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Journal of Medical Internet Research

Citing this Article

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Published on 18.02.14 in Vol 16, No 2 (2014): February

This paper is in the following e-collection/theme issue:

Works citing "A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.3097):

(note that this is only a small subset of citations)

  1. Englund C, Gustafsson M, Gallego G. Pharmacy Students’ Attitudes and Perceptions of “Virtual Worlds” as an Instructional Tool for Clinical Pharmacy Teaching. Pharmacy 2017;5(1):5
    CrossRef
  2. Stavropoulos V, Wilson P, Kuss D, Griffiths M, Gentile D. A multilevel longitudinal study of experiencing virtual presence in adolescence: the role of anxiety and openness to experience in the classroom. Behaviour & Information Technology 2016;:1
    CrossRef
  3. Cook N, Winkler SL. Acceptance, Usability and Health Applications of Virtual Worlds by Older Adults: A Feasibility Study. JMIR Research Protocols 2016;5(2):e81
    CrossRef
  4. Khosravi P, Ghapanchi AH. Investigating the effectiveness of technologies applied to assist seniors: A systematic literature review. International Journal of Medical Informatics 2016;85(1):17
    CrossRef
  5. Chesney T, Chuah S, Hoffmann R, Hui W, Larner J. How user personality and social value orientation influence avatar-mediated friendship. Information Technology & People 2016;29(4):688
    CrossRef
  6. Hack CJ. The benefits and barriers of using virtual worlds to engage healthcare professionals on distance learning programmes. Interactive Learning Environments 2016;24(8):1836
    CrossRef
  7. Vaughan N, Gabrys B, Dubey VN. An overview of self-adaptive technologies within virtual reality training. Computer Science Review 2016;22:65
    CrossRef
  8. Aebersold M, Villarruel A, Tschannen D, Valladares A, Yaksich J, Yeagley E, Hawes A. Using a Virtual Environment to Deliver Evidence-Based Interventions: The Facilitator's Experience. JMIR Serious Games 2015;3(2):e5
    CrossRef
  9. Brewer LC, Kaihoi B, Zarling KK, Squires RW, Thomas R, Kopecky S. The Use of Virtual World-Based Cardiac Rehabilitation to Encourage Healthy Lifestyle Choices Among Cardiac Patients: Intervention Development and Pilot Study Protocol. JMIR Research Protocols 2015;4(2):e39
    CrossRef
  10. Richards D, Taylor M. A Comparison of learning gains when using a 2D simulation tool versus a 3D virtual world: An experiment to find the right representation involving the Marginal Value Theorem. Computers & Education 2015;86:157
    CrossRef
  11. Ghapanchi AH. Predicting software future sustainability: A longitudinal perspective. Information Systems 2015;49:40
    CrossRef
  12. Ghapanchi AH, Tavana M. A Longitudinal Study of the Impact of Open Source Software Project Characteristics on Positive Outcomes. Information Systems Management 2015;32(4):285
    CrossRef
  13. Nicolaidou I, Antoniades A, Constantinou R, Marangos C, Kyriacou E, Bamidis P, Dafli E, Pattichis CS. A Virtual Emergency Telemedicine Serious Game in Medical Training: A Quantitative, Professional Feedback-Informed Evaluation Study. Journal of Medical Internet Research 2015;17(6):e150
    CrossRef
  14. Vichitvanichphong S, Talaei-Khoei A, Kerr D, Ghapanchi AH. What Does Happen to Our Driving When We Get Older?. Transport Reviews 2015;35(1):56
    CrossRef
  15. Wayment HA, Collier AF, Birkett M, Traustadóttir T, Till RE. Brief quiet ego contemplation reduces oxidative stress and mind-wandering. Frontiers in Psychology 2015;6
    CrossRef
  16. Lupton D. Health promotion in the digital era: a critical commentary. Health Promotion International 2015;30(1):174
    CrossRef
  17. Valladares AF, Aebersold M, Tschannen D, Villarruel AM. Preparing Facilitators From Community-Based Organizations for Evidence-Based Intervention Training in Second Life. Journal of Medical Internet Research 2014;16(9):e220
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/jmir.3097)

:
  1. Heinrichs L, Dev P, Davies D. Healthcare Simulation Education. 2017. :69
    CrossRef
  2. Almajano P, Lopez-Sanchez M, Rodriguez I, Puig A, Llorente MS, Ribera M. Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning. 2016. chapter 8:192
    CrossRef
  3. Resilient Health Care. 2016. :179
    CrossRef
  4. Martin-Moncunill D, Gaona-García PA, Gordillo-Orjuela K, Montenegro-Marin CE. Applied Computer Sciences in Engineering. 2016. Chapter 4:39
    CrossRef
  5. Ghanbarzadeh R, Ghapanchi AH. Emerging Tools and Applications of Virtual Reality in Education. 2016. chapter 2:26
    CrossRef
  6. Namle S, Ghapanchi AH, Amrollahi A. Encyclopedia of E-Health and Telemedicine. 2016. chapter 47:606
    CrossRef