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Journal of Medical Internet Research

Citing this Article

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Published on 08.03.13 in Vol 15, No 3 (2013): March

This paper is in the following e-collection/theme issue:

Works citing "Development and Testing of a Multidimensional iPhone Pain Assessment Application for Adolescents with Cancer"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.2350):

(note that this is only a small subset of citations)

  1. Fortier MA, Chung WW, Martinez A, Gago-Masague S, Sender L. Pain buddy: A novel use of m-health in the management of children's cancer pain. Computers in Biology and Medicine 2016;
    CrossRef
  2. Schwarze C, Zenz D, Orlowski O, Wempe C, Van Aken H, Zahn P, Maier C, Pogatzki-Zahn E. Erhebung von Schmerzen nach ambulanten Operationen. Der Schmerz 2016;30(2):141
    CrossRef
  3. Darejeh A, Salim SS. Gamification Solutions to Enhance Software User Engagement—A Systematic Review. International Journal of Human-Computer Interaction 2016;32(8):613
    CrossRef
  4. Arvidsson S, Gilljam B, Nygren J, Ruland CM, Nordby-Bøe T, Svedberg P. Redesign and Validation of Sisom, an Interactive Assessment and Communication Tool for Children With Cancer. JMIR mHealth and uHealth 2016;4(2):e76
    CrossRef
  5. Pham Q, Khatib Y, Stansfeld S, Fox S, Green T. Feasibility and Efficacy of an mHealth Game for Managing Anxiety: “Flowy” Randomized Controlled Pilot Trial and Design Evaluation. Games for Health Journal 2016;5(1):50
    CrossRef
  6. Gopinath Bharathi AKB, Singh A, Tucker CS, Nembhard HB. Knowledge discovery of game design features by mining user-generated feedback. Computers in Human Behavior 2016;60:361
    CrossRef
  7. Bakshi N, Stinson JN, Ross D, Lukombo I, Mittal N, Joshi SV, Belfer I, Krishnamurti L. Development, Content Validity, and User Review of a Web-based Multidimensional Pain Diary for Adolescent and Young Adults With Sickle Cell Disease. The Clinical Journal of Pain 2015;31(6):580
    CrossRef
  8. Huguet A, McGrath PJ, Wheaton M, Mackinnon SP, Rozario S, Tougas ME, Stinson JN, MacLean C. Testing the Feasibility and Psychometric Properties of a Mobile Diary (myWHI) in Adolescents and Young Adults With Headaches. JMIR mHealth and uHealth 2015;3(2):e39
    CrossRef
  9. Korus M, Cruchley E, Stinson JN, Gold A, Anthony SJ. Usability testing of the Internet program: “Teens Taking Charge: Managing My Transplant Online”. Pediatric Transplantation 2015;19(1):107
    CrossRef
  10. Nieto R, Hernández E, Boixadós M, Huguet A, Beneitez I, McGrath P. Testing the Feasibility of DARWeb. The Clinical Journal of Pain 2015;31(6):493
    CrossRef
  11. Seaborn K, Fels DI. Gamification in theory and action: A survey. International Journal of Human-Computer Studies 2015;74:14
    CrossRef
  12. Stinson JN, Jibb LA, Nguyen C, Nathan PC, Maloney AM, Dupuis LL, Gerstle JT, Hopyan S, Alman BA, Strahlendorf C, Portwine C, Johnston DL. Construct validity and reliability of a real-time multidimensional smartphone app to assess pain in children and adolescents with cancer. PAIN 2015;156(12):2607
    CrossRef
  13. Jonassaint CR, Shah N, Jonassaint J, De Castro L. Usability and Feasibility of an mHealth Intervention for Monitoring and Managing Pain Symptoms in Sickle Cell Disease: The Sickle Cell Disease Mobile Application to Record SymptomsviaTechnology (SMART). Hemoglobin 2015;39(3):162
    CrossRef
  14. Hall LK, Kunz BF, Davis EV, Dawson RI, Powers RS. The Cancer Experience Map: An Approach to Including the Patient Voice in Supportive Care Solutions. Journal of Medical Internet Research 2015;17(5):e132
    CrossRef
  15. Wiederhold BK, Gao K, Kong L, Wiederhold MD. Mobile Devices as Adjunctive Pain Management Tools. Cyberpsychology, Behavior, and Social Networking 2014;17(6):385
    CrossRef
  16. Macpherson CF, Linder LA, Ameringer S, Erickson J, Stegenga K, Woods NF. Feasibility and acceptability of an iPad application to explore symptom clusters in adolescents and young adults with cancer. Pediatric Blood & Cancer 2014;61(11):1996
    CrossRef
  17. O'Malley G, Dowdall G, Burls A, Perry IJ, Curran N. Exploring the Usability of a Mobile App for Adolescent Obesity Management. JMIR mHealth and uHealth 2014;2(2):e29
    CrossRef
  18. Lalloo C, Kumbhare D, Stinson JN, Henry JL. Pain-QuILT: Clinical Feasibility of a Web-Based Visual Pain Assessment Tool in Adults With Chronic Pain. Journal of Medical Internet Research 2014;16(5):e127
    CrossRef
  19. Jibb LA, Stevens BJ, Nathan PC, Seto E, Cafazzo JA, Stinson JN. A Smartphone-Based Pain Management App for Adolescents With Cancer: Establishing System Requirements and a Pain Care Algorithm Based on Literature Review, Interviews, and Consensus. JMIR Research Protocols 2014;3(1):e15
    CrossRef
  20. Kirwan M, Vandelanotte C, Fenning A, Duncan MJ. Diabetes Self-Management Smartphone Application for Adults With Type 1 Diabetes: Randomized Controlled Trial. Journal of Medical Internet Research 2013;15(11):e235
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/jmir.2350)

:
  1. Konstantinidis ST, Brox E, Kummervold PE, Hallberg J, Evertsen G, Hirche J. Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice. 2016. chapter 12:245
    CrossRef
  2. Rueter S, Berge ZL. Encyclopedia of E-Health and Telemedicine. 2016. chapter 41:536
    CrossRef
  3. Silva AG, Queirós A, Caravau H, Ferreira A, Rocha NP. Encyclopedia of E-Health and Telemedicine. 2016. chapter 31:383
    CrossRef