This paper is in the following e-collection/theme issue:

Peer-to-peer support and online communities 

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Works citing "Determinants of Engagement in Face-to-Face and Online Patient Support Groups"

Cornelia F Van Uden-Kraan, Constance HC Drossaert, Erik Taal, Willem M Smit, Hein J Bernelot Moens, Mart AFJ Van de Laar
J Med Internet Res 2011 (Dec 07); 13(4):e106 

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.1718):

(note that this is only a small subset of citations)

1. Hernández-Encuentra E, Gómez-Zúñiga B, Guillamón N, Boixadós M, Armayones M. Analysis of patient organizations' needs and ICT use - The APTIC project in Spain to develop an online collaborative social network. Health Expectations 2014;:n/a [CrossRef]
2. McGregor F, Somner JEA, Bourne RR, Munn-Giddings C, Shah P, Cross V. Social media use by patients with glaucoma: what can we learn?. Ophthalmic and Physiological Optics 2014;34(1):46 [CrossRef]
3. Moorhead SA, Hazlett DE, Harrison L, Carroll JK, Irwin A, Hoving C. A New Dimension of Health Care: Systematic Review of the Uses, Benefits, and Limitations of Social Media for Health Communication. Journal of Medical Internet Research 2013;15(4):e85 [CrossRef]
4. Lippka Y, Patschan O, Todenhöfer T, Schwentner C, Gutzeit A, Merseburger AS, Horstmann M. Bladder cancer discussed in the internet: a systematic analysis of gender differences of initial posters on an online discussion board. SpringerPlus 2013;2(1):445 [CrossRef]
5. van Uden-Kraan CF, Chinapaw MJM, Drossaert CHC, Verdonck-de Leeuw IM, Buffart LM. Cancer patients’ experiences with and perceived outcomes of yoga: results from focus groups. Supportive Care in Cancer 2013;21(7):1861 [CrossRef]
6. Hooghiemstra AM, Eggermont LH, Scheltens P, van der Flier WM, Bakker J, de Greef MH, Koppe PA, Scherder EJ. Study protocol: EXERcise and Cognition In Sedentary adults with Early-ONset dementia (EXERCISE-ON). BMC Neurology 2012;12(1):75 [CrossRef]
7. Lortie CL, Guitton MJ. Looking Similar Promotes Group Stability in a Game-Based Virtual Community. Games for Health Journal 2012;1(4):274 [CrossRef]