reality for language investigation and learning. Frontiers in Psychology 2014;5
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  4. Riva G, Baños RM, Botella C, Mantovani F, Gaggioli A. Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change. Frontiers in Psychiatry 2016;7
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  5. Teo W, Muthalib M, Yamin S, Hendy AM, Bramstedt K, Kotsopoulos E, Perrey S, Ayaz H. Does a Combination of Virtual Reality, Neuromodulation and Neuroimaging Provide a Comprehensive Platform for Neurorehabilitation? – A Narrative Review of the Literature. Frontiers in Human Neuroscience 2016;10
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  7. Nolet K, Corno G, Bouchard S. The Adoption of New Treatment Modalities by Health Professionals and the Relative Weight of Empirical Evidence in Favor of Virtual Reality Exposure Versus Mindfulness in the Treatment of Anxiety Disorders. Frontiers in Human Neuroscience 2020;14
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  8. Filella G, Ros-Morente A, Oriol X, March-Llanes J. The Assertive Resolution of Conflicts in School With a Gamified Emotion Education Program. Frontiers in Psychology 2018;9
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  9. Furberg RD, Taniguchi T, Aagaard B, Ortiz AM, Hegarty-Craver M, Gilchrist KH, Ridenour TA. Biometrics and Policing: A Protocol for Multichannel Sensor Data Collection and Exploratory Analysis of Contextualized Psychophysiological Response During Law Enforcement Operations. JMIR Research Protocols 2017;6(3):e44
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  10. Villani D, Carissoli C, Triberti S, Marchetti A, Gilli G, Riva G. Videogames for Emotion Regulation: A Systematic Review. Games for Health Journal 2018;7(2):85
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  11. Jacobsen M, Dembek TA, Kobbe G, Gaidzik PW, Heinemann L. Noninvasive Continuous Monitoring of Vital Signs With Wearables: Fit for Medical Use?. Journal of Diabetes Science and Technology 2021;15(1):34
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  12. Concannon BJ, Esmail S, Roduta Roberts M. Immersive Virtual Reality for the Reduction of State Anxiety in Clinical Interview Exams: Prospective Cohort Study. JMIR Serious Games 2020;8(3):e18313
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  13. Valmaggia LR, Latif L, Kempton MJ, Rus-Calafell M. Virtual reality in the psychological treatment for mental health problems: An systematic review of recent evidence. Psychiatry Research 2016;236:189
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  15. Georgieva I, Georgiev GV. Reconstructing Personal Stories in Virtual Reality as a Mechanism to Recover the Self. International Journal of Environmental Research and Public Health 2019;17(1):26
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  16. Kraaij W, Verberne S, Koldijk S, de Korte E, van Dantzig S, Sappelli M, Shoaib M, Bosems S, Achterkamp R, Bonomi A, Schavemaker J, Hulsebosch B, Wabeke T, Vollenbroek-Hutten M, Neerincx M, Sinderen MV. Personalized support for well-being at work: an overview of the SWELL project. User Modeling and User-Adapted Interaction 2019;
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  17. Slesnick N, Zhang J, Feng X, Wu Q, Walsh L, Granello DH. Cognitive Therapy for Suicide Prevention: A Randomized Pilot with Suicidal Youth Experiencing Homelessness. Cognitive Therapy and Research 2020;44(2):402
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  18. Veling W, Pot-Kolder R, Counotte J, van Os J, van der Gaag M. Environmental Social Stress, Paranoia and Psychosis Liability: A Virtual Reality Study. Schizophrenia Bulletin 2016;42(6):1363
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  19. Schweizer T, Renner F, Sun D, Becker-Asano C, Tuschen-Caffier B. Cognitive Processing and Regulation Modulates Analogue Trauma Symptoms in a Virtual Reality Paradigm. Cognitive Therapy and Research 2019;43(1):199
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  20. Kourtesis P, Collina S, Doumas LAA, MacPherson SE. Technological Competence Is a Pre-condition for Effective Implementation of Virtual Reality Head Mounted Displays in Human Neuroscience: A Technological Review and Meta-Analysis. Frontiers in Human Neuroscience 2019;13
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  21. Imperatori C, Dakanalis A, Farina B, Pallavicini F, Colmegna F, Mantovani F, Clerici M. Global Storm of Stress-Related Psychopathological Symptoms: A Brief Overview on the Usefulness of Virtual Reality in Facing the Mental Health Impact of COVID-19. Cyberpsychology, Behavior, and Social Networking 2020;23(11):782
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  22. Cipresso P, Colombo D, Riva G. Computational Psychometrics Using Psychophysiological Measures for the Assessment of Acute Mental Stress. Sensors 2019;19(4):781
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  23. Hill C, Martin JL, Thomson S, Scott-Ram N, Penfold H, Creswell C. Navigating the challenges of digital health innovation: considerations and solutions in developing online and smartphone-application-based interventions for mental health disorders. British Journal of Psychiatry 2017;211(2):65
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  24. Kobak KA, Lipsitz JD, Markowitz JC, Bleiberg KL. Web-Based Therapist Training in Interpersonal Psychotherapy for Depression: Pilot Study. Journal of Medical Internet Research 2017;19(7):e257
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  25. Sellers E, Romach MK, Leiderman DB. Studies with psychedelic drugs in human volunteers. Neuropharmacology 2018;142:116
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  26. Mihajlović , Popović S, Ćosić K. Interactive scenario control in virtual environments. International Journal of Computers and Applications 2015;37(2):53
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  27. Riva G, Wiederhold BK, Mantovani F. Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine. Cyberpsychology, Behavior, and Social Networking 2019;22(1):82
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  28. Tartarisco G, Carbonaro N, Tonacci A, Bernava G, Arnao A, Crifaci G, Cipresso P, Riva G, Gaggioli A, De Rossi D, Tognetti A, Pioggia G. Neuro-Fuzzy Physiological Computing to Assess Stress Levels in Virtual Reality Therapy. Interacting with Computers 2015;27(5):521
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  29. Bermudez i Badia S, Quintero LV, Cameirao MS, Chirico A, Triberti S, Cipresso P, Gaggioli A. Toward Emotionally Adaptive Virtual Reality for Mental Health Applications. IEEE Journal of Biomedical and Health Informatics 2019;23(5):1877
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  30. Parsons TD, Gaggioli A, Riva G. Extended Reality for the Clinical, Affective, and Social Neurosciences. Brain Sciences 2020;10(12):922
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  31. Veling W, Lestestuiver B, Jongma M, Hoenders HJR, van Driel C. Virtual Reality Relaxation for Patients With a Psychiatric Disorder: Crossover Randomized Controlled Trial. Journal of Medical Internet Research 2021;23(1):e17233
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  32. Rutkowski S, Szczegielniak J, Szczepańska-Gieracha J. Evaluation of the Efficacy of Immersive Virtual Reality Therapy as a Method Supporting Pulmonary Rehabilitation: A Randomized Controlled Trial. Journal of Clinical Medicine 2021;10(2):352
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  33. Pallavicini F, Orena E, di Santo S, Greci L, Caragnano C, Ranieri P, Vuolato C, Pepe A, Veronese G, Dakanalis A, Rossini A, Caltagirone C, Clerici M, Mantovani F. MIND-VR: Design and Evaluation Protocol of a Virtual Reality Psychoeducational Experience on Stress and Anxiety for the Psychological Support of Healthcare Workers Involved in the COVID-19 Pandemic. Frontiers in Virtual Reality 2021;2
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  34. Hilty DM, Armstrong CM, Luxton DD, Gentry MT, Krupinski EA. A Scoping Review of Sensors, Wearables, and Remote Monitoring For Behavioral Health: Uses, Outcomes, Clinical Competencies, and Research Directions. Journal of Technology in Behavioral Science 2021;6(2):278
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  35. Alneyadi M, Drissi N, Almeqbaali M, Ouhbi S. Biofeedback-Based Connected Mental Health Interventions for Anxiety: Systematic Literature Review. JMIR mHealth and uHealth 2021;9(4):e26038
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  36. Pallavicini F, Pepe A, Mantovani F. Commercial Off-The-Shelves Video Games for Reducing Stress and Anxiety: A PRISMA Systematic Review (Preprint). JMIR Mental Health 2021;
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  37. Kim H, Kim DJ, Chung WH, Park K, Kim JDK, Kim D, Kim K, Jeon HJ. Clinical predictors of cybersickness in virtual reality (VR) among highly stressed people. Scientific Reports 2021;11(1)
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  38. Riches S, Azevedo L, Bird L, Pisani S, Valmaggia L. Virtual reality relaxation for the general population: a systematic review. Social Psychiatry and Psychiatric Epidemiology 2021;56(10):1707
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  39. Colombo D, Díaz‐García A, Fernandez‐Álvarez J, Botella C. Virtual reality for the enhancement of emotion regulation. Clinical Psychology & Psychotherapy 2021;28(3):519
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  40. Ma L, Mor S, Anderson PL, Baños RM, Botella C, Bouchard S, Cárdenas-López G, Donker T, Fernández-Álvarez J, Lindner P, Mühlberger A, Powers MB, Quero S, Rothbaum B, Wiederhold BK, Carlbring P. Integrating virtual realities and psychotherapy: SWOT analysis on VR and MR based treatments of anxiety and stress-related disorders. Cognitive Behaviour Therapy 2021;50(6):509
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  41. Kim H, Kim DJ, Kim S, Chung WH, Park K, Kim JDK, Kim D, Kim MJ, Kim K, Jeon HJ. Effect of Virtual Reality on Stress Reduction and Change of Physiological Parameters Including Heart Rate Variability in People With High Stress: An Open Randomized Crossover Trial. Frontiers in Psychiatry 2021;12
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  42. Meese MM, O'Hagan EC, Chang TP. Healthcare Provider Stress and Virtual Reality Simulation: A Scoping Review. Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare 2021;16(4):268
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  43. Pizzoli SFM, Monzani D, Vergani L, Sanchini V, Mazzocco K. From virtual to real healing: a critical overview of the therapeutic use of virtual reality to cope with mourning. Current Psychology 2023;42(11):8697
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  44. Chiu H, Hsu M, Ouyang W. Effects of incorporating virtual reality training intervention into health care on cognitive function and wellbeing in older adults with cognitive impairment: A randomized controlled trial. International Journal of Human-Computer Studies 2023;170:102957
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  45. Riches S, Smith H. Editorial: Taking a break in the “new normal”: virtual reality relaxation for a stressed workforce. Mental Health Review Journal 2022;27(2):133
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  46. . Impacts on Context Aware Systems in Evidence-Based Health Informatics: A Review. Healthcare 2022;10(4):685
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  47. Gopalakrishnan A, Venkataraman R, Gururajan R, Zhou X, Genrich R. Mobile phone enabled mental health monitoring to enhance diagnosis for severity assessment of behaviours: a review. PeerJ Computer Science 2022;8:e1042
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  48. . Helping the Helpers: Improving Caretaker Resilience with Psychological First Aid Training. Cyberpsychology, Behavior, and Social Networking 2023;26(2):71
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  49. Restrepo J, Lemos M. Addressing psychosocial work-related stress interventions: A systematic review. Work 2021;70(1):53
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  50. Lüddecke R, Felnhofer A. Virtual Reality Biofeedback in Health: A Scoping Review. Applied Psychophysiology and Biofeedback 2022;47(1):1
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  51. Defouilloy I, Ernecq J, Froment J, Couvillers-Dek F, Boutalha S, Bloch F. Evaluation of a rail-travel simulator for elderly adults with cognitive disorders. The Grand-Via Project, a travel therapy pilot study. Complementary Therapies in Clinical Practice 2021;45:101489
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  52. Rutkowski S, Bogacz K, Czech O, Rutkowska A, Szczegielniak J. Effectiveness of an Inpatient Virtual Reality-Based Pulmonary Rehabilitation Program among COVID-19 Patients on Symptoms of Anxiety, Depression and Quality of Life: Preliminary Results from a Randomized Controlled Trial. International Journal of Environmental Research and Public Health 2022;19(24):16980
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  53. Pallavicini F, Orena E, Achille F, Cassa M, Vuolato C, Stefanini S, Caragnano C, Pepe A, Veronese G, Ranieri P, Fascendini S, Defanti CA, Clerici M, Mantovani F. Psychoeducation on Stress and Anxiety Using Virtual Reality: A Mixed-Methods Study. Applied Sciences 2022;12(18):9110
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  54. Harrison K, Potts E, King AC, Braun-Trocchio R. The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players. Sports 2021;9(12):167
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  55. Meng J, Yan Z, Gu F, Tao X, Xue T, Liu D, Wang Z. Transcranial direct current stimulation with virtual reality versus virtual reality alone for upper extremity rehabilitation in stroke: A meta-analysis. Heliyon 2023;9(1):e12695
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  56. van der Linde-van den Bor M, Frans-Rensen SA, Slond F, Liesdek OC, de Heer LM, Suyker WJ, Jaarsma T, Weldam SW. Patients' voices in the development of pre-surgical patient education using virtual reality: A qualitative study. PEC Innovation 2022;1:100015
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  57. Obasa AJ, Akinradewo OF, Olanipekun AO. Impact of technologies towards addressing stress-related problems among practicing quantity surveyors in Lagos, Nigeria. International Journal of Construction Management 2024;24(6):623
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  58. Weibel RP, Kerr JI, Naegelin M, Ferrario A, Schinazi VR, La Marca R, Hoelscher C, Nater UM, von Wangenheim F. Virtual reality-supported biofeedback for stress management: Beneficial effects on heart rate variability and user experience. Computers in Human Behavior 2023;141:107607
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  59. Goetz C, Bavaresco R, Kunst R, Barbosa J. Industrial intelligence in the care of workers’ mental health: A review of status and challenges. International Journal of Industrial Ergonomics 2022;87:103234
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  60. Dincelli E, Yayla A. Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective. The Journal of Strategic Information Systems 2022;31(2):101717
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  61. Kosonogov VV, Efimov KV, Rakhmankulova ZK, Zyabreva IA. Review of Psychophysiological and Psychotherapeutic Studies of Stress Using Virtual Reality Technologies. Neuroscience and Behavioral Physiology 2023;53(1):81
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  63. Tamminga SJ, Emal LM, Boschman JS, Levasseur A, Thota A, Ruotsalainen JH, Schelvis RM, Nieuwenhuijsen K, van der Molen HF. Individual-level interventions for reducing occupational stress in healthcare workers. Cochrane Database of Systematic Reviews 2023;2023(5)
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  64. Kerr JI, Weibel RP, Naegelin M, Ferrario A, Schinazi VR, La Marca R, Hoelscher C, Nater UM, von Wangenheim F. The effectiveness and user experience of a biofeedback intervention program for stress management supported by virtual reality and mobile technology: a randomized controlled study. BMC Digital Health 2023;1(1)
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  65. Li Pira G, Aquilini B, Davoli A, Grandi S, Ruini C. The Use of Virtual Reality Interventions to Promote Positive Mental Health: Systematic Literature Review. JMIR Mental Health 2023;10:e44998
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  66. Kluge MG, Maltby S, Kuhne C, Walker N, Bennett N, Aidman E, Nalivaiko E, Walker FR. Evaluation of a Virtual Reality Platform to Train Stress Management Skills for a Defense Workforce: Multisite, Mixed Methods Feasibility Study. Journal of Medical Internet Research 2023;25:e46368
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According to Crossref, the following books are citing this article (DOI 10.2196/jmir.3235):

  1. Xue M, Liang R, Hu J, Feijs L. Proceedings of the Conference on Design and Semantics of Form and Movement - Sense and Sensitivity, DeSForM 2017. 2017. Chapter 5
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  2. Pereira AS, Moreira AA, Chaló P, Sancho L, Varela A, Oliveira C. Gaming and Technology Addiction. 2017. chapter 7:117
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  3. Velazquez-Pimentel D, Hurkxkens T, Nehme J. Digital Surgery. 2021. Chapter 14:183
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  4. Morganti L, Cucchi M. Pervasive Computing Paradigms for Mental Health. 2016. Chapter 12:120
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  5. Gaggioli A, Riva G, Peters D, Calvo RA. Emotions and Affect in Human Factors and Human-Computer Interaction. 2017. :477
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  6. Wiederhold BK, Miller I, Wiederhold MD. Digital Health. 2018. Chapter 9:123
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  7. Pereira AS, Moreira AA, Chaló P, Sancho L, Varela A, Oliveira C. Handbook of Research on Mobile Devices and Applications in Higher Education Settings. 2016. chapter 1:1
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  8. Semonella M, Cipresso P, Tuena C, Parisi A, Toti M, Bobocea AE, Mazzoli PG, Riva G. Pervasive Computing Paradigms for Mental Health. 2019. Chapter 20:242
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  9. Pallavicini F, Morganti L, Diana B, Realdon O, Zurloni V, Mantovani F. Advanced Methodologies and Technologies in Network Architecture, Mobile Computing, and Data Analytics. 2019. chapter 76:1040
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  10. Villani D, Cipresso P, Gaggioli A, Riva G. Research Anthology on Rehabilitation Practices and Therapy. 2020. chapter 38:787
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  11. Ducasse J, Kljun M, Čopič Pucihar K. Augmented Reality Games II. 2019. Chapter 6:125
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  12. . The Palgrave Encyclopedia of the Possible. 2020. Chapter 34-1:1
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  13. Villani D, Cipresso P, Gaggioli A, Riva G. Integrating Technology in Positive Psychology Practice. 2016. chapter 14:316
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  14. Schek EJ, Mantovani F, Realdon O, Dias J, Paiva A, Schramm-Yavin S, Pat-Horenczyk R. eHealth 360°. 2017. Chapter 23:169
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  15. Riva G, Botella C, Baños R, Mantovani F, García-Palacios A, Quero S, Serino S, Triberti S, Repetto C, Dakanalis A, Villani D, Gaggioli A. Immersed in Media. 2015. Chapter 12:283
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  16. Pallavicini F, Morganti L, Diana B, Realdon O, Zurloni V, Mantovani F. Encyclopedia of Information Science and Technology, Fourth Edition. 2018. chapter 541:6223
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  17. . Comprehensive Clinical Psychology. 2022. :91
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  18. . The Palgrave Encyclopedia of the Possible. 2022. Chapter 34:1740
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  19. Zechner O, Schrom-Feiertag H, Uhl J, Nguyen Q, Kleygrewe L, Tscheligi M. Human-Computer Interaction – INTERACT 2023. 2023. Chapter 16:209
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  20. Borghesi F, Murtas V, Mancuso V, Chirico A. Computer-Human Interaction Research and Applications. 2023. Chapter 16:258
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