<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE article PUBLIC "-//NLM//DTD Journal Publishing DTD v2.0 20040830//EN" "journalpublishing.dtd"><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" dtd-version="2.0" xml:lang="en" article-type="review-article"><front><journal-meta><journal-id journal-id-type="nlm-ta">J Med Internet Res</journal-id><journal-id journal-id-type="publisher-id">jmir</journal-id><journal-id journal-id-type="index">1</journal-id><journal-title>Journal of Medical Internet Research</journal-title><abbrev-journal-title>J Med Internet Res</abbrev-journal-title><issn pub-type="epub">1438-8871</issn><publisher><publisher-name>JMIR Publications</publisher-name><publisher-loc>Toronto, Canada</publisher-loc></publisher></journal-meta><article-meta><article-id pub-id-type="publisher-id">v27i1e62906</article-id><article-id pub-id-type="doi">10.2196/62906</article-id><article-categories><subj-group subj-group-type="heading"><subject>Review</subject></subj-group></article-categories><title-group><article-title>Exergame-Based Behavior Change Interventions for Promoting Physical Activity: Systematic Review and Meta-Analysis of Randomized Controlled Studies</article-title></title-group><contrib-group><contrib contrib-type="author"><name name-style="western"><surname>Li</surname><given-names>Si-Jia</given-names></name><degrees>MMED</degrees><xref ref-type="aff" rid="aff1">1</xref></contrib><contrib contrib-type="author"><name name-style="western"><surname>Ma</surname><given-names>Hao-Ming</given-names></name><degrees>PhD</degrees><xref ref-type="aff" rid="aff1">1</xref></contrib><contrib contrib-type="author"><name name-style="western"><surname>Zhu</surname><given-names>Lin-Qing</given-names></name><degrees>BSN</degrees><xref ref-type="aff" rid="aff2">2</xref></contrib><contrib contrib-type="author"><name name-style="western"><surname>Yu</surname><given-names>Hong-Yu</given-names></name><degrees>PhD</degrees><xref ref-type="aff" rid="aff3">3</xref></contrib><contrib contrib-type="author"><name name-style="western"><surname>Wang</surname><given-names>Ao-Qi</given-names></name><degrees>MMED</degrees><xref ref-type="aff" rid="aff1">1</xref></contrib><contrib contrib-type="author"><name name-style="western"><surname>Tang</surname><given-names>Xing-Yi</given-names></name><degrees>MMED</degrees><xref ref-type="aff" rid="aff1">1</xref></contrib><contrib contrib-type="author"><name name-style="western"><surname>Pei</surname><given-names>Run-Yuan</given-names></name><degrees>BSN</degrees><xref ref-type="aff" rid="aff1">1</xref></contrib><contrib contrib-type="author" corresp="yes"><name name-style="western"><surname>Piao</surname><given-names>Mei-Hua</given-names></name><degrees>PhD</degrees><xref ref-type="aff" rid="aff1">1</xref></contrib></contrib-group><aff id="aff1"><institution>Chinese Academy of Medical Sciences, Peking Union Medical College School of Nursing</institution><addr-line>No. 33 Ba Da Chu Road, Shijingshan District</addr-line><addr-line>Beijing</addr-line><country>China</country></aff><aff id="aff2"><institution>Department of Nursing, West China Hospital/West China School of Nursing, Sichuan University</institution><addr-line>Chengdu</addr-line><country>China</country></aff><aff id="aff3"><institution>School of Nursing, University of Washington</institution><addr-line>Seattle</addr-line><addr-line>WA</addr-line><country>United States</country></aff><contrib-group><contrib contrib-type="editor"><name name-style="western"><surname>Greco</surname><given-names>Gianpiero</given-names></name></contrib></contrib-group><contrib-group><contrib contrib-type="reviewer"><name name-style="western"><surname>Willms</surname><given-names>Amanda</given-names></name></contrib><contrib contrib-type="reviewer"><name name-style="western"><surname>Swartz</surname><given-names>Maria</given-names></name></contrib></contrib-group><author-notes><corresp>Correspondence to  Mei-Hua Piao, PhD, Chinese Academy of Medical Sciences, Peking Union Medical College School of Nursing, No. 33 Ba Da Chu Road, Shijingshan District, Beijing, 100144, China; <email>Parkmihua@gmail.com</email></corresp></author-notes><pub-date pub-type="collection"><year>2025</year></pub-date><pub-date pub-type="epub"><day>8</day><month>8</month><year>2025</year></pub-date><volume>27</volume><elocation-id>e62906</elocation-id><history><date date-type="received"><day>04</day><month>06</month><year>2024</year></date><date date-type="rev-recd"><day>24</day><month>04</month><year>2025</year></date><date date-type="accepted"><day>31</day><month>05</month><year>2025</year></date></history><copyright-statement>&#x00A9; Si-Jia Li, Hao-Ming Ma, Lin-Qing Zhu, Hong-Yu Yu, Ao-Qi Wang, Xing-Yi Tang, Run-Yuan Pei, Mei-Hua Piao. Originally published in the Journal of Medical Internet Research (<ext-link ext-link-type="uri" xlink:href="https://www.jmir.org">https://www.jmir.org</ext-link>), 8.8.2025. </copyright-statement><copyright-year>2025</copyright-year><license license-type="open-access" xlink:href="https://creativecommons.org/licenses/by/4.0/"><p>This is an open-access article distributed under the terms of the Creative Commons Attribution License (<ext-link ext-link-type="uri" xlink:href="https://creativecommons.org/licenses/by/4.0/">https://creativecommons.org/licenses/by/4.0/</ext-link>), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in the Journal of Medical Internet Research (ISSN 1438-8871), is properly cited. The complete bibliographic information, a link to the original publication on <ext-link ext-link-type="uri" xlink:href="https://www.jmir.org/">https://www.jmir.org/</ext-link>, as well as this copyright and license information must be included.</p></license><self-uri xlink:type="simple" xlink:href="https://www.jmir.org/2025/1/e62906"/><abstract><sec><title>Background</title><p>Physical inactivity is defined to be an activity level insufficient to meet recommendations. Exergame, which refers to a combination of exercise and video games, has the potential to promote physical activity (PA). Behavior change techniques (BCTs), the minimal, replicable components of an intervention, are widely used to identify components used in health behavior promotion.</p></sec><sec><title>Objective</title><p>A systematic review and meta-analysis of randomized controlled trials (RCTs) was conducted to examine the overall effects of exergame-based interventions for promoting PA and their influencing factors. BCTs were also identified and discussed in this review.</p></sec><sec sec-type="methods"><title>Methods</title><p>We searched for relevant RCTs across 6 databases from their inception to March 21, 2024. Meta-analyses using random-effects models assessed the effects on PA, moderate to vigorous physical activity (MVPA), light physical activity, moderate physical activity, vigorous physical activity, sedentary time, step count, and BMI. Subgroup analyses of PA were conducted to explore the influencing factors of exergame-based behavior change interventions. Review Manager software (version 5.3; Cochrane Collaboration) and Stata software (version 16; StataCorp) were used to analyze data.</p></sec><sec sec-type="results"><title>Results</title><p>A total of 20 RCTs targeting populations with various medical conditions (aged between 7.5 and 79 years; 1073/2211, 48.5% female) were included in this review, with sample sizes ranging from 16 to 1112. Exergame-based behavior change interventions significantly increased PA (standard mean difference [SMD] 0.19, 95% CI 0.05-0.33), MVPA (SMD 0.48, 95% CI 0.12-0.85), and step counts (SMD 0.54, 95% CI 0.13-0.94). Furthermore, subgroup analyses showed that intervention implementer (research assistants vs other implementers), game console (Microsoft Xbox vs Sony PlayStation vs Nintendo Wii), game participation type (individual game vs nonindividual game), measurement method (subjective vs objective), and the number of BCTs (n&#x003C;7 vs 7&#x2264;n&#x003C;10 vs n&#x2265;10) used significantly influenced the effectiveness of these interventions. The most frequently used BCTs included &#x201C;1.4 action planning&#x201D; (n=15), &#x201C;1.1 goal setting&#x201D; (n=13), &#x201C;12.5 adding objects to the environment&#x201D; (n=13), &#x201C;2.3 self-monitoring of behavior&#x201D; (n=11), and &#x201C;4.1 instruction on how to perform the behavior&#x201D; (n=11).</p></sec><sec sec-type="conclusions"><title>Conclusions</title><p>Our review has demonstrated that exergame-based interventions are effective in promoting PA. Future trials are needed to further validate the insights proposed in our studies and assess the long-term effects on PA.</p></sec><sec><title>Trial Registration</title><p>PROSPERO CRD42024544081; https://www.crd.york.ac.uk/PROSPERO/view/CRD42024544081</p></sec></abstract><kwd-group><kwd>exergame</kwd><kwd>physical activity</kwd><kwd>behavior change techniques</kwd><kwd>behavior change</kwd><kwd>systematic review</kwd><kwd>randomized controlled studies</kwd><kwd>promotion</kwd><kwd>noncommunicable diseases</kwd><kwd>life expectancy</kwd><kwd>exercise</kwd><kwd>cost-effective</kwd><kwd>video games</kwd><kwd>intervention</kwd></kwd-group></article-meta></front><body><sec id="s1" sec-type="intro"><title>Introduction</title><p>Insufficient physical activity (PA) represents a global public health problem, with significant health care costs and economic burdens [<xref ref-type="bibr" rid="ref1">1</xref>]. Physical inactivity is defined to be an activity level insufficient to meet recommendations [<xref ref-type="bibr" rid="ref2">2</xref>], which is estimated to be responsible for 6%&#x2010;10% of the major noncommunicable diseases (eg, coronary heart disease and type 2 diabetes) worldwide. Eliminating physical inactivity could potentially extend global life expectancy by 0.68 years [<xref ref-type="bibr" rid="ref3">3</xref>]. It is conservatively estimated that physical inactivity cost global health care systems approximately US $53.8 billion in 2013 [<xref ref-type="bibr" rid="ref4">4</xref>]. Considering the health impacts and financial costs of physical inactivity, promoting PA is essential.</p><p>With the advent and growing popularity of technology, digital health interventions (eg, mobile health apps, web-based health programs, and virtual reality fitness practices) have been increasingly used to promote PA, though their effectiveness varies due to differing delivery methods [<xref ref-type="bibr" rid="ref5">5</xref>,<xref ref-type="bibr" rid="ref6">6</xref>]. According to the results of qualitative interviews and cross-sectional surveys, lack of motivation is recognized as a major barrier to promoting PA [<xref ref-type="bibr" rid="ref7">7</xref>]. Exergame, a form of digital health intervention that combines exercise with video games, has the potential to overcome this barrier, as people are more likely to experience a state of flow while participating in exergame activities [<xref ref-type="bibr" rid="ref8">8</xref>-<xref ref-type="bibr" rid="ref10">10</xref>]. Games, such as Dance Dance Revolution, invented by the Japanese company Konami, and interactive cycling, offer a convenient, cost-effective, and engaging alternative to traditional exercise, potentially increasing motivation for PA [<xref ref-type="bibr" rid="ref11">11</xref>]. In recent years, exergames have attracted researchers&#x2019; attention as they examine the health benefits of exergames, which are initially designed for entertainment. Many studies examining their effectiveness have been conducted. For instance, in 2019, a randomized controlled trial (RCT) investigated the effect of Nintendo Wii Fit on promoting PA in children with cancer, but no significant PA benefits were observed [<xref ref-type="bibr" rid="ref12">12</xref>]. Another RCT, involving a 5-month exergame training intervention for children with overweight or obesity, revealed significant increases in PA and a decrease in sedentary time (SED) [<xref ref-type="bibr" rid="ref13">13</xref>]. The inconsistency in the original research findings has led researchers to question the true effects of exergames and prompted them to conduct meta-analyses.</p><p>A systematic review and meta-analysis regarding the effectiveness of exergame interventions targeting PA behaviors was published in 2023 [<xref ref-type="bibr" rid="ref8">8</xref>]. However, there are some limitations to this paper. First, the inclusion of both RCTs and quasi-experimental studies may compromise the reliability of the evidence presented. Second, only articles published before December 31, 2020, are included. Yet, numerous original studies on the effectiveness of exergame-based interventions for promoting PA have emerged from 2021 to 2024, indicating that the evidence needs to be updated [<xref ref-type="bibr" rid="ref13">13</xref>-<xref ref-type="bibr" rid="ref18">18</xref>]. Third, effective exergame-based intervention components are not fully explored and discussed in the previous review. Another review relevant to this topic was also published recently, but it also did not fully address the components of exergame interventions. It primarily focused on the intervention period, population, outcome measurement, and control group type, which are important but are commonly discussed in most behavior change articles [<xref ref-type="bibr" rid="ref19">19</xref>]. Understanding the characteristics that distinguish exergames from other behavior change interventions (eg, primary game device, console type, participation type, and content) is essential, as they are likely to be underlying psychological factors that drive the effectiveness of exergames. Clarifying the effective components used in exergame-based intervention design also helps guide the development of future interventions aimed at improving health outcomes. To make the use of intervention components clearer and more explicit, we introduced behavior change techniques (BCTs) in this systematic review [<xref ref-type="bibr" rid="ref20">20</xref>]. According to Michie et al [<xref ref-type="bibr" rid="ref21">21</xref>], BCTs are systematically categorized into 93 techniques, such as goal setting, self-monitoring, and feedback. They are the minimal, replicable components of an intervention designed to influence or modify the causal processes that regulate behavior and are widely used to identify components involved in health behavior promotion [<xref ref-type="bibr" rid="ref21">21</xref>-<xref ref-type="bibr" rid="ref24">24</xref>].</p><p>Therefore, we aimed to investigate the overall effectiveness of exergame-based behavior change interventions on PA promotion and explore potential factors, especially exergame-specific ones, that influence their effectiveness, with the goal of guiding future intervention design. Specifically, this systematic review and meta-analysis of RCTs was performed to examine the effects of exergame-based interventions on primary outcomes (ie, PA) and secondary outcomes (ie, moderate to vigorous physical activity [MVPA], moderate physical activity [MPA], vigorous physical activity [VPA], light physical activity [LPA], SED, step count, and BMI). Furthermore, we conducted subgroup analyses to identify factors that significantly influence the effectiveness of exergame-based interventions. BCTs were also identified and discussed in this review.</p></sec><sec id="s2" sec-type="methods"><title>Methods</title><sec id="s2-1"><title>Overview</title><p>The systematic review and meta-analysis were conducted following the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) 2020 guidelines [<xref ref-type="bibr" rid="ref25">25</xref>] and were registered on the International Prospective Register of Systematic Reviews (PROSPERO) with registration number CRD42024544081.</p></sec><sec id="s2-2"><title>Search Strategy</title><p>We searched 6 databases (ie, PubMed, Embase, Cochrane Library, Web of Science, CINAHL, and SPORTDiscus) in English for relevant RCTs published from the inception of each database to March 21, 2024. The search strategy was developed with the assistance of a research librarian based on the PICOS (Participants, Interventions, Comparisons, Outcomes, and Study Design) framework. MeSH (Medical Subject Headings) and key search terms related to &#x201C;exergaming,&#x201D; &#x201C;exergame*,&#x201D; &#x201C;active-video gam*,&#x201D; &#x201C;exercise,&#x201D; &#x201C;physical activit*,&#x201D; and &#x201C;randomized controlled trial&#x201D; were included. Additionally, to ensure comprehensive retrieval, we manually searched the references of previously published relevant reviews (<xref ref-type="supplementary-material" rid="app1">Multimedia Appendix 1</xref>).</p></sec><sec id="s2-3"><title>Study Eligibility Criteria</title><p>The inclusion criteria for this systematic review and meta-analysis were as follows: (1) participants: any human population, irrespective of health condition; (2) interventions: exergame used either as the primary intervention or as a supplementary component; (3) comparisons: either active controls (eg, PA education programs) or inactive controls (eg, no intervention and waitlist control); (4) outcomes: PA outcomes measured both objectively, including minutes of various types of PA, and subjectively through assessment tools such as the International Physical Activity Questionnaire; in addition, BMI was also included as an indirect measure of PA effects; and (5) studies: RCTs of all forms, including parallel, cluster, and crossover designs. Conference papers and abstracts were excluded to ensure data quality, and full texts lacking available data were also excluded.</p></sec><sec id="s2-4"><title>Study Selection</title><p>All studies retrieved were imported into EndNote 20 (Clarivate), and duplicates were automatically removed. The results were then exported to the Rayyan web-based platform [<xref ref-type="bibr" rid="ref26">26</xref>]. Two authors (SJL and LQZ) independently screened the titles and abstracts based on the eligibility criteria. Next, full texts of potentially relevant articles were retrieved and assessed for inclusion, with reasons for exclusion recorded. Any discrepancies were resolved through discussions with a third investigator (HMM) to reach a consensus.</p></sec><sec id="s2-5"><title>Data Extraction</title><p>Study characteristics (including author, year, country, and study arms), population details (including population type, sample size, average years, sex difference, and baseline BMI), intervention specifics (including theory, site, frequency, type of training, duration, and period), exergame characteristics (including game name, primary device, and content), brief comparison content, and outcome data were extracted into a predesigned Microsoft Excel format by one author (SJL) and cross-checked by another reviewer (LQZ). The mean plus SD format was used to represent outcome data, and other statistics were converted to mean (SD) format [<xref ref-type="bibr" rid="ref27">27</xref>]. Median values were transformed into means if mean values were not reported in the original articles [<xref ref-type="bibr" rid="ref28">28</xref>]. Additionally, other data formats (such as 95% CI or standard errors) were also converted into SD (<italic>Cochrane Handbook</italic>, version 6.4, Chapter 5) [<xref ref-type="bibr" rid="ref27">27</xref>]. If outcome indicators had different units, such as using metabolic equivalent of task to measure PA, we applied conversion formulas mentioned in the methods section of the articles to convert them into minutes per day, ensuring consistency in units. If a study involved multiple study arms, each individual intervention was treated as a separate study, and the number of participants in the shared control group was divided by the number of study arms to avoid duplicate inclusion of participants in the meta-analysis (<italic>Cochrane Handbook</italic>, version 6.4, Chapter 23) [<xref ref-type="bibr" rid="ref27">27</xref>]. Michie&#x2019;s BCT taxonomy (BCTTv1) was used to identify BCTs used in the original studies (<xref ref-type="supplementary-material" rid="app2">Multimedia Appendix 2</xref>) [<xref ref-type="bibr" rid="ref21">21</xref>]. If intervention descriptors in original RCTs matched the definitions of BCTs, we assigned a &#x201C;&#x221A;.&#x201D; One reviewer (SJL) initially identified the BCTs, which were then double-checked and confirmed by another reviewer (HMM).</p></sec><sec id="s2-6"><title>Risk of Bias Assessment</title><p>Two independent reviewers (SJL and LQZ) evaluated the methodological quality of the included RCTs using version 1 of the Cochrane risk of bias tool [<xref ref-type="bibr" rid="ref29">29</xref>]. This tool consisted of 7 categories: random sequence generation (selection bias), allocation concealment (selection bias), blinding of participants and personnel (performance bias), blinding of outcome assessment (detection bias), incomplete outcome data (attrition bias), selective reporting (reporting bias), and other potential biases such as conflicts of interest. Each domain was assessed and rated as having low, unclear, or high risk of bias. Any discrepancies during the evaluation process were resolved by a third investigator (HMM).</p></sec><sec id="s2-7"><title>Statistical Analysis</title><p>The meta-analysis aimed to assess the effectiveness of exergame-based behavior change interventions on promoting PA. Total PA, defined as the sum of LPA, MPA, and VPA measured either by a scale or an accelerometer, was the primary outcome, with MVPA, LPA, MPA, VPA, SED, step count, and BMI as secondary outcomes. Given the diverse measurement methods for outcomes, we calculated standard mean differences (SMDs), estimated using adjusted Hedges <italic>g</italic>, to generate effect sizes [<xref ref-type="bibr" rid="ref30">30</xref>,<xref ref-type="bibr" rid="ref31">31</xref>]. SMD values of 0.2, 0.5, and 0.8 corresponded to small, medium, and large effects, respectively [<xref ref-type="bibr" rid="ref32">32</xref>]. Data heterogeneity was evaluated using the <italic>I</italic>&#x00B2; statistic, categorizing values of 25%, 50%, or 75% as low, moderate, and high, respectively [<xref ref-type="bibr" rid="ref33">33</xref>]. A random-effects model was used for data analysis to obtain conservative results. Publication bias was assessed through visual evaluation of funnel plots asymmetry and quantified using Egger tests. Publication bias assessments were conducted only for outcome measures that included more than 10 original studies (<italic>Cochrane Handbook</italic>, version 6.4, Chapter 13) [<xref ref-type="bibr" rid="ref27">27</xref>]. Subgroup analyses were conducted to explore influencing factors of exergame-based behavior change interventions and potential sources of heterogeneity. Review Manager software (version 5.3; Cochrane Collaboration) and Stata software (version 16; StataCorp) were used to analyze data. In all analyses, <italic>P</italic>&#x003C;.05 (2-sided) was considered statistically significant.</p></sec></sec><sec id="s3" sec-type="results"><title>Results</title><sec id="s3-1"><title>Study Selection</title><p>The literature search initially yielded 4452 records. Additionally, 7 studies were identified by hand-searching the references of relevant reviews. After the removal of 2222 duplicates using EndNote 20, titles and abstracts of 2237 studies were screened. Subsequently, 85 studies were included for full text screening, with 65 being excluded due to wrong interventions (n=1), wrong comparisons (n=3), wrong outcomes (n=41), wrong study designs (n=2), lack of outcome data (n=4), conference abstracts (n=13), and 2 protocols (see <xref ref-type="supplementary-material" rid="app3">Multimedia Appendix 3</xref> for a detailed list of exclusions with corresponding reasons). Finally, 20 RCTs [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref18">18</xref>,<xref ref-type="bibr" rid="ref34">34</xref>-<xref ref-type="bibr" rid="ref46">46</xref>] were included in the systematic review and meta-analysis (see <xref ref-type="fig" rid="figure1">Figure 1</xref>).</p><fig position="float" id="figure1"><label>Figure 1.</label><caption><p>PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) flow diagram of the study selection process.</p></caption><graphic alt-version="no" mimetype="image" position="float" xlink:type="simple" xlink:href="jmir_v27i1e62906_fig01.png"/></fig></sec><sec id="s3-2"><title>Study Characteristics</title><p>The studies included in the review were published between 2008 and 2023. A total of 20 studies were performed in Canada [<xref ref-type="bibr" rid="ref15">15</xref>,<xref ref-type="bibr" rid="ref34">34</xref>,<xref ref-type="bibr" rid="ref37">37</xref>], the United States [<xref ref-type="bibr" rid="ref14">14</xref>,<xref ref-type="bibr" rid="ref17">17</xref>,<xref ref-type="bibr" rid="ref18">18</xref>,<xref ref-type="bibr" rid="ref35">35</xref>,<xref ref-type="bibr" rid="ref36">36</xref>,<xref ref-type="bibr" rid="ref42">42</xref>,<xref ref-type="bibr" rid="ref43">43</xref>], Turkey [<xref ref-type="bibr" rid="ref16">16</xref>,<xref ref-type="bibr" rid="ref44">44</xref>], Spain [<xref ref-type="bibr" rid="ref13">13</xref>], Australia [<xref ref-type="bibr" rid="ref38">38</xref>,<xref ref-type="bibr" rid="ref45">45</xref>], China (Hong Kong) [<xref ref-type="bibr" rid="ref40">40</xref>], the Netherlands [<xref ref-type="bibr" rid="ref46">46</xref>], Germany [<xref ref-type="bibr" rid="ref39">39</xref>], Singapore [<xref ref-type="bibr" rid="ref41">41</xref>], and Finland [<xref ref-type="bibr" rid="ref12">12</xref>]. Two studies [<xref ref-type="bibr" rid="ref15">15</xref>,<xref ref-type="bibr" rid="ref17">17</xref>] used a 3-arm RCT design, while the remaining studies [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref14">14</xref>,<xref ref-type="bibr" rid="ref16">16</xref>,<xref ref-type="bibr" rid="ref18">18</xref>,<xref ref-type="bibr" rid="ref34">34</xref>-<xref ref-type="bibr" rid="ref46">46</xref>] used a 2-arm RCT design. Among them, 5 studies [<xref ref-type="bibr" rid="ref15">15</xref>,<xref ref-type="bibr" rid="ref18">18</xref>,<xref ref-type="bibr" rid="ref36">36</xref>,<xref ref-type="bibr" rid="ref44">44</xref>,<xref ref-type="bibr" rid="ref46">46</xref>] focused on adults and 15 studies [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref14">14</xref>,<xref ref-type="bibr" rid="ref16">16</xref>,<xref ref-type="bibr" rid="ref17">17</xref>,<xref ref-type="bibr" rid="ref34">34</xref>,<xref ref-type="bibr" rid="ref35">35</xref>,<xref ref-type="bibr" rid="ref37">37</xref>-<xref ref-type="bibr" rid="ref43">43</xref>,<xref ref-type="bibr" rid="ref45">45</xref>] targeted children. The sample sizes varied from 16 to 1112, with participants&#x2019; mean ages ranging from 7.5 to 79 years. The review included 2211 participants for meta-analysis, with 48.5% (n=1073) being female. BMI was also recorded to provide a general assessment of the participants&#x2019; body composition. Detailed characteristics of the studies and populations are listed in <xref ref-type="table" rid="table1">Table 1</xref>.</p><table-wrap id="t1" position="float"><label>Table 1.</label><caption><p>Characteristics of studies and populations.</p></caption><table id="table1" frame="hsides" rules="groups"><thead><tr><td align="left" valign="top">Reference</td><td align="left" valign="top">Country</td><td align="left" valign="top">Study arms</td><td align="left" valign="top" colspan="5">Population (IG/CG)<sup><xref ref-type="table-fn" rid="table1fn1">a</xref></sup><sup>,</sup><sup><xref ref-type="table-fn" rid="table1fn2">b</xref></sup></td></tr><tr><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top">Population type</td><td align="left" valign="top">Sample size (n)</td><td align="left" valign="top">Age (years), mean (SD)</td><td align="left" valign="top">Sex difference (male/female)</td><td align="left" valign="top">BMI (kg/m<sup>2</sup>) , mean (SD)</td></tr></thead><tbody><tr><td align="left" valign="top">Adamo et al [<xref ref-type="bibr" rid="ref34">34</xref>]</td><td align="left" valign="top">Canada</td><td align="left" valign="top">2-arm RCT<sup><xref ref-type="table-fn" rid="table1fn3">c</xref></sup>; IG: interactive video game cycling; CG: stationary cycling to music</td><td align="left" valign="top">Overweight and obese adolescents</td><td align="left" valign="top">26 (13/13)</td><td align="left" valign="top">15.1 (1.8)/13.9 (1.4)</td><td align="left" valign="top">12/14</td><td align="left" valign="top">39.3 (9.0)/35.5 (9.3)</td></tr><tr><td align="left" valign="top">Baranowski et al [<xref ref-type="bibr" rid="ref35">35</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">2-arm RCT; IG: active video games; CG: inactive video games</td><td align="left" valign="top">Children</td><td align="left" valign="top">84 (41/43)</td><td align="left" valign="top">11.3 (1.8)</td><td align="left" valign="top">43/41</td><td align="left" valign="top">BMI percentile: 81.7%</td></tr><tr><td align="left" valign="top">Campelo et al [<xref ref-type="bibr" rid="ref15">15</xref>]</td><td align="left" valign="top">Canada</td><td align="left" valign="top">3-arm RCT; IG: exergame training; CG1: conventional training; CG2: no training</td><td align="left" valign="top">Older adults</td><td align="left" valign="top">IG/CG1/CG2: 40 (15/14/11)</td><td align="left" valign="top">IG/CG1/CG2: 72.6 (7.7)/71.9 (5.0)/73.5 (7.5)</td><td align="left" valign="top">15/25</td><td align="left" valign="top">IG/CG1/CG2: 30.6 (5.7)/28.0 (4.7)/25.6 (3.5)</td></tr><tr><td align="left" valign="top">Cavusoglu et al [<xref ref-type="bibr" rid="ref16">16</xref>]</td><td align="left" valign="top">Turkey</td><td align="left" valign="top">2-arm RCT; IG: Nintendo Wii Fit; CG: home-based fun video exercises</td><td align="left" valign="top">Pediatric patients with chronic kidney disease</td><td align="left" valign="top">16 (8/8)</td><td align="left" valign="top">11.5 (3.5)/11.1 (3.7)</td><td align="left" valign="top">5/11</td><td align="left" valign="top">18.4 (5.5)/18.0 (4.6)</td></tr><tr><td align="left" valign="top">Comeras-Chueca et al [<xref ref-type="bibr" rid="ref13">13</xref>]</td><td align="left" valign="top">Spain</td><td align="left" valign="top">2-arm RCT; IG: active video games exercise program combined with multicomponent exercise; CG: continue daily activities</td><td align="left" valign="top">Children with overweight or obesity</td><td align="left" valign="top">29 (21/8)</td><td align="left" valign="top">10.2 (0.8)/9.7 (0.8)</td><td align="left" valign="top">16/13</td><td align="left" valign="top">25.9 (2.9)/24.1 (1.7)</td></tr><tr><td align="left" valign="top">Garde et al [<xref ref-type="bibr" rid="ref37">37</xref>]</td><td align="left" valign="top">Canada</td><td align="left" valign="top">2-arm crossover RCT; IG: mobile exergame (MobileKids Monster Manor); CG: no intervention</td><td align="left" valign="top">Healthy students</td><td align="left" valign="top">42 (42/42)</td><td align="left" valign="top">11.3 (1.2)/11.5 (1.3)</td><td align="left" valign="top">26/16</td><td align="left" valign="top">BMI z-score: 0.6 (1.4)/0.1 (1.2)</td></tr><tr><td align="left" valign="top">Howie et al [<xref ref-type="bibr" rid="ref38">38</xref>]</td><td align="left" valign="top">Australia</td><td align="left" valign="top">2-arm RCT; IG: active video games; CG: no active video games</td><td align="left" valign="top">Children with DCD<sup><xref ref-type="table-fn" rid="table1fn4">d</xref></sup> or at risk for DCD</td><td align="left" valign="top">21 (10/11)</td><td align="left" valign="top">11.0 (1.0)</td><td align="left" valign="top">10/11</td><td align="left" valign="top">BMI percentile: 75% (24%)</td></tr><tr><td align="left" valign="top">Lau et al [<xref ref-type="bibr" rid="ref40">40</xref>]</td><td align="left" valign="top">China (Hong Kong)</td><td align="left" valign="top">2-arm RCT; IG: active video games; CG: no intervention</td><td align="left" valign="top">Children</td><td align="left" valign="top">80 (40/40)</td><td align="left" valign="top">9.2 (0.5)</td><td align="left" valign="top">55/25</td><td align="left" valign="top">19.4 (3.6)/19.8 (3.6)</td></tr><tr><td align="left" valign="top">Sousa et al [<xref ref-type="bibr" rid="ref17">17</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">3-arm crossover RCT; IG: active VR<sup><xref ref-type="table-fn" rid="table1fn5">e</xref></sup>; CG 1: sedentary VR; CG 2: control group</td><td align="left" valign="top">College students</td><td align="left" valign="top">IG/CG1/CG2: 29 (29/29/29)</td><td align="left" valign="top">23.2 (2.1)</td><td align="left" valign="top">20/9</td><td align="left" valign="top">23.7 (4.0)</td></tr><tr><td align="left" valign="top">Swartz et al [<xref ref-type="bibr" rid="ref18">18</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">2-arm RCT; IG: active video game sessions; CG: standard care</td><td align="left" valign="top">Female survivors of breast cancer</td><td align="left" valign="top">60 (30/30)</td><td align="left" valign="top">56.1 (10.7)/58.7 (10.3)</td><td align="left" valign="top">0/60</td><td align="left" valign="top">29.4 (6.2)/31.8 (8.5)</td></tr><tr><td align="left" valign="top">Trost et al [<xref ref-type="bibr" rid="ref45">45</xref>]</td><td align="left" valign="top">Australia</td><td align="left" valign="top">2-arm RCT; IG: program and active gaming intervention; CG: program-only intervention</td><td align="left" valign="top">Children with a BMI &#x003E;85th percentile</td><td align="left" valign="top">75 (34/41)</td><td align="left" valign="top">10.1 (1.9)/9.9 (1.5)</td><td align="left" valign="top">34/41</td><td align="left" valign="top">28.4 (6.7)/27.3 (3.6)</td></tr><tr><td align="left" valign="top">van Santen et al [<xref ref-type="bibr" rid="ref46">46</xref>]</td><td align="left" valign="top">The Netherlands</td><td align="left" valign="top">2-arm RCT; IG: exergame intervention; CG: care-as-usual control group</td><td align="left" valign="top">People with dementia</td><td align="left" valign="top">112 (73/39)</td><td align="left" valign="top">79.0 (6.0)/79.0 (7.0)</td><td align="left" valign="top">60/52</td><td align="left" valign="top">28.0 (4.7)/29.0 (5.5)</td></tr><tr><td align="left" valign="top">Maloney et al [<xref ref-type="bibr" rid="ref42">42</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">2-arm RCT; IG: DDR<sup><xref ref-type="table-fn" rid="table1fn6">f</xref></sup>; CG: waitlist control</td><td align="left" valign="top">Children</td><td align="left" valign="top">60 (40/20)</td><td align="left" valign="top">7.5 (0.5)/7.6 (0.5)</td><td align="left" valign="top">30/30</td><td align="left" valign="top">17.2 (2.4)/18.0 (3.3)</td></tr><tr><td align="left" valign="top">Maloney et al [<xref ref-type="bibr" rid="ref43">43</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">2-arm RCT; IG: DDR+ pedometers; CG: pedometers only</td><td align="left" valign="top">Children with over 85th percentile for BMI</td><td align="left" valign="top">64 (33/31)</td><td align="left" valign="top">12.9 (2.4)/11.7 (2.4)</td><td align="left" valign="top">30/34</td><td align="left" valign="top">BMI percentile: 96.6% (3.7%)/96.6% (2.7%)</td></tr><tr><td align="left" valign="top">&#x015E;im&#x015F;ek and &#x00C7;ekok [<xref ref-type="bibr" rid="ref44">44</xref>]</td><td align="left" valign="top">Turkey</td><td align="left" valign="top">2-arm RCT; IG: Nintendo Wii group; CG: Bobath neurodevelopmental treatment</td><td align="left" valign="top">Patients with subacute stroke</td><td align="left" valign="top">42 (20/22)</td><td align="left" valign="top">54.2 (20.3)/61.5 (11.6)</td><td align="left" valign="top">29/13</td><td align="left" valign="top">24.4 (3.7)/28.2 (5.2)</td></tr><tr><td align="left" valign="top">Bowling et al [<xref ref-type="bibr" rid="ref14">14</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">2-arm RCT; IG: AGS<sup><xref ref-type="table-fn" rid="table1fn7">g</xref></sup> intervention; CG: waitlist control</td><td align="left" valign="top">Youths with neurodevelopmental and psychiatric diagnosis</td><td align="left" valign="top">23 (11/12)</td><td align="left" valign="top">15.3/14.9</td><td align="left" valign="top">17/6</td><td align="left" valign="top">&#x2014;<sup><xref ref-type="table-fn" rid="table1fn8">h</xref></sup></td></tr><tr><td align="left" valign="top">Kempf and Martin [<xref ref-type="bibr" rid="ref39">39</xref>]</td><td align="left" valign="top">Germany</td><td align="left" valign="top">2-arm RCT; IG: exercise game Wii Fit Plus; CG: routine care</td><td align="left" valign="top">Type 2 diabetes patients</td><td align="left" valign="top">220 (120/100)</td><td align="left" valign="top">62.0 (11.0)/60.0 (9.0)</td><td align="left" valign="top">101/119</td><td align="left" valign="top">34.1 (6.5)/33.2 (6.3)</td></tr><tr><td align="left" valign="top">Lwin and Malik [<xref ref-type="bibr" rid="ref41">41</xref>]</td><td align="left" valign="top">Singapore</td><td align="left" valign="top">2-arm RCT; IG: PE<sup><xref ref-type="table-fn" rid="table1fn9">i</xref></sup> lesson with Wii; CG: PE lesson without Wii</td><td align="left" valign="top">Children and preadolescents</td><td align="left" valign="top">1112 (557/555)</td><td align="left" valign="top">11.3 (1.1)</td><td align="left" valign="top">603/509</td><td align="left" valign="top">&#x2014;</td></tr><tr><td align="left" valign="top">Cowdery et al [<xref ref-type="bibr" rid="ref36">36</xref>]</td><td align="left" valign="top">United States</td><td align="left" valign="top">2-arm RCT; IG: exergame smartphone apps; CG: activity tracking app</td><td align="left" valign="top">People aged 18&#x2010;69 years</td><td align="left" valign="top">40 (20/20)</td><td align="left" valign="top">31.8 (4.9)/33.0 (5.5)</td><td align="left" valign="top">6/34</td><td align="left" valign="top">Weight: 167.0 (11.1)/171.4 (22.1)</td></tr><tr><td align="left" valign="top">Hamari et al [<xref ref-type="bibr" rid="ref12">12</xref>]</td><td align="left" valign="top">Finland</td><td align="left" valign="top">2-arm RCT; IG: Nintendo Wii Fit; CG: PA<sup><xref ref-type="table-fn" rid="table1fn10">j</xref></sup> advice</td><td align="left" valign="top">Children with cancer</td><td align="left" valign="top">36 (17/19)</td><td align="left" valign="top">7.8 (3.3)/7.9 (3.0)</td><td align="left" valign="top">26/10</td><td align="left" valign="top">&#x2014;</td></tr></tbody></table><table-wrap-foot><fn id="table1fn1"><p><sup>a</sup>IG: intervention group.</p></fn><fn id="table1fn2"><p><sup>b</sup>CG: control group.</p></fn><fn id="table1fn3"><p><sup>c</sup>RCT: randomized controlled trial.</p></fn><fn id="table1fn4"><p><sup>d</sup>DCD: developmental coordination disorder.</p></fn><fn id="table1fn5"><p><sup>e</sup>VR: virtual reality.</p></fn><fn id="table1fn6"><p><sup>f</sup>DDR: Dance Dance Revolution.</p></fn><fn id="table1fn7"><p><sup>g</sup>AGS: adaptive GameSquad.</p></fn><fn id="table1fn8"><p><sup>h</sup>Not applicable.</p></fn><fn id="table1fn9"><p><sup>i</sup>PE: physical education.</p></fn><fn id="table1fn10"><p><sup>j</sup>PA: physical activity.</p></fn></table-wrap-foot></table-wrap></sec><sec id="s3-3"><title>Characteristics of Exergame-Based Interventions</title><p>The design of some exergame-based interventions incorporated theories (ie, self-determination theory, social cognitive theory, and the theory of planned behavior) or theoretical frameworks (reserve capacity model and family ecological model). Interventions took place either at home or outside the home, such as in a hospital. The type of training ranged from simple activities such as walking and cycling to complex multicomponent exercises. The intervention period spanned from 1 to 24 weeks, with frequencies ranging from 1 to 7 times per week, each lasting between 20 and 60 minutes. Measured outcomes included PA, MVPA, LPA, MPA, VPA, SED, step count, and BMI, as detailed in <xref ref-type="table" rid="table2">Table 2</xref>. Regarding the characteristics of exergames, a total of 50 exergames (eg, Game Bike, Dance Dance Revolution, and Wii Sports) were identified across the 20 RCTs. Sony PlayStation, Nintendo Wii, and Microsoft Xbox were the primary devices used in these exergames. The game content included a diverse range of activities such as cycling, sports, dance, aerobics, strength training, yoga, adventure, walking, mini-games, pet simulation, and rhythm-based games. Detailed information about the exergames can be found in <xref ref-type="supplementary-material" rid="app4">Multimedia Appendix 4</xref> [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref18">18</xref>,<xref ref-type="bibr" rid="ref34">34</xref>-<xref ref-type="bibr" rid="ref46">46</xref>].</p><table-wrap id="t2" position="float"><label>Table 2.</label><caption><p>Characteristics of interventions and outcomes.</p></caption><table id="table2" frame="hsides" rules="groups"><thead><tr><td align="left" valign="top">Reference</td><td align="left" valign="top" colspan="6">Intervention</td><td align="left" valign="top">Outcome</td></tr><tr><td align="left" valign="top"/><td align="left" valign="top">Theory</td><td align="left" valign="top">Site</td><td align="left" valign="top">Frequency (time/week)</td><td align="left" valign="top">Type of training</td><td align="left" valign="top">Duration (minutes)</td><td align="left" valign="top">Period (weeks)</td><td align="left" valign="top"/></tr></thead><tbody><tr><td align="left" valign="top">Adamo et al [<xref ref-type="bibr" rid="ref34">34</xref>]</td><td align="left" valign="top">&#x2014;<sup><xref ref-type="table-fn" rid="table2fn1">a</xref></sup></td><td align="left" valign="top">Lab</td><td align="char" char="." valign="top">2x/week</td><td align="left" valign="top">Cycling</td><td align="char" char="." valign="top">60</td><td align="char" char="." valign="top">10</td><td align="left" valign="top">SED<sup><xref ref-type="table-fn" rid="table2fn2">b</xref></sup>, LPA<sup><xref ref-type="table-fn" rid="table2fn3">c</xref></sup>, MVPA<sup><xref ref-type="table-fn" rid="table2fn4">d</xref></sup>, step count</td></tr><tr><td align="left" valign="top">Baranowski et al [<xref ref-type="bibr" rid="ref35">35</xref>]</td><td align="left" valign="top">Self-determination theory</td><td align="left" valign="top">Home</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">12</td><td align="left" valign="top">Step count</td></tr><tr><td align="left" valign="top">Campelo et al [<xref ref-type="bibr" rid="ref15">15</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Living center</td><td align="char" char="." valign="top">3x/week</td><td align="left" valign="top">Aerobics, strength, balance, and flexibility</td><td align="char" char="." valign="top">40</td><td align="char" char="." valign="top">6</td><td align="left" valign="top">Step count</td></tr><tr><td align="left" valign="top">Cavusoglu et al [<xref ref-type="bibr" rid="ref16">16</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Clinical setting</td><td align="char" char="." valign="top">2x/week</td><td align="left" valign="top">Aerobics, strengthening, and yoga exercises</td><td align="char" char="." valign="top">40</td><td align="char" char="." valign="top">6</td><td align="left" valign="top">SED, LPA, MPA<sup><xref ref-type="table-fn" rid="table2fn5">e</xref></sup>, VPA<sup><xref ref-type="table-fn" rid="table2fn6">f</xref></sup>, MVPA, PA<sup><xref ref-type="table-fn" rid="table2fn7">g</xref></sup>, BMI</td></tr><tr><td align="left" valign="top">Comeras-Chueca et al [<xref ref-type="bibr" rid="ref13">13</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">University and public school</td><td align="char" char="." valign="top">3x/week</td><td align="left" valign="top">Multicomponent exercises</td><td align="char" char="." valign="top">60</td><td align="char" char="." valign="top">20</td><td align="left" valign="top">Step count</td></tr><tr><td align="left" valign="top">Garde et al [<xref ref-type="bibr" rid="ref37">37</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Inside and outside the school environment</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">1</td><td align="left" valign="top">PA, SED, LPA, MPA, VPA</td></tr><tr><td align="left" valign="top">Howie et al [<xref ref-type="bibr" rid="ref38">38</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Home</td><td align="char" char="." valign="top">4&#x2010;5x/week</td><td align="left" valign="top">Targeted a variety of gross and fine motor skills</td><td align="char" char="." valign="top">20</td><td align="char" char="." valign="top">16</td><td align="left" valign="top">PA, MVPA, BMI</td></tr><tr><td align="left" valign="top">Lau et al [<xref ref-type="bibr" rid="ref40">40</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">School</td><td align="char" char="." valign="top">2x/week</td><td align="left" valign="top">Moderate intensity activity</td><td align="char" char="." valign="top">60</td><td align="char" char="." valign="top">12</td><td align="left" valign="top">MVPA</td></tr><tr><td align="left" valign="top">Sousa et al [<xref ref-type="bibr" rid="ref17">17</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Lab</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Upper-body movement or whole-body movement</td><td align="char" char="." valign="top">20</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Step count, LPA, MVPA</td></tr><tr><td align="left" valign="top">Swartz et al [<xref ref-type="bibr" rid="ref18">18</xref>]</td><td align="left" valign="top">Social cognitive theory, self-determination theory</td><td align="left" valign="top">Clinical setting</td><td align="char" char="." valign="top">3x/week</td><td align="left" valign="top">Whole-body movement</td><td align="char" char="." valign="top">60</td><td align="char" char="." valign="top">12</td><td align="left" valign="top">MVPA, VPA, BMI z score</td></tr><tr><td align="left" valign="top">Trost et al [<xref ref-type="bibr" rid="ref45">45</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">YMCA<sup><xref ref-type="table-fn" rid="table2fn8">h</xref></sup> + school</td><td align="char" char="." valign="top">1x/week</td><td align="left" valign="top">Whole-body movement</td><td align="char" char="." valign="top">60</td><td align="char" char="." valign="top">16</td><td align="left" valign="top">PA</td></tr><tr><td align="left" valign="top">van Santen et al [<xref ref-type="bibr" rid="ref46">46</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Day care centers</td><td align="char" char="." valign="top">2x/week</td><td align="left" valign="top">Interactive cycling</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">24</td><td align="left" valign="top">PA, SED, LPA, MPA, VPA, BMI</td></tr><tr><td align="left" valign="top">Maloney et al [<xref ref-type="bibr" rid="ref42">42</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Home</td><td align="char" char="." valign="top">4x/week</td><td align="left" valign="top">Dance</td><td align="char" char="." valign="top">30</td><td align="char" char="." valign="top">10</td><td align="left" valign="top">Step count, LPA, MPA, VPA</td></tr><tr><td align="left" valign="top">Maloney et al [<xref ref-type="bibr" rid="ref43">43</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Home</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Dance</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">12</td><td align="left" valign="top">PA</td></tr><tr><td align="left" valign="top">&#x015E;im&#x015F;ek and &#x00C7;ekok [<xref ref-type="bibr" rid="ref44">44</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Hospital</td><td align="char" char="." valign="top">3x/week</td><td align="left" valign="top">Upper limb and balance training</td><td align="char" char="." valign="top">45&#x2010;60</td><td align="char" char="." valign="top">10</td><td align="left" valign="top">PA</td></tr><tr><td align="left" valign="top">Bowling et al [<xref ref-type="bibr" rid="ref14">14</xref>]</td><td align="left" valign="top">Reserve capacity model and family ecological model</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">3x/week</td><td align="left" valign="top">Whole-body movement</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">10</td><td align="left" valign="top">BMI</td></tr><tr><td align="left" valign="top">Kempf and Martin [<xref ref-type="bibr" rid="ref39">39</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">7x/week</td><td align="left" valign="top">Strength and yoga activities</td><td align="char" char="." valign="top">30</td><td align="char" char="." valign="top">12</td><td align="left" valign="top">PA, LPA, MPA, VPA</td></tr><tr><td align="left" valign="top">Lwin and Malik [<xref ref-type="bibr" rid="ref41">41</xref>]</td><td align="left" valign="top">Theory of planned behavior</td><td align="left" valign="top">School</td><td align="char" char="." valign="top">1x/week</td><td align="left" valign="top">Whole-body movement</td><td align="char" char="." valign="top">45&#x2010;60</td><td align="char" char="." valign="top">6</td><td align="left" valign="top">PA, MPA, VPA, LPA, BMI</td></tr><tr><td align="left" valign="top">Cowdery et al [<xref ref-type="bibr" rid="ref36">36</xref>]</td><td align="left" valign="top">Self-determination theory</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Walk and run</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">12</td><td align="left" valign="top">Step count, PA</td></tr><tr><td align="left" valign="top">Hamari et al [<xref ref-type="bibr" rid="ref12">12</xref>]</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top">Hospital and home</td><td align="char" char="." valign="top">7x/week</td><td align="left" valign="top">&#x2014;</td><td align="char" char="." valign="top">30</td><td align="char" char="." valign="top">8</td><td align="left" valign="top">BMI</td></tr></tbody></table><table-wrap-foot><fn id="table2fn1"><p><sup>a</sup>Not applicable.</p></fn><fn id="table2fn2"><p><sup>b</sup>SED: sedentary time.</p></fn><fn id="table2fn3"><p><sup>c</sup>LPA: light physical activity.</p></fn><fn id="table2fn4"><p><sup>d</sup>MVPA: moderate to vigorous physical activity.</p></fn><fn id="table2fn5"><p><sup>e</sup>MPA: moderate physical activity.</p></fn><fn id="table2fn6"><p><sup>f</sup>VPA: vigorous physical activity.</p></fn><fn id="table2fn7"><p><sup>g</sup>PA: physical activity.</p></fn><fn id="table2fn8"><p><sup>h</sup>YMCA: Young Men's Christian Association.</p></fn></table-wrap-foot></table-wrap></sec><sec id="s3-4"><title>The Frequency of BCT Used in These Interventions</title><p>The application of BCTs in the included RCTs varied, with each study incorporating between 1 and 15 different techniques. The most frequently used BCTs, which appeared in more than half of the studies, included &#x201C;1.4 action planning&#x201D; (n=15), &#x201C;1.1 goal setting&#x201D; (n=13), &#x201C;12.5 adding objects to the environment&#x201D; (n=13), &#x201C;2.3 self-monitoring of behavior&#x201D; (n=11), and &#x201C;4.1 instruction on how to perform the behavior&#x201D; (n=11) (shown in <xref ref-type="table" rid="table3">Table 3</xref> and <xref ref-type="supplementary-material" rid="app5">Multimedia Appendix 5</xref>).</p><table-wrap id="t3" position="float"><label>Table 3.</label><caption><p>Frequency of BCTs<sup><xref ref-type="table-fn" rid="table3fn1">a</xref></sup>.</p></caption><table id="table3" frame="hsides" rules="groups"><thead><tr><td align="left" valign="bottom">BCT taxonomy</td><td align="left" valign="bottom">Studies used the BCT, n (%)</td></tr></thead><tbody><tr><td align="left" valign="top">1.4 Action planning</td><td align="left" valign="top">15 (75)</td></tr><tr><td align="left" valign="top">1.1 Goal setting (behavior)</td><td align="left" valign="top">13 (65)</td></tr><tr><td align="left" valign="top">12.5 Adding objects to the environment</td><td align="left" valign="top">13 (65)</td></tr><tr><td align="left" valign="top">2.3 Self-monitoring of behavior</td><td align="left" valign="top">11 (55)</td></tr><tr><td align="left" valign="top">4.1 Instruction on how to perform the behavior</td><td align="left" valign="top">11 (55)</td></tr><tr><td align="left" valign="top">2.2 Feedback on behavior</td><td align="left" valign="top">9 (45)</td></tr><tr><td align="left" valign="top">3.1 Social support (unspecified)</td><td align="left" valign="top">8 (40)</td></tr><tr><td align="left" valign="top">8.7 Graded tasks</td><td align="left" valign="top">8 (40)</td></tr><tr><td align="left" valign="top">1.2 Problem-solving</td><td align="left" valign="top">6 (30)</td></tr><tr><td align="left" valign="top">3.2 Social support (practical)</td><td align="left" valign="top">6 (30)</td></tr><tr><td align="left" valign="top">2.1 Monitoring of behavior by others without feedback</td><td align="left" valign="top">4 (20)</td></tr><tr><td align="left" valign="top">6.1 Demonstration of the behavior</td><td align="left" valign="top">4 (20)</td></tr><tr><td align="left" valign="top">6.2 Social comparison</td><td align="left" valign="top">3 (15)</td></tr><tr><td align="left" valign="top">9.1 Credible source</td><td align="left" valign="top">3 (15)</td></tr><tr><td align="left" valign="top">10.3 Nonspecific reward</td><td align="left" valign="top">3 (15)</td></tr><tr><td align="left" valign="top">11.3 Conserving mental resources</td><td align="left" valign="top">3 (15)</td></tr><tr><td align="left" valign="top">12.1 Restructuring the physical environment</td><td align="left" valign="top">3 (15)</td></tr><tr><td align="left" valign="top">10.2 Material reward (behavior)</td><td align="left" valign="top">2 (10)</td></tr><tr><td align="left" valign="top">10.4 Social reward</td><td align="left" valign="top">2 (10)</td></tr><tr><td align="left" valign="top">1.5 Review behavior goals</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">2.5 Monitoring of outcomes of behavior without feedback</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">3.3 Social support (emotional)</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">5.1 Information about health consequences</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">5.6 Information about emotional consequences</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">7.1 Prompts/cues</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">8.1 Behavioral practice/rehearsal</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">12.2 Restructuring the social environment</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">14.4 Reward approximation</td><td align="left" valign="top">1 (5)</td></tr><tr><td align="left" valign="top">14.5 Rewarding completion</td><td align="left" valign="top">1 (5)</td></tr></tbody></table><table-wrap-foot><fn id="table3fn1"><p><sup>a</sup>BCTs: behavior change techniques.</p></fn></table-wrap-foot></table-wrap></sec><sec id="s3-5"><title>Risk of Bias Assessment</title><p>A vast majority (15/20, 75%) of the studies explicitly described the generation of random sequences, while those that mentioned randomization without detailing the process were categorized as unclear. Only 4 studies provided the specific details on the methods of allocation concealment, such as using opaque envelopes to conceal the random sequences. Due to the nature of behavior change intervention studies, it is unlikely to blind participants. Therefore, all studies were rated as high risk in this category. Information regarding the blinding of outcome assessment was missing in 60% (12/20) of the studies. Only one study was assessed as unclear in the incomplete outcome data section due to an insufficient explanation for the missing data. Most studies were categorized as low risk in the selective reporting and other potential biases. Detailed risk of bias assessment results can be seen in <xref ref-type="fig" rid="figure2">Figure 2</xref>.</p><fig position="float" id="figure2"><label>Figure 2.</label><caption><p>Risk of bias [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref18">18</xref>,<xref ref-type="bibr" rid="ref34">34</xref>-<xref ref-type="bibr" rid="ref46">46</xref>].</p></caption><graphic alt-version="no" mimetype="image" position="float" xlink:type="simple" xlink:href="jmir_v27i1e62906_fig02.png"/></fig></sec><sec id="s3-6"><title>Effectiveness of Exergame-Based Interventions</title><p>The systematic review and meta-analysis assessed the effectiveness of exergame-based interventions on primary outcomes, specifically PA, as well as on secondary outcomes, including MVPA, LPA, MPA, VPA, SED, step count, and BMI. Additionally, subgroup analyses were performed to identify potential factors influencing the effectiveness of the interventions.</p></sec><sec id="s3-7"><title>Meta-Analysis of Primary Outcomes (PA)</title><p>A total of 11 studies [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref14">14</xref>,<xref ref-type="bibr" rid="ref36">36</xref>,<xref ref-type="bibr" rid="ref38">38</xref>,<xref ref-type="bibr" rid="ref40">40</xref>-<xref ref-type="bibr" rid="ref44">44</xref>,<xref ref-type="bibr" rid="ref46">46</xref>], including 828 participants in the intervention groups and 775 participants in the control groups, were analyzed to investigate the effects of exergame-based interventions on PA. The pooled effect size of PA was 0.19 (95% CI 0.05-0.33), indicating a statistically significant small effect. Additionally, a low level of heterogeneity was observed (<italic>I</italic><sup>2</sup>=14%) (see <xref ref-type="fig" rid="figure3">Figure 3</xref>). No publication bias was detected by the Egger test (<italic>P</italic>=.12). The funnel plot is displayed in <xref ref-type="fig" rid="figure4">Figure 4</xref>.</p><fig position="float" id="figure3"><label>Figure 3.</label><caption><p>Forest plot of physical activity [<xref ref-type="bibr" rid="ref12">12</xref>-<xref ref-type="bibr" rid="ref14">14</xref>,<xref ref-type="bibr" rid="ref36">36</xref>,<xref ref-type="bibr" rid="ref38">38</xref>,<xref ref-type="bibr" rid="ref40">40</xref>-<xref ref-type="bibr" rid="ref44">44</xref>,<xref ref-type="bibr" rid="ref46">46</xref>].</p></caption><graphic alt-version="no" mimetype="image" position="float" xlink:type="simple" xlink:href="jmir_v27i1e62906_fig03.png"/></fig><fig position="float" id="figure4"><label>Figure 4.</label><caption><p>Funnel plot of physical activity. se: standard error; SMD: standard mean difference.</p></caption><graphic alt-version="no" mimetype="image" position="float" xlink:type="simple" xlink:href="jmir_v27i1e62906_fig04.png"/></fig></sec><sec id="s3-8"><title>Subgroup Analysis and Meta-Regression of Primary Outcomes (PA)</title><p>Sixteen subgroup analyses were conducted to evaluate the effects of exergame-based interventions: population (age group [children vs adults] and health status [healthy participants vs participants with health conditions]), intervention design (theoretical basis [theory-based vs nontheory-based], site [school vs home vs hospital], frequency [4x/week vs &#x2265;4x/week], session duration [&#x003C;40 minutes vs &#x2265;40 minutes], intervention period [&#x003C;3 months vs &#x2265;3 months], family involvement [yes vs no], technology support [entirely vs partially]), and intervention implementer [research assistants vs other implementers]), exergame design (game primary device [console vs smartphone vs cycling simulator], game console [Xbox, PlayStation, and Nintendo Wii], game participation type [individual game vs nonindividual game], and game content [single-category vs multicategory]), PA measurement (subjective vs objective), and BCT number used (n&#x003C;7 vs 7&#x2264;n&#x003C;10 vs n&#x2265;10).</p><p>Intervention implementer, game console, game participation type, measurement methods, and the number of BCTs used in each study significantly influenced the effects of exergame-based interventions on PA. Compared to other study implementers (eg, physical therapists), studies implemented by research assistants exhibited statistically significant higher effect sizes (SMD 0.36 vs 0.09, <italic>P</italic>=.04); similarly, the Xbox group and the nonindividual game group achieved significantly higher effect sizes than the PlayStation and Nintendo Wii group (SMD 0.72 vs 0.21 vs 0.09, <italic>P</italic>=.01), and the individual game group (SMD 0.46 vs 0.10, <italic>P</italic>=.02), respectively. Additionally, objectively measured PA demonstrated a larger effect size (SMD 0.41) compared to subjectively measured PA (SMD 0.09, <italic>P</italic>=.03). Similarly, studies using 10 or more BCTs showed a greater effect size (SMD 0.55) than those in the other groups.</p><p>Other important variables, such as age groups, intervention period, and game content, warrant our attention. Although they did not reveal significant subgroup differences, children showed significantly greater improvements in PA compared to adults (SMD 0.26, 95% CI 0.03 to 0.49 vs SMD 0.13, 95% CI &#x2212;0.16 to 0.42). Interventions lasting longer than 3 months demonstrated significantly better PA outcomes than those shorter than 3 months (SMD 0.29, 95% CI 0.03 to 0.56 vs SMD 0.10, 95% CI &#x2212;0.01 to 0.21). Single-category game content had significantly better PA outcomes than multicategory game content, such as combining dance and sports (SMD 0.29, 95% CI 0.04 to 0.54 vs SMD 0.13, 95% CI &#x2212;0.02 to 0.28). Detailed subgroup analyses are listed in <xref ref-type="table" rid="table4">Table 4</xref>.</p><table-wrap id="t4" position="float"><label>Table 4.</label><caption><p>Subgroup analysis of physical activity.</p></caption><table id="table4" frame="hsides" rules="groups"><thead><tr><td align="left" valign="top">Variables and subgroup</td><td align="left" valign="top">Studies, n</td><td align="left" valign="top">SMD<sup><xref ref-type="table-fn" rid="table4fn1">a</xref></sup> (95% CI)</td><td align="left" valign="top"><italic>I</italic><sup>2</sup> (%)</td><td align="left" valign="top"><italic>P</italic> value of subgroup difference</td></tr></thead><tbody><tr><td align="left" valign="top">Population</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Age group</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.50</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Children</td><td align="char" char="." valign="top">8</td><td align="char" char="." valign="top">0.26 (0.03 to 0.49)</td><td align="char" char="." valign="top">39</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Adults</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.13 (&#x2013;0.16 to 0.42)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Health status</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.54</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Healthy participants</td><td align="char" char="." valign="top">4</td><td align="char" char="." valign="top">0.28 (&#x2013;0.03 to 0.60)</td><td align="char" char="." valign="top">58</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Participants with health conditions</td><td align="char" char="." valign="top">7</td><td align="char" char="." valign="top">0.16 (&#x2013;0.06 to 0.39)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">Intervention design</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Theory</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.36</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Theory-based</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.12 (&#x2013;0.05 to 0.30)</td><td align="char" char="." valign="top">7</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Nontheory-based</td><td align="char" char="." valign="top">8</td><td align="char" char="." valign="top">0.25 (0.04 to 0.46)</td><td align="char" char="." valign="top">11</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Site</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.50</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;School</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.44 (&#x2013;0.09 to 0.97)</td><td align="char" char="." valign="top">77</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Home</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.11 (&#x2013;0.17 to 0.39)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Hospital</td><td align="char" char="." valign="top">2</td><td align="char" char="." valign="top">0.06 (&#x2013;0.41 to 0.53)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Frequency</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.33</td></tr><tr><td align="char" char="." valign="top">&#x2003;&#x2003;&#x003C;4x/week</td><td align="char" char="." valign="top">6</td><td align="char" char="." valign="top">0.31 (0.04 to 0.57)</td><td align="char" char="." valign="top">53</td><td align="left" valign="top"/></tr><tr><td align="char" char="." valign="top">&#x2003;&#x2003;&#x2265;4x/week</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.08 (&#x2013;0.27 to 0.44)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Duration</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.30</td></tr><tr><td align="char" char="." valign="top">&#x2003;&#x2003;&#x003C;40 min</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.08 (&#x2013;0.27 to 0.44)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="char" char="." valign="top">&#x2003;&#x2003;&#x2265;40 min</td><td align="char" char="." valign="top">4</td><td align="char" char="." valign="top">0.36 (&#x2013;0.03 to 0.75)</td><td align="char" char="." valign="top">66</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Period</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.19</td></tr><tr><td align="char" char="." valign="top">&#x2003;&#x2003;&#x003C;3 months</td><td align="char" char="." valign="top">5</td><td align="char" char="." valign="top">0.10 (&#x2013;0.01 to 0.21)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="char" char="." valign="top">&#x2003;&#x2003;&#x2265;3 months</td><td align="char" char="." valign="top">6</td><td align="char" char="." valign="top">0.29 (0.03 to 0.56)</td><td align="char" char="." valign="top">26</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Family involvement</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.99</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Yes</td><td align="char" char="." valign="top">4</td><td align="char" char="." valign="top">0.22 (&#x2013;0.11 to 0.54)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;No</td><td align="char" char="." valign="top">7</td><td align="char" char="." valign="top">0.22 (0.01 to 0.42)</td><td align="char" char="." valign="top">35</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Technology support</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.53</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Entirely</td><td align="char" char="." valign="top">6</td><td align="char" char="." valign="top">0.25 (0.03 to 0.47)</td><td align="char" char="." valign="top">11</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Partially</td><td align="char" char="." valign="top">5</td><td align="char" char="." valign="top">0.15 (&#x2013;0.05 to 0.36)</td><td align="char" char="." valign="top">13</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Intervention implementer</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.04</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Research assistants</td><td align="char" char="." valign="top">6</td><td align="char" char="." valign="top">0.36 (0.12 to 0.60)</td><td align="char" char="." valign="top">1</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Other implementers</td><td align="char" char="." valign="top">4</td><td align="char" char="." valign="top">0.09 (&#x2013;0.02 to 0.20)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">Exergame design</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Game primary device</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.75</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Console</td><td align="char" char="." valign="top">8</td><td align="char" char="." valign="top">0.24 (0.04 to 0.44)</td><td align="char" char="." valign="top">34</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Smartphone</td><td align="char" char="." valign="top">1</td><td align="char" char="." valign="top">0.22 (&#x2013;0.41 to 0.85)</td><td align="left" valign="top">&#x2014;<sup><xref ref-type="table-fn" rid="table4fn2">b</xref></sup></td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Cycling simulator</td><td align="char" char="." valign="top">1</td><td align="char" char="." valign="top">0.07 (&#x2013;0.32 to 0.46)</td><td align="left" valign="top">&#x2014;</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Game console</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.01</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Xbox</td><td align="char" char="." valign="top">2</td><td align="char" char="." valign="top">0.72 (0.32 to 1.12)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;PlayStation</td><td align="char" char="." valign="top">2</td><td align="char" char="." valign="top">0.21 (&#x2013;0.19 to 0.61)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Nintendo Wii</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.09 (&#x2013;0.03 to 0.20)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Game participation type</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.02</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Individual game</td><td align="char" char="." valign="top">7</td><td align="char" char="." valign="top">0.10 (&#x2013;0.01 to 0.20)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Nonindividual game</td><td align="char" char="." valign="top">4</td><td align="char" char="." valign="top">0.46 (0.17 to 0.75)</td><td align="char" char="." valign="top">4</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Game content</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.28</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Single-category</td><td align="char" char="." valign="top">5</td><td align="char" char="." valign="top">0.29 (0.04 to 0.54)</td><td align="char" char="." valign="top">18</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Multicategory</td><td align="char" char="." valign="top">5</td><td align="char" char="." valign="top">0.13 (&#x2013;0.02 to 0.28)</td><td align="char" char="." valign="top">5</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">Outcome measurement</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;Measurement</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.03</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Subjective</td><td align="char" char="." valign="top">4</td><td align="char" char="." valign="top">0.09 (&#x2013;0.02 to 0.20)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Objective</td><td align="char" char="." valign="top">6</td><td align="char" char="." valign="top">0.41 (0.15 to 0.67)</td><td align="char" char="." valign="top">9</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">BCT<sup><xref ref-type="table-fn" rid="table4fn3">c</xref></sup> used</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;BCT number</td><td align="left" valign="top"/><td align="left" valign="top"/><td align="left" valign="top"/><td align="char" char="." valign="top">.02</td></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Low BCT use (n&#x003C;7)</td><td align="char" char="." valign="top">5</td><td align="char" char="." valign="top">0.10 (&#x2013;0.01 to 0.21)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;Moderate BCT use (7&#x2264;n&#x003C;10)</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.00 (&#x2013;0.29 to 0.29)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr><tr><td align="left" valign="top">&#x2003;&#x2003;High BCT use (n&#x2265;10)</td><td align="char" char="." valign="top">3</td><td align="char" char="." valign="top">0.55 (0.23 to 0.87)</td><td align="char" char="." valign="top">0</td><td align="left" valign="top"/></tr></tbody></table><table-wrap-foot><fn id="table4fn1"><p><sup>a</sup>SMD: standard mean difference.</p></fn><fn id="table4fn2"><p><sup>b</sup>Not applicable.</p></fn><fn id="table4fn3"><p><sup>c</sup>BCT: behavior change technique.</p></fn></table-wrap-foot></table-wrap></sec><sec id="s3-9"><title>Meta-Analysis of Secondary Outcomes</title><p>Exergame-based behavior change interventions significantly increased MVPA (SMD 0.48, 95% CI 0.12-0.85, <italic>I</italic><sup>2</sup>=65%) and step counts (SMD 0.54, 95% CI 0.13-0.94, <italic>I</italic><sup>2</sup>=62%). However, the interventions did not show significant effects on LPA, MPA, VPA, SED, or BMI. Forest plots for these secondary outcomes are available in <xref ref-type="supplementary-material" rid="app6">Multimedia Appendix 6</xref>.</p></sec></sec><sec id="s4" sec-type="discussion"><title>Discussion</title><sec id="s4-1"><title>Main Findings</title><p>To our knowledge, this is the first meta-analysis of RCTs that evaluates the effects of exergame-based behavior change interventions for promoting PA and identifies the BCTs used in these interventions. This systematic review and meta-analysis included a total of 20 studies. Eight outcomes (ie, PA, MVPA, LPA, MPA, VPA, SED, step count, and BMI) were explored. The results demonstrated that exergame-based behavior change interventions significantly increased PA, MVPA, and step counts. Furthermore, subgroup analyses showed that intervention implementer (research assistants vs other implementers), game console (Xbox vs PlayStation vs Nintendo Wii), game participation type (individual game vs nonindividual game), measurement method (subjective vs objective), and number of BCTs (n&#x003C;7 vs 7&#x2264;n&#x003C;10 vs n&#x2265;10) significantly influenced the effectiveness of these interventions.</p></sec><sec id="s4-2"><title>Interpretation of the Findings of Meta-Analyses</title><p>In our study, the pooled SMD for PA was 0.19 (95% CI 0.05-0.33), indicating a small effect with statistical significance. This finding is partially consistent with a previous meta-analysis conducted by Moller et al [<xref ref-type="bibr" rid="ref8">8</xref>] in 2023, which reported a moderate effect size (0.53, 95% CI 0.32-0.73) of exergame interventions on PA behaviors. The main difference between our study and that of Moller et al [<xref ref-type="bibr" rid="ref8">8</xref>] is that our analysis was restricted to RCTs, whereas Moller&#x2019;s study included both RCTs and other types of experimental studies. This inclusion may account for the slight differences between the results. However, compared to other study designs, RCTs provide stronger evidence. Overall, exergame-based interventions have shown effectiveness in promoting PA. Flow experience offers a potential explanation for the positive changes in PA behavior observed in exergame-based interventions [<xref ref-type="bibr" rid="ref47">47</xref>]. Exergames represent an innovative way to combine exercise and gaming, enhancing participants&#x2019; pleasure and enjoyment during physical activities [<xref ref-type="bibr" rid="ref48">48</xref>,<xref ref-type="bibr" rid="ref49">49</xref>]. Therefore, participants are more likely to experience flow while engaging in exergames, leading to positive behavioral changes [<xref ref-type="bibr" rid="ref50">50</xref>,<xref ref-type="bibr" rid="ref51">51</xref>]. The relationship between positive behavior changes in PA and improved health outcomes merits further discussion. Children and adolescents are recommended to engage in at least an average of 60 minutes/day of MVPA, while adults should do a minimum of 150&#x2010;300 minutes of MPA, or 75&#x2010;150 minutes of VPA per week [<xref ref-type="bibr" rid="ref2">2</xref>]. Given the variations among different PA metrics, total PA is not sufficient to infer changes in health outcomes resulting from PA. Therefore, we performed meta-analyses to examine the effects on various types of PA, including MVPA, LPA, MPA, VPA, and SED. Exergame-based interventions increased MVPA (SMD 0.48, 95% CI 0.12-0.85) and step counts (SMD 0.54, 95% CI 0.13-0.94), representing moderate effect sizes. However, effect sizes seen in different fields of research vary [<xref ref-type="bibr" rid="ref52">52</xref>]. We recommend that future studies standardize the units of measurement for PA, such as minutes/day, to directly observe whether behavior change interventions lead to significant health improvements. The effects of exergame-based interventions on LPA, MPA, VPA, SED, and BMI were not statistically significant. Therefore, there is a need to explore better-designed exergame-based interventions.</p></sec><sec id="s4-3"><title>Interpretation of the Findings of Subgroup Analyses</title><p>RCTs included in the meta-analysis involved 2 types of participants: children and adults. Compared to adults, children exhibited greater improvements in PA behavior. This may be because exergame-based interventions are more attractive for children [<xref ref-type="bibr" rid="ref53">53</xref>]. Exergames should be designed to meet the needs of various participant types to maximize their effectiveness [<xref ref-type="bibr" rid="ref54">54</xref>,<xref ref-type="bibr" rid="ref55">55</xref>]. Standardized design processes for exergame-based interventions can also be used in future studies [<xref ref-type="bibr" rid="ref56">56</xref>]. Theory plays a crucial role in the design of interventions [<xref ref-type="bibr" rid="ref57">57</xref>,<xref ref-type="bibr" rid="ref58">58</xref>]. Only 3 RCTs used theory to guide exergame-based intervention design, and no significant subgroup differences in effect sizes were found between using and not using a theory. In the design of exergame-based interventions, the application of theory is not sufficiently emphasized, and theory-based interventions do not fully apply these theories.</p><p>The intervention site is also important in designing exergame-based interventions. In our study, we compared the effectiveness of interventions conducted in 3 different settings: school versus home versus hospital. Home-based interventions help participants overcome barriers associated with playing exergames, such as transportation and costs. In contrast, outside-home interventions (ie, school and hospital) are often supervised by professional staff, potentially enhancing the effectiveness of the intervention [<xref ref-type="bibr" rid="ref59">59</xref>,<xref ref-type="bibr" rid="ref60">60</xref>]. However, our study did not find significant differences between the 2 intervention sites, indicating that the choice of site may not be a main factor influencing the effectiveness of exergame-based interventions. Nevertheless, given the variability in the populations included in our study, the result should be treated with caution. We recommend that the selection of an intervention site should be based on the study population and research aims. Considering participants&#x2019; preferences regarding intervention sites is also important as it can influence their engagement and adherence to exergame-based interventions [<xref ref-type="bibr" rid="ref61">61</xref>,<xref ref-type="bibr" rid="ref62">62</xref>].</p><p>In order to achieve the recommended PA goals and transform behavior change interventions to significant health benefits, the intervention frequency and session duration should be designed and standardized. Although a slight difference in intervention frequency was observed, the sample sizes of included studies were limited, and our analysis failed to reveal significant differences between these subgroups, and the optimal intervention frequency and session duration require future exploration. The interventions performed by research assistants demonstrated significantly larger effect sizes compared to those implemented by other practitioners (eg, physical therapists). The reason behind this phenomenon might be that exergame-based interventions mainly require implementers to encourage and support participants in engaging with the interventions, rather than relying on specialized skills. Research assistants often have a higher sense of responsibility and motivation to adhere strictly to the study protocol, resulting in better intervention results.</p><p>Additionally, to our surprise, the game console brand acted as a significant factor in influencing health benefits effects. This may be related to the specific goals and development strategies used by the game developers in designing these games, particularly those aimed at maximizing either PA promotion or entertainment, depending on the focus of the game. According to our results, Xbox showed better PA promotion outcomes than PlayStation and Nintendo Wii. We advocate for collaborations between behavior change researchers and game companies to achieve the goal of both entertainment and health promotion. Nonindividual games (eg, team games) showed significantly better results than individual games, emphasizing the importance of integrating social support in intervention design, which is also one of the essential BCTs.</p><p>Another finding from our subgroup analysis is that interventions lasting 3 months or longer exhibited enhanced effectiveness, although no significant subgroup difference was observed. This may be explained by habit formation, which occurs when behavior is consistently repeated in a regular environment [<xref ref-type="bibr" rid="ref63">63</xref>,<xref ref-type="bibr" rid="ref64">64</xref>]. The more frequent the repetitions, the more likely it is that a behavior will become a habit. The link between habit formation and PA behavior change may be a valuable future research direction. The measurement of PA is important when it is the primary outcome of a study [<xref ref-type="bibr" rid="ref65">65</xref>,<xref ref-type="bibr" rid="ref66">66</xref>]. We have classified the measurement methods into subjective and objective measurements. Our results indicate that, compared to subjective methods, objective measurement demonstrated greater effectiveness in assessing PA. Using objective measurements in future studies is advised to enhance the reliability of the outcomes. Additionally, combining objective and subjective measurements can complement each other and provide rich result data.</p></sec><sec id="s4-4"><title>Interpretation of the Findings of BCTs</title><sec id="s4-4-1"><title>The Number of BCTs Used</title><p>We quantified the number of BCTs used in each study to explore whether it is an important influencing factor in exergame-based interventions. The subgroup analysis result is consistent with a previous study, finding that a greater number of BCTs (n&#x2265;10) correlated with increased adherence to PA [<xref ref-type="bibr" rid="ref67">67</xref>]. However, this does not imply that studies using a larger number of BCTs will always achieve better outcomes. We advise that future researchers refer to the BCT taxonomy to guide their exergame-based intervention designs. The balance between the number of BCTs used and how they are effectively integrated is also important for intervention effectiveness.</p></sec><sec id="s4-4-2"><title>Specific Most Frequently Used BCT</title><p>The most frequently used BCTs identified in our study were consistent with previous reviews, except for &#x201C;12.5 adding objects to the environment,&#x201D; which can be explained by the nature of exergame-based interventions incorporating game devices into scenes [<xref ref-type="bibr" rid="ref23">23</xref>,<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref68">68</xref>,<xref ref-type="bibr" rid="ref69">69</xref>]. Other techniques, such as action planning, goal setting, self-monitoring, and giving instructions, are commonly used in promoting health behavior because they are simple and easy to implement. These techniques are recommended for use in future studies. However, this does not imply that other BCTs are less important. A broader range of less commonly used and more challenging BCTs (eg, habit formation) should also be explored in future studies.</p></sec></sec><sec id="s4-5"><title>Strengths and Limitations</title><p>A comprehensive examination of the effectiveness of exergame-based interventions for promoting PA was conducted. Only RCTs were included in our systematic review and meta-analysis, ensuring the rigor of the study design. We explored 8 PA-related outcomes, providing a comprehensive overview of the results from exergame-based interventions. Additionally, subgroup analyses were performed to identify factors influencing effectiveness, offering valuable insights for the design of future interventions. However, the meta-analysis still has some limitations. First, although our systematic review and meta-analysis included 20 RCTs, only 11 of these, which provided total PA as an outcome, were included in subgroup analyses. The limited number of studies and sample sizes might restrict the ability to detect significant differences between subgroups, and the criteria for subgroup categorization were somewhat subjective, which might have overlooked other influencing factors due to classification issues. Therefore, the corresponding subgroup results should be treated with caution. Second, while the BCT coding was reviewed by another author (HMM) and showed good consistency, it still retained some degree of subjectivity. Additionally, differences in the reporting by the original study authors might have led to variations between the identified BCTs and those actually implemented in the interventions. Furthermore, the quality and intensity of the BCT used were more important than their labeling. For instance, both daily and weekly feedback were coded as &#x201C;feedback&#x201D; in the BCT taxonomy, but their effects were substantially different. This is why we do not conduct meta-regression in our study to identify effective BCTs. Although significant effects may be observed in some BCTs, the results were not reliable and could be misguiding. We recommend using BCT as a guide when designing interventions rather than inferring the effectiveness of using specific BCTs. Third, due to PA measurement differences across the original RCTs, we used SMD to aggregate effect sizes. However, this approach prevented direct comparisons with recommended PA dosage, thus limiting our ability to infer the health benefits from behavior changes. We suggest that standardized PA measurement methods should be used in future studies to enhance direct comparisons and interpretations.</p></sec><sec id="s4-6"><title>Conclusions</title><p>In conclusion, our systematic review and meta-analysis have demonstrated that exergame-based interventions are effective in promoting PA. Furthermore, we explored how different factors and BCTs influence the effectiveness of these interventions. Future trials are needed to further validate the insights proposed in our studies and to assess the long-term effects on PA.</p></sec></sec></body><back><ack><p>This study was funded by the Non-Profit Central Research Institute Fund of the Chinese Academy of Medical Sciences (grant 2023-RC320-01).</p></ack><notes><sec><title>Data Availability</title><p>All relevant data are within the manuscript and its additional files, and further inquiries can be directed to the corresponding author.</p></sec></notes><fn-group><fn fn-type="conflict"><p>None declared.</p></fn></fn-group><glossary><title>Abbreviations</title><def-list><def-item><term id="abb1">BCT</term><def><p>behavior change technique</p></def></def-item><def-item><term id="abb2">LPA</term><def><p>light physical activity</p></def></def-item><def-item><term id="abb3">MeSH</term><def><p>Medical Subject Headings</p></def></def-item><def-item><term id="abb4">MPA</term><def><p>moderate physical activity</p></def></def-item><def-item><term id="abb5">MVPA</term><def><p>moderate to vigorous physical activity</p></def></def-item><def-item><term id="abb6">PA</term><def><p>physical activity</p></def></def-item><def-item><term id="abb7">PICOS</term><def><p>Participants, Interventions, Comparisons, Outcomes, and Study Design</p></def></def-item><def-item><term id="abb8">PRISMA</term><def><p>Preferred Reporting Items for Systematic Reviews and Meta-Analyses</p></def></def-item><def-item><term id="abb9">PROSPERO</term><def><p>International Prospective Register of Systematic Reviews</p></def></def-item><def-item><term id="abb10">RCT</term><def><p>randomized controlled trial</p></def></def-item><def-item><term id="abb11">SED</term><def><p>sedentary time</p></def></def-item><def-item><term id="abb12">SMD</term><def><p>standard mean difference</p></def></def-item><def-item><term id="abb13">VPA</term><def><p>vigorous physical activity</p></def></def-item></def-list></glossary><ref-list><title>References</title><ref id="ref1"><label>1</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Zhao</surname><given-names>M</given-names> </name><name name-style="western"><surname>Veeranki</surname><given-names>SP</given-names> </name><name name-style="western"><surname>Magnussen</surname><given-names>CG</given-names> </name><name name-style="western"><surname>Xi</surname><given-names>B</given-names> </name></person-group><article-title>Recommended physical activity and all cause and cause specific mortality in US adults: prospective cohort study</article-title><source>BMJ</source><year>2020</year><month>07</month><day>1</day><volume>370</volume><fpage>m2031</fpage><pub-id pub-id-type="doi">10.1136/bmj.m2031</pub-id><pub-id pub-id-type="medline">32611588</pub-id></nlm-citation></ref><ref id="ref2"><label>2</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Bull</surname><given-names>FC</given-names> </name><name name-style="western"><surname>Al-Ansari</surname><given-names>SS</given-names> </name><name name-style="western"><surname>Biddle</surname><given-names>S</given-names> </name><etal/></person-group><article-title>World Health Organization 2020 guidelines on physical activity and sedentary behaviour</article-title><source>Br J Sports Med</source><year>2020</year><month>12</month><volume>54</volume><issue>24</issue><fpage>1451</fpage><lpage>1462</lpage><pub-id pub-id-type="doi">10.1136/bjsports-2020-102955</pub-id><pub-id pub-id-type="medline">33239350</pub-id></nlm-citation></ref><ref id="ref3"><label>3</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Lee</surname><given-names>IM</given-names> </name><name name-style="western"><surname>Shiroma</surname><given-names>EJ</given-names> </name><name name-style="western"><surname>Lobelo</surname><given-names>F</given-names> </name><etal/></person-group><article-title>Effect of physical inactivity on major non-communicable diseases worldwide: an analysis of burden of disease and life expectancy</article-title><source>Lancet</source><year>2012</year><month>07</month><day>21</day><volume>380</volume><issue>9838</issue><fpage>219</fpage><lpage>229</lpage><pub-id pub-id-type="doi">10.1016/S0140-6736(12)61031-9</pub-id><pub-id pub-id-type="medline">22818936</pub-id></nlm-citation></ref><ref id="ref4"><label>4</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Ding</surname><given-names>D</given-names> </name><name name-style="western"><surname>Lawson</surname><given-names>KD</given-names> </name><name name-style="western"><surname>Kolbe-Alexander</surname><given-names>TL</given-names> </name><etal/></person-group><article-title>The economic burden of physical inactivity: a global analysis of major non-communicable diseases</article-title><source>Lancet</source><year>2016</year><month>09</month><day>24</day><volume>388</volume><issue>10051</issue><fpage>1311</fpage><lpage>1324</lpage><pub-id pub-id-type="doi">10.1016/S0140-6736(16)30383-X</pub-id><pub-id pub-id-type="medline">27475266</pub-id></nlm-citation></ref><ref id="ref5"><label>5</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Weatherly</surname><given-names>S</given-names> </name><name name-style="western"><surname>McKenna</surname><given-names>T</given-names> </name><name name-style="western"><surname>Wahba</surname><given-names>S</given-names> </name><etal/></person-group><article-title>Effectiveness of digital health interventions (DHI) in chronic pain management: a scoping review of current evidence and emerging trends</article-title><source>Cureus</source><year>2024</year><month>10</month><volume>16</volume><issue>10</issue><fpage>e72562</fpage><pub-id pub-id-type="doi">10.7759/cureus.72562</pub-id><pub-id pub-id-type="medline">39610577</pub-id></nlm-citation></ref><ref id="ref6"><label>6</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Mclaughlin</surname><given-names>M</given-names> </name><name name-style="western"><surname>Delaney</surname><given-names>T</given-names> </name><name name-style="western"><surname>Hall</surname><given-names>A</given-names> </name><etal/></person-group><article-title>Associations between digital health intervention engagement, physical activity, and sedentary behavior: systematic review and meta-analysis</article-title><source>J Med Internet Res</source><year>2021</year><month>02</month><day>19</day><volume>23</volume><issue>2</issue><fpage>e23180</fpage><pub-id pub-id-type="doi">10.2196/23180</pub-id><pub-id pub-id-type="medline">33605897</pub-id></nlm-citation></ref><ref id="ref7"><label>7</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Costello</surname><given-names>E</given-names> </name><name name-style="western"><surname>Kafchinski</surname><given-names>M</given-names> </name><name name-style="western"><surname>Vrazel</surname><given-names>J</given-names> </name><name name-style="western"><surname>Sullivan</surname><given-names>P</given-names> </name></person-group><article-title>Motivators, barriers, and beliefs regarding physical activity in an older adult population</article-title><source>J Geriatr Phys Ther</source><year>2011</year><volume>34</volume><issue>3</issue><fpage>138</fpage><lpage>147</lpage><pub-id pub-id-type="doi">10.1519/JPT.0b013e31820e0e71</pub-id><pub-id pub-id-type="medline">21937904</pub-id></nlm-citation></ref><ref id="ref8"><label>8</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Moller</surname><given-names>AC</given-names> </name><name name-style="western"><surname>Sousa</surname><given-names>CV</given-names> </name><name name-style="western"><surname>Lee</surname><given-names>KJ</given-names> </name><name name-style="western"><surname>Alon</surname><given-names>D</given-names> </name><name name-style="western"><surname>Lu</surname><given-names>AS</given-names> </name></person-group><article-title>Active video game interventions targeting physical activity behaviors: systematic review and meta-analysis</article-title><source>J Med Internet Res</source><year>2023</year><month>05</month><day>16</day><volume>25</volume><fpage>e45243</fpage><pub-id pub-id-type="doi">10.2196/45243</pub-id><pub-id pub-id-type="medline">37191992</pub-id></nlm-citation></ref><ref id="ref9"><label>9</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Soltani</surname><given-names>P</given-names> </name><name name-style="western"><surname>Figueiredo</surname><given-names>P</given-names> </name><name name-style="western"><surname>Vilas-Boas</surname><given-names>JP</given-names> </name></person-group><article-title>Does exergaming drive future physical activity and sport intentions?</article-title><source>J Health Psychol</source><year>2021</year><month>10</month><volume>26</volume><issue>12</issue><fpage>2173</fpage><lpage>2185</lpage><pub-id pub-id-type="doi">10.1177/1359105320909866</pub-id><pub-id pub-id-type="medline">32114831</pub-id></nlm-citation></ref><ref id="ref10"><label>10</label><nlm-citation citation-type="confproc"><person-group person-group-type="author"><name name-style="western"><surname>Oh</surname><given-names>Y</given-names> </name><name name-style="western"><surname>Yang</surname><given-names>S</given-names> </name></person-group><article-title>Defining exergames &#x0026; exergaming</article-title><conf-name>Meaningful Play 2010</conf-name><conf-date>Oct 21-23, 2010</conf-date><conf-loc>East Lansing, MI, USA</conf-loc></nlm-citation></ref><ref id="ref11"><label>11</label><nlm-citation citation-type="report"><person-group person-group-type="author"><name name-style="western"><surname>De Bock</surname><given-names>R</given-names> </name></person-group><article-title>The advantages of exergaming</article-title><year>2016</year><month>02</month><access-date>2025-07-01</access-date><publisher-name>Vrije Universiteit Amsterdam</publisher-name><comment><ext-link ext-link-type="uri" xlink:href="https://www.cs.vu.nl/~eliens/project/local/student/study-exergames.pdf">https://www.cs.vu.nl/~eliens/project/local/student/study-exergames.pdf</ext-link></comment></nlm-citation></ref><ref id="ref12"><label>12</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Hamari</surname><given-names>L</given-names> </name><name name-style="western"><surname>J&#x00E4;rvel&#x00E4;</surname><given-names>LS</given-names> </name><name name-style="western"><surname>L&#x00E4;hteenm&#x00E4;ki</surname><given-names>PM</given-names> </name><etal/></person-group><article-title>The effect of an active video game intervention on physical activity, motor performance, and fatigue in children with cancer: a randomized controlled trial</article-title><source>BMC Res Notes</source><year>2019</year><month>11</month><day>29</day><volume>12</volume><issue>1</issue><fpage>784</fpage><pub-id pub-id-type="doi">10.1186/s13104-019-4821-z</pub-id><pub-id pub-id-type="medline">31783907</pub-id></nlm-citation></ref><ref id="ref13"><label>13</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Comeras-Chueca</surname><given-names>C</given-names> </name><name name-style="western"><surname>Villalba-Heredia</surname><given-names>L</given-names> </name><name name-style="western"><surname>Perez-Lasierra</surname><given-names>JL</given-names> </name><etal/></person-group><article-title>Active video games improve muscular fitness and motor skills in children with overweight or obesity</article-title><source>Int J Environ Res Public Health</source><year>2022</year><month>02</month><day>24</day><volume>19</volume><issue>5</issue><fpage>2642</fpage><pub-id pub-id-type="doi">10.3390/ijerph19052642</pub-id><pub-id pub-id-type="medline">35270330</pub-id></nlm-citation></ref><ref id="ref14"><label>14</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Bowling</surname><given-names>AB</given-names> </name><name name-style="western"><surname>Slavet</surname><given-names>J</given-names> </name><name name-style="western"><surname>Hendrick</surname><given-names>C</given-names> </name><etal/></person-group><article-title>The adaptive GameSquad Xbox-based physical activity and health coaching intervention for youth with neurodevelopmental and psychiatric diagnoses: pilot feasibility study</article-title><source>JMIR Form Res</source><year>2021</year><month>05</month><day>14</day><volume>5</volume><issue>5</issue><fpage>e24566</fpage><pub-id pub-id-type="doi">10.2196/24566</pub-id><pub-id pub-id-type="medline">33988508</pub-id></nlm-citation></ref><ref id="ref15"><label>15</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Campelo</surname><given-names>AM</given-names> </name><name name-style="western"><surname>Weisberg</surname><given-names>A</given-names> </name><name name-style="western"><surname>Sheehan</surname><given-names>DP</given-names> </name><name name-style="western"><surname>Schneider</surname><given-names>K</given-names> </name><name name-style="western"><surname>Cossich</surname><given-names>VRA</given-names> </name><name name-style="western"><surname>Katz</surname><given-names>L</given-names> </name></person-group><article-title>Physical and affective physical literacy domains improved after a six-week exergame exercise program in older adults: a randomized controlled clinical trial</article-title><source>Games Health J</source><year>2023</year><month>10</month><volume>12</volume><issue>5</issue><fpage>366</fpage><lpage>376</lpage><pub-id pub-id-type="doi">10.1089/g4h.2022.0212</pub-id><pub-id pub-id-type="medline">37311178</pub-id></nlm-citation></ref><ref id="ref16"><label>16</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Cavusoglu</surname><given-names>I</given-names> </name><name name-style="western"><surname>Tarakci</surname><given-names>D</given-names> </name><name name-style="western"><surname>Zenginler Yazgan</surname><given-names>Y</given-names> </name><name name-style="western"><surname>Yavuz</surname><given-names>S</given-names> </name></person-group><article-title>Comparison of effectiveness of Nintendo Wii-based exergaming and home-based fun video exercises in pediatric patients with chronic kidney disease</article-title><source>Int J Rehabil Res</source><year>2023</year><month>03</month><day>1</day><volume>46</volume><issue>1</issue><fpage>26</fpage><lpage>34</lpage><pub-id pub-id-type="doi">10.1097/MRR.0000000000000554</pub-id><pub-id pub-id-type="medline">36416089</pub-id></nlm-citation></ref><ref id="ref17"><label>17</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Sousa</surname><given-names>CV</given-names> </name><name name-style="western"><surname>Hwang</surname><given-names>J</given-names> </name><name name-style="western"><surname>Cabrera-Perez</surname><given-names>R</given-names> </name><etal/></person-group><article-title>Active video games in fully immersive virtual reality elicit moderate-to-vigorous physical activity and improve cognitive performance in sedentary college students</article-title><source>J Sport Health Sci</source><year>2022</year><month>03</month><volume>11</volume><issue>2</issue><fpage>164</fpage><lpage>171</lpage><pub-id pub-id-type="doi">10.1016/j.jshs.2021.05.002</pub-id><pub-id pub-id-type="medline">34004390</pub-id></nlm-citation></ref><ref id="ref18"><label>18</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Swartz</surname><given-names>MC</given-names> </name><name name-style="western"><surname>Lewis</surname><given-names>ZH</given-names> </name><name name-style="western"><surname>Deer</surname><given-names>RR</given-names> </name><etal/></person-group><article-title>Feasibility and acceptability of an active video game-based physical activity support group (Pink Warrior) for survivors of breast cancer: randomized controlled pilot trial</article-title><source>JMIR Cancer</source><year>2022</year><month>08</month><day>22</day><volume>8</volume><issue>3</issue><fpage>e36889</fpage><pub-id pub-id-type="doi">10.2196/36889</pub-id><pub-id pub-id-type="medline">35994321</pub-id></nlm-citation></ref><ref id="ref19"><label>19</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Liu</surname><given-names>M</given-names> </name><name name-style="western"><surname>Guan</surname><given-names>X</given-names> </name><name name-style="western"><surname>Guo</surname><given-names>X</given-names> </name><etal/></person-group><article-title>Impact of serious games on body composition, physical activity, and dietary change in children and adolescents: a systematic review and meta-analysis of randomized controlled trials</article-title><source>Nutrients</source><year>2024</year><month>04</month><day>26</day><volume>16</volume><issue>9</issue><fpage>1290</fpage><pub-id pub-id-type="doi">10.3390/nu16091290</pub-id><pub-id pub-id-type="medline">38732536</pub-id></nlm-citation></ref><ref id="ref20"><label>20</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Abraham</surname><given-names>C</given-names> </name><name name-style="western"><surname>Michie</surname><given-names>S</given-names> </name></person-group><article-title>A taxonomy of behavior change techniques used in interventions</article-title><source>Health Psychol</source><year>2008</year><month>05</month><volume>27</volume><issue>3</issue><fpage>379</fpage><lpage>387</lpage><pub-id pub-id-type="doi">10.1037/0278-6133.27.3.379</pub-id><pub-id pub-id-type="medline">18624603</pub-id></nlm-citation></ref><ref id="ref21"><label>21</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Michie</surname><given-names>S</given-names> </name><name name-style="western"><surname>Richardson</surname><given-names>M</given-names> </name><name name-style="western"><surname>Johnston</surname><given-names>M</given-names> </name><etal/></person-group><article-title>The behavior change technique taxonomy (v1) of 93 hierarchically clustered techniques: building an international consensus for the reporting of behavior change interventions</article-title><source>Ann Behav Med</source><year>2013</year><month>08</month><volume>46</volume><issue>1</issue><fpage>81</fpage><lpage>95</lpage><pub-id pub-id-type="doi">10.1007/s12160-013-9486-6</pub-id><pub-id pub-id-type="medline">23512568</pub-id></nlm-citation></ref><ref id="ref22"><label>22</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Carey</surname><given-names>RN</given-names> </name><name name-style="western"><surname>Connell</surname><given-names>LE</given-names> </name><name name-style="western"><surname>Johnston</surname><given-names>M</given-names> </name><etal/></person-group><article-title>Behavior change techniques and their mechanisms of action: a synthesis of links described in published intervention literature</article-title><source>Ann Behav Med</source><year>2019</year><month>07</month><day>17</day><volume>53</volume><issue>8</issue><fpage>693</fpage><lpage>707</lpage><pub-id pub-id-type="doi">10.1093/abm/kay078</pub-id><pub-id pub-id-type="medline">30304386</pub-id></nlm-citation></ref><ref id="ref23"><label>23</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Carra&#x00E7;a</surname><given-names>E</given-names> </name><name name-style="western"><surname>Encantado</surname><given-names>J</given-names> </name><name name-style="western"><surname>Battista</surname><given-names>F</given-names> </name><etal/></person-group><article-title>Effective behavior change techniques to promote physical activity in adults with overweight or obesity: a systematic review and meta-analysis</article-title><source>Obes Rev</source><year>2021</year><month>07</month><volume>22 Suppl 4</volume><issue>Suppl 4</issue><fpage>e13258</fpage><pub-id pub-id-type="doi">10.1111/obr.13258</pub-id><pub-id pub-id-type="medline">33949778</pub-id></nlm-citation></ref><ref id="ref24"><label>24</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Schro&#x00E9;</surname><given-names>H</given-names> </name><name name-style="western"><surname>Van Dyck</surname><given-names>D</given-names> </name><name name-style="western"><surname>De Paepe</surname><given-names>A</given-names> </name><etal/></person-group><article-title>Which behaviour change techniques are effective to promote physical activity and reduce sedentary behaviour in adults: a factorial randomized trial of an e- and m-health intervention</article-title><source>Int J Behav Nutr Phys Act</source><year>2020</year><month>10</month><day>7</day><volume>17</volume><issue>1</issue><fpage>127</fpage><pub-id pub-id-type="doi">10.1186/s12966-020-01001-x</pub-id><pub-id pub-id-type="medline">33028335</pub-id></nlm-citation></ref><ref id="ref25"><label>25</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Page</surname><given-names>MJ</given-names> </name><name name-style="western"><surname>McKenzie</surname><given-names>JE</given-names> </name><name name-style="western"><surname>Bossuyt</surname><given-names>PM</given-names> </name><etal/></person-group><article-title>The PRISMA 2020 statement: an updated guideline for reporting systematic reviews</article-title><source>BMJ</source><year>2021</year><month>03</month><day>29</day><volume>372</volume><fpage>n71</fpage><pub-id pub-id-type="doi">10.1136/bmj.n71</pub-id><pub-id pub-id-type="medline">33782057</pub-id></nlm-citation></ref><ref id="ref26"><label>26</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Ouzzani</surname><given-names>M</given-names> </name><name name-style="western"><surname>Hammady</surname><given-names>H</given-names> </name><name name-style="western"><surname>Fedorowicz</surname><given-names>Z</given-names> </name><name name-style="western"><surname>Elmagarmid</surname><given-names>A</given-names> </name></person-group><article-title>Rayyan&#x2014;a web and mobile app for systematic reviews</article-title><source>Syst Rev</source><year>2016</year><month>12</month><day>5</day><volume>5</volume><issue>1</issue><fpage>210</fpage><pub-id pub-id-type="doi">10.1186/s13643-016-0384-4</pub-id><pub-id pub-id-type="medline">27919275</pub-id></nlm-citation></ref><ref id="ref27"><label>27</label><nlm-citation citation-type="book"><person-group person-group-type="author"><name name-style="western"><surname>Page</surname><given-names>MJ</given-names> </name><name name-style="western"><surname>Welch</surname><given-names>VA</given-names> </name></person-group><person-group person-group-type="editor"><name name-style="western"><surname>Higgins</surname><given-names>JPT</given-names> </name><name name-style="western"><surname>Thomas</surname><given-names>J</given-names> </name><name name-style="western"><surname>Chandler</surname><given-names>J</given-names> </name><name name-style="western"><surname>Cumpston</surname><given-names>M</given-names> </name><name name-style="western"><surname>Li</surname><given-names>T</given-names> </name></person-group><source>Cochrane Handbook for Systematic Reviews of Interventions</source><year>2019</year><publisher-name>Wiley</publisher-name><pub-id pub-id-type="other">9781119536628</pub-id></nlm-citation></ref><ref id="ref28"><label>28</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Shi</surname><given-names>J</given-names> </name><name name-style="western"><surname>Luo</surname><given-names>D</given-names> </name><name name-style="western"><surname>Weng</surname><given-names>H</given-names> </name><etal/></person-group><article-title>Optimally estimating the sample standard deviation from the five-number summary</article-title><source>Res Synth Methods</source><year>2020</year><month>09</month><volume>11</volume><issue>5</issue><fpage>641</fpage><lpage>654</lpage><pub-id pub-id-type="doi">10.1002/jrsm.1429</pub-id><pub-id pub-id-type="medline">32562361</pub-id></nlm-citation></ref><ref id="ref29"><label>29</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Higgins</surname><given-names>JPT</given-names> </name><name name-style="western"><surname>Altman</surname><given-names>DG</given-names> </name><name name-style="western"><surname>G&#x00F8;tzsche</surname><given-names>PC</given-names> </name><etal/></person-group><article-title>The Cochrane Collaboration&#x2019;s tool for assessing risk of bias in randomised trials</article-title><source>BMJ</source><year>2011</year><month>10</month><day>18</day><volume>343</volume><fpage>d5928</fpage><pub-id pub-id-type="doi">10.1136/bmj.d5928</pub-id><pub-id pub-id-type="medline">22008217</pub-id></nlm-citation></ref><ref id="ref30"><label>30</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Murad</surname><given-names>MH</given-names> </name><name name-style="western"><surname>Wang</surname><given-names>Z</given-names> </name><name name-style="western"><surname>Chu</surname><given-names>H</given-names> </name><name name-style="western"><surname>Lin</surname><given-names>L</given-names> </name></person-group><article-title>When continuous outcomes are measured using different scales: guide for meta-analysis and interpretation</article-title><source>BMJ</source><year>2019</year><month>01</month><day>22</day><volume>364</volume><fpage>k4817</fpage><pub-id pub-id-type="doi">10.1136/bmj.k4817</pub-id><pub-id pub-id-type="medline">30670455</pub-id></nlm-citation></ref><ref id="ref31"><label>31</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Lin</surname><given-names>L</given-names> </name><name name-style="western"><surname>Aloe</surname><given-names>AM</given-names> </name></person-group><article-title>Evaluation of various estimators for standardized mean difference in meta-analysis</article-title><source>Stat Med</source><year>2021</year><month>01</month><day>30</day><volume>40</volume><issue>2</issue><fpage>403</fpage><lpage>426</lpage><pub-id pub-id-type="doi">10.1002/sim.8781</pub-id><pub-id pub-id-type="medline">33180373</pub-id></nlm-citation></ref><ref id="ref32"><label>32</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Cohen</surname><given-names>J</given-names> </name></person-group><article-title>Statistical power analysis</article-title><source>Curr Dir Psychol Sci</source><year>1992</year><month>06</month><volume>1</volume><issue>3</issue><fpage>98</fpage><lpage>101</lpage><pub-id pub-id-type="doi">10.1111/1467-8721.ep10768783</pub-id></nlm-citation></ref><ref id="ref33"><label>33</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Higgins</surname><given-names>JPT</given-names> </name><name name-style="western"><surname>Thompson</surname><given-names>SG</given-names> </name><name name-style="western"><surname>Deeks</surname><given-names>JJ</given-names> </name><name name-style="western"><surname>Altman</surname><given-names>DG</given-names> </name></person-group><article-title>Measuring inconsistency in meta-analyses</article-title><source>BMJ</source><year>2003</year><month>09</month><day>6</day><volume>327</volume><issue>7414</issue><fpage>557</fpage><lpage>560</lpage><pub-id pub-id-type="doi">10.1136/bmj.327.7414.557</pub-id><pub-id pub-id-type="medline">12958120</pub-id></nlm-citation></ref><ref id="ref34"><label>34</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Adamo</surname><given-names>KB</given-names> </name><name name-style="western"><surname>Rutherford</surname><given-names>JA</given-names> </name><name name-style="western"><surname>Goldfield</surname><given-names>GS</given-names> </name></person-group><article-title>Effects of interactive video game cycling on overweight and obese adolescent health</article-title><source>Appl Physiol Nutr Metab</source><year>2010</year><month>12</month><volume>35</volume><issue>6</issue><fpage>805</fpage><lpage>815</lpage><pub-id pub-id-type="doi">10.1139/H10-078</pub-id></nlm-citation></ref><ref id="ref35"><label>35</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Baranowski</surname><given-names>T</given-names> </name><name name-style="western"><surname>Abdelsamad</surname><given-names>D</given-names> </name><name name-style="western"><surname>Baranowski</surname><given-names>J</given-names> </name><etal/></person-group><article-title>Impact of an active video game on healthy children&#x2019;s physical activity</article-title><source>Pediatrics</source><year>2012</year><month>03</month><volume>129</volume><issue>3</issue><fpage>e636</fpage><lpage>42</lpage><pub-id pub-id-type="doi">10.1542/peds.2011-2050</pub-id><pub-id pub-id-type="medline">22371457</pub-id></nlm-citation></ref><ref id="ref36"><label>36</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Cowdery</surname><given-names>J</given-names> </name><name name-style="western"><surname>Majeske</surname><given-names>P</given-names> </name><name name-style="western"><surname>Frank</surname><given-names>R</given-names> </name><name name-style="western"><surname>Brown</surname><given-names>D</given-names> </name></person-group><article-title>Exergame apps and physical activity: the results of the ZOMBIE trial</article-title><source>Am J Health Educ</source><year>2015</year><month>07</month><day>4</day><volume>46</volume><issue>4</issue><fpage>216</fpage><lpage>222</lpage><pub-id pub-id-type="doi">10.1080/19325037.2015.1043063</pub-id></nlm-citation></ref><ref id="ref37"><label>37</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Garde</surname><given-names>A</given-names> </name><name name-style="western"><surname>Umedaly</surname><given-names>A</given-names> </name><name name-style="western"><surname>Abulnaga</surname><given-names>SM</given-names> </name><etal/></person-group><article-title>Evaluation of a novel mobile exergame in a school-based environment</article-title><source>Cyberpsychol Behav Soc Netw</source><year>2016</year><month>03</month><volume>19</volume><issue>3</issue><fpage>186</fpage><lpage>192</lpage><pub-id pub-id-type="doi">10.1089/cyber.2015.0281</pub-id><pub-id pub-id-type="medline">26882222</pub-id></nlm-citation></ref><ref id="ref38"><label>38</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Howie</surname><given-names>EK</given-names> </name><name name-style="western"><surname>Campbell</surname><given-names>AC</given-names> </name><name name-style="western"><surname>Straker</surname><given-names>LM</given-names> </name></person-group><article-title>An active video game intervention does not improve physical activity and sedentary time of children at-risk for developmental coordination disorder: a crossover randomized trial</article-title><source>Child Care Health Dev</source><year>2016</year><month>03</month><volume>42</volume><issue>2</issue><fpage>253</fpage><lpage>260</lpage><pub-id pub-id-type="doi">10.1111/cch.12305</pub-id><pub-id pub-id-type="medline">26648488</pub-id></nlm-citation></ref><ref id="ref39"><label>39</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Kempf</surname><given-names>K</given-names> </name><name name-style="western"><surname>Martin</surname><given-names>S</given-names> </name></person-group><article-title>Autonomous exercise game use improves metabolic control and quality of life in type 2 diabetes patients &#x2013; a randomized controlled trial</article-title><source>BMC Endocr Disord</source><year>2013</year><month>12</month><day>10</day><volume>13</volume><fpage>57</fpage><pub-id pub-id-type="doi">10.1186/1472-6823-13-57</pub-id><pub-id pub-id-type="medline">24321337</pub-id></nlm-citation></ref><ref id="ref40"><label>40</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Lau</surname><given-names>PWC</given-names> </name><name name-style="western"><surname>Wang</surname><given-names>JJ</given-names> </name><name name-style="western"><surname>Maddison</surname><given-names>R</given-names> </name></person-group><article-title>A randomized-controlled trial of school-based active videogame intervention on Chinese children&#x2019;s aerobic fitness, physical activity level, and psychological correlates</article-title><source>Games Health J</source><year>2016</year><month>12</month><volume>5</volume><issue>6</issue><fpage>405</fpage><lpage>412</lpage><pub-id pub-id-type="doi">10.1089/g4h.2016.0057</pub-id><pub-id pub-id-type="medline">27855265</pub-id></nlm-citation></ref><ref id="ref41"><label>41</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Lwin</surname><given-names>MO</given-names> </name><name name-style="western"><surname>Malik</surname><given-names>S</given-names> </name></person-group><article-title>The efficacy of exergames-incorporated physical education lessons in influencing drivers of physical activity: a comparison of children and pre-adolescents</article-title><source>Psychol Sport Exerc</source><year>2012</year><month>11</month><volume>13</volume><issue>6</issue><fpage>756</fpage><lpage>760</lpage><pub-id pub-id-type="doi">10.1016/j.psychsport.2012.04.013</pub-id></nlm-citation></ref><ref id="ref42"><label>42</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Maloney</surname><given-names>AE</given-names> </name><name name-style="western"><surname>Bethea</surname><given-names>TC</given-names> </name><name name-style="western"><surname>Kelsey</surname><given-names>KS</given-names> </name><etal/></person-group><article-title>A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time</article-title><source>Obesity (Silver Spring)</source><year>2008</year><month>09</month><volume>16</volume><issue>9</issue><fpage>2074</fpage><lpage>2080</lpage><pub-id pub-id-type="doi">10.1038/oby.2008.295</pub-id><pub-id pub-id-type="medline">19186332</pub-id></nlm-citation></ref><ref id="ref43"><label>43</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Maloney</surname><given-names>AE</given-names> </name><name name-style="western"><surname>Threlkeld</surname><given-names>KA</given-names> </name><name name-style="western"><surname>Cook</surname><given-names>WL</given-names> </name></person-group><article-title>Comparative effectiveness of a 12-week physical activity intervention for overweight and obese youth: exergaming with &#x201C;Dance Dance Revolution&#x201D;</article-title><source>Games Health J</source><year>2012</year><month>04</month><volume>1</volume><issue>2</issue><fpage>96</fpage><lpage>103</lpage><pub-id pub-id-type="doi">10.1089/g4h.2011.0009</pub-id><pub-id pub-id-type="medline">26193183</pub-id></nlm-citation></ref><ref id="ref44"><label>44</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>&#x015E;im&#x015F;ek</surname><given-names>TT</given-names> </name><name name-style="western"><surname>&#x00C7;ekok</surname><given-names>K</given-names> </name></person-group><article-title>The effects of Nintendo Wii(TM)-based balance and upper extremity training on activities of daily living and quality of life in patients with sub-acute stroke: a randomized controlled study</article-title><source>Int J Neurosci</source><year>2016</year><month>12</month><volume>126</volume><issue>12</issue><fpage>1061</fpage><lpage>1070</lpage><pub-id pub-id-type="doi">10.3109/00207454.2015.1115993</pub-id><pub-id pub-id-type="medline">26626539</pub-id></nlm-citation></ref><ref id="ref45"><label>45</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Trost</surname><given-names>SG</given-names> </name><name name-style="western"><surname>Sundal</surname><given-names>D</given-names> </name><name name-style="western"><surname>Foster</surname><given-names>GD</given-names> </name><name name-style="western"><surname>Lent</surname><given-names>MR</given-names> </name><name name-style="western"><surname>Vojta</surname><given-names>D</given-names> </name></person-group><article-title>Effects of a pediatric weight management program with and without active video games: a randomized trial</article-title><source>JAMA Pediatr</source><year>2014</year><month>05</month><volume>168</volume><issue>5</issue><fpage>407</fpage><lpage>413</lpage><pub-id pub-id-type="doi">10.1001/jamapediatrics.2013.3436</pub-id><pub-id pub-id-type="medline">24589566</pub-id></nlm-citation></ref><ref id="ref46"><label>46</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>van Santen</surname><given-names>J</given-names> </name><name name-style="western"><surname>Dr&#x00F6;es</surname><given-names>RM</given-names> </name><name name-style="western"><surname>Twisk</surname><given-names>JWR</given-names> </name><name name-style="western"><surname>Blanson Henkemans</surname><given-names>OA</given-names> </name><name name-style="western"><surname>van Straten</surname><given-names>A</given-names> </name><name name-style="western"><surname>Meiland</surname><given-names>FJM</given-names> </name></person-group><article-title>Effects of exergaming on cognitive and social functioning of people with dementia: a randomized controlled trial</article-title><source>J Am Med Dir Assoc</source><year>2020</year><month>12</month><volume>21</volume><issue>12</issue><fpage>1958</fpage><lpage>1967</lpage><pub-id pub-id-type="doi">10.1016/j.jamda.2020.04.018</pub-id><pub-id pub-id-type="medline">32651132</pub-id></nlm-citation></ref><ref id="ref47"><label>47</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Huang</surname><given-names>HC</given-names> </name><name name-style="western"><surname>Pham</surname><given-names>TTL</given-names> </name><name name-style="western"><surname>Wong</surname><given-names>MK</given-names> </name><name name-style="western"><surname>Chiu</surname><given-names>HY</given-names> </name><name name-style="western"><surname>Yang</surname><given-names>YH</given-names> </name><name name-style="western"><surname>Teng</surname><given-names>CI</given-names> </name></person-group><article-title>How to create flow experience in exergames? Perspective of flow theory</article-title><source>Telematics and Informatics</source><year>2018</year><month>08</month><volume>35</volume><issue>5</issue><fpage>1288</fpage><lpage>1296</lpage><pub-id pub-id-type="doi">10.1016/j.tele.2018.03.001</pub-id></nlm-citation></ref><ref id="ref48"><label>48</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Moholdt</surname><given-names>T</given-names> </name><name name-style="western"><surname>Weie</surname><given-names>S</given-names> </name><name name-style="western"><surname>Chorianopoulos</surname><given-names>K</given-names> </name><name name-style="western"><surname>Wang</surname><given-names>AI</given-names> </name><name name-style="western"><surname>Hagen</surname><given-names>K</given-names> </name></person-group><article-title>Exergaming can be an innovative way of enjoyable high-intensity interval training</article-title><source>BMJ Open Sport Exerc Med</source><year>2017</year><volume>3</volume><issue>1</issue><fpage>e000258</fpage><pub-id pub-id-type="doi">10.1136/bmjsem-2017-000258</pub-id><pub-id pub-id-type="medline">29021913</pub-id></nlm-citation></ref><ref id="ref49"><label>49</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Zhao</surname><given-names>Y</given-names> </name><name name-style="western"><surname>Feng</surname><given-names>H</given-names> </name><name name-style="western"><surname>Wu</surname><given-names>X</given-names> </name><etal/></person-group><article-title>Effectiveness of exergaming in improving cognitive and physical function in people with mild cognitive impairment or dementia: systematic review</article-title><source>JMIR Serious Games</source><year>2020</year><month>06</month><day>30</day><volume>8</volume><issue>2</issue><fpage>e16841</fpage><pub-id pub-id-type="doi">10.2196/16841</pub-id><pub-id pub-id-type="medline">32602841</pub-id></nlm-citation></ref><ref id="ref50"><label>50</label><nlm-citation citation-type="book"><person-group person-group-type="author"><name name-style="western"><surname>Rheinberg</surname><given-names>F</given-names> </name><name name-style="western"><surname>Engeser</surname><given-names>S</given-names> </name></person-group><person-group person-group-type="editor"><name name-style="western"><surname>Heckhausen</surname><given-names>J</given-names> </name><name name-style="western"><surname>Heckhausen</surname><given-names>H</given-names> </name></person-group><article-title>Intrinsic motivation and flow</article-title><source>Motivation and Action</source><year>2018</year><publisher-name>Springer</publisher-name><fpage>579</fpage><lpage>622</lpage><pub-id pub-id-type="doi">10.1007/978-3-319-65094-4_14</pub-id></nlm-citation></ref><ref id="ref51"><label>51</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Feng</surname><given-names>H</given-names> </name><name name-style="western"><surname>Hwang</surname><given-names>J</given-names> </name><name name-style="western"><surname>Hou</surname><given-names>L</given-names> </name></person-group><article-title>Understanding physical activity and exercise behavior in China university students: an application of theories of the flow and planned behavior</article-title><source>J Environ Public Health</source><year>2022</year><volume>2022</volume><fpage>7469508</fpage><pub-id pub-id-type="doi">10.1155/2022/7469508</pub-id><pub-id pub-id-type="medline">35646126</pub-id></nlm-citation></ref><ref id="ref52"><label>52</label><nlm-citation citation-type="book"><person-group person-group-type="author"><name name-style="western"><surname>Cumming</surname><given-names>G</given-names> </name><name name-style="western"><surname>Calin-Jageman</surname><given-names>R</given-names> </name></person-group><source>Introduction to the New Statistics: Estimation, Open Science, and Beyond</source><year>2017</year><publisher-name>Routledge</publisher-name><pub-id pub-id-type="other">1317483375</pub-id></nlm-citation></ref><ref id="ref53"><label>53</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Benzing</surname><given-names>V</given-names> </name><name name-style="western"><surname>Schmidt</surname><given-names>M</given-names> </name></person-group><article-title>Exergaming for children and adolescents: strengths, weaknesses, opportunities and threats</article-title><source>J Clin Med</source><year>2018</year><month>11</month><day>8</day><volume>7</volume><issue>11</issue><fpage>422</fpage><pub-id pub-id-type="doi">10.3390/jcm7110422</pub-id><pub-id pub-id-type="medline">30413016</pub-id></nlm-citation></ref><ref id="ref54"><label>54</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Manser</surname><given-names>P</given-names> </name><name name-style="western"><surname>Adcock-Omlin</surname><given-names>M</given-names> </name><name name-style="western"><surname>de Bruin</surname><given-names>ED</given-names> </name></person-group><article-title>Design considerations for an exergame-based training intervention for older adults with mild neurocognitive disorder: qualitative study including focus groups with experts and health care professionals and individual semistructured in-depth patient interviews</article-title><source>JMIR Serious Games</source><year>2023</year><month>01</month><day>5</day><volume>11</volume><fpage>e37616</fpage><pub-id pub-id-type="doi">10.2196/37616</pub-id><pub-id pub-id-type="medline">36602851</pub-id></nlm-citation></ref><ref id="ref55"><label>55</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Swinnen</surname><given-names>N</given-names> </name><name name-style="western"><surname>Vandenbulcke</surname><given-names>M</given-names> </name><name name-style="western"><surname>de Bruin</surname><given-names>ED</given-names> </name><name name-style="western"><surname>Akkerman</surname><given-names>R</given-names> </name><name name-style="western"><surname>Stubbs</surname><given-names>B</given-names> </name><name name-style="western"><surname>Vancampfort</surname><given-names>D</given-names> </name></person-group><article-title>Exergaming for people with major neurocognitive disorder: a qualitative study</article-title><source>Disabil Rehabil</source><year>2022</year><month>05</month><volume>44</volume><issue>10</issue><fpage>2044</fpage><lpage>2052</lpage><pub-id pub-id-type="doi">10.1080/09638288.2020.1822934</pub-id><pub-id pub-id-type="medline">32962436</pub-id></nlm-citation></ref><ref id="ref56"><label>56</label><nlm-citation citation-type="book"><person-group person-group-type="author"><name name-style="western"><surname>Li</surname><given-names>Y</given-names> </name><name name-style="western"><surname>Mu&#x00F1;oz</surname><given-names>J</given-names> </name><name name-style="western"><surname>Mehrabi</surname><given-names>S</given-names> </name><name name-style="western"><surname>Middleton</surname><given-names>L</given-names> </name><name name-style="western"><surname>Cao</surname><given-names>S</given-names> </name><name name-style="western"><surname>Boger</surname><given-names>J</given-names> </name></person-group><person-group person-group-type="editor"><name name-style="western"><surname>Fang</surname><given-names>X</given-names> </name></person-group><article-title>Multidisciplinary Iterative Design of Exergames (MIDE): a framework for supporting the design, development, and evaluation of exergames for health</article-title><source>HCI in Games HCII 2020 Lecture Notes in Computer Science</source><year>2020</year><volume>12211</volume><publisher-name>Springer</publisher-name><fpage>128</fpage><lpage>147</lpage><pub-id pub-id-type="doi">10.1007/978-3-030-50164-8_9</pub-id></nlm-citation></ref><ref id="ref57"><label>57</label><nlm-citation citation-type="book"><person-group person-group-type="author"><name name-style="western"><surname>Fleury</surname><given-names>J</given-names> </name><name name-style="western"><surname>Sidani</surname><given-names>S</given-names> </name></person-group><person-group person-group-type="editor"><name name-style="western"><surname>Melnyk</surname><given-names>BM</given-names> </name><name name-style="western"><surname>Morrison-Beedy</surname><given-names>D</given-names> </name></person-group><article-title>Using theory to guide intervention research</article-title><source>Intervention Research: Designing, Conducting, Analyzing, and Funding</source><year>2012</year><publisher-name>Springer</publisher-name><fpage>11</fpage><lpage>36</lpage><pub-id pub-id-type="doi">10.1891/9780826109583.0002</pub-id></nlm-citation></ref><ref id="ref58"><label>58</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Prestwich</surname><given-names>A</given-names> </name><name name-style="western"><surname>Webb</surname><given-names>TL</given-names> </name><name name-style="western"><surname>Conner</surname><given-names>M</given-names> </name></person-group><article-title>Using theory to develop and test interventions to promote changes in health behaviour: evidence, issues, and recommendations</article-title><source>Curr Opin Psychol</source><year>2015</year><month>10</month><volume>5</volume><fpage>1</fpage><lpage>5</lpage><pub-id pub-id-type="doi">10.1016/j.copsyc.2015.02.011</pub-id></nlm-citation></ref><ref id="ref59"><label>59</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Lee</surname><given-names>S</given-names> </name><name name-style="western"><surname>Denniston</surname><given-names>C</given-names> </name><name name-style="western"><surname>Edouard</surname><given-names>V</given-names> </name><etal/></person-group><article-title>Supervision training interventions in the health and human services: realist synthesis protocol</article-title><source>BMJ Open</source><year>2019</year><month>05</month><volume>9</volume><issue>5</issue><fpage>e025777</fpage><pub-id pub-id-type="doi">10.1136/bmjopen-2018-025777</pub-id></nlm-citation></ref><ref id="ref60"><label>60</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Jaarsma</surname><given-names>T</given-names> </name><name name-style="western"><surname>Klompstra</surname><given-names>L</given-names> </name><name name-style="western"><surname>Ben Gal</surname><given-names>T</given-names> </name><etal/></person-group><article-title>Effects of exergaming on exercise capacity in patients with heart failure: results of an international multicentre randomized controlled trial</article-title><source>Eur J Heart Fail</source><year>2021</year><month>01</month><volume>23</volume><issue>1</issue><fpage>114</fpage><lpage>124</lpage><pub-id pub-id-type="doi">10.1002/ejhf.1754</pub-id><pub-id pub-id-type="medline">32167657</pub-id></nlm-citation></ref><ref id="ref61"><label>61</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Klompstra</surname><given-names>L</given-names> </name><name name-style="western"><surname>Jaarsma</surname><given-names>T</given-names> </name><name name-style="western"><surname>Str&#x00F6;mberg</surname><given-names>A</given-names> </name></person-group><article-title>Physical activity in patients with heart failure: barriers and motivations with special focus on sex differences</article-title><source>Patient Prefer Adherence</source><year>2015</year><volume>9</volume><fpage>1603</fpage><lpage>1610</lpage><pub-id pub-id-type="doi">10.2147/PPA.S90942</pub-id><pub-id pub-id-type="medline">26635469</pub-id></nlm-citation></ref><ref id="ref62"><label>62</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Yoong</surname><given-names>SQ</given-names> </name><name name-style="western"><surname>Wu</surname><given-names>VX</given-names> </name><name name-style="western"><surname>Jiang</surname><given-names>Y</given-names> </name></person-group><article-title>Experiences of older adults participating in dance exergames: a systematic review and meta-synthesis</article-title><source>Int J Nurs Stud</source><year>2024</year><month>04</month><volume>152</volume><fpage>104696</fpage><pub-id pub-id-type="doi">10.1016/j.ijnurstu.2024.104696</pub-id></nlm-citation></ref><ref id="ref63"><label>63</label><nlm-citation citation-type="book"><person-group person-group-type="author"><name name-style="western"><surname>Orbell</surname><given-names>S</given-names> </name><name name-style="western"><surname>Verplanken</surname><given-names>B</given-names> </name></person-group><person-group person-group-type="editor"><name name-style="western"><surname>Hagger</surname><given-names>MS</given-names> </name><name name-style="western"><surname>Cameron</surname><given-names>LD</given-names> </name><name name-style="western"><surname>Hamilton</surname><given-names>K</given-names> </name><name name-style="western"><surname>Hankonen</surname><given-names>N</given-names> </name><name name-style="western"><surname>Lintunen</surname><given-names>T</given-names> </name></person-group><article-title>Changing behavior using habit theory</article-title><source>The Handbook of Behavior Change</source><year>2020</year><publisher-name>Cambridge University Press</publisher-name><fpage>178</fpage><lpage>192</lpage><pub-id pub-id-type="doi">10.1017/9781108677318.013</pub-id></nlm-citation></ref><ref id="ref64"><label>64</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Ma</surname><given-names>H</given-names> </name><name name-style="western"><surname>Wang</surname><given-names>A</given-names> </name><name name-style="western"><surname>Pei</surname><given-names>R</given-names> </name><name name-style="western"><surname>Piao</surname><given-names>M</given-names> </name></person-group><article-title>Effects of habit formation interventions on physical activity habit strength: meta-analysis and meta-regression</article-title><source>Int J Behav Nutr Phys Act</source><year>2023</year><month>09</month><day>12</day><volume>20</volume><issue>1</issue><fpage>109</fpage><pub-id pub-id-type="doi">10.1186/s12966-023-01493-3</pub-id><pub-id pub-id-type="medline">37700303</pub-id></nlm-citation></ref><ref id="ref65"><label>65</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Tudor-Locke</surname><given-names>CE</given-names> </name><name name-style="western"><surname>Myers</surname><given-names>AM</given-names> </name></person-group><article-title>Challenges and opportunities for measuring physical activity in sedentary adults</article-title><source>Sports Med</source><year>2001</year><month>02</month><volume>31</volume><issue>2</issue><fpage>91</fpage><lpage>100</lpage><pub-id pub-id-type="doi">10.2165/00007256-200131020-00002</pub-id><pub-id pub-id-type="medline">11227981</pub-id></nlm-citation></ref><ref id="ref66"><label>66</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Silfee</surname><given-names>VJ</given-names> </name><name name-style="western"><surname>Haughton</surname><given-names>CF</given-names> </name><name name-style="western"><surname>Jake-Schoffman</surname><given-names>DE</given-names> </name><etal/></person-group><article-title>Objective measurement of physical activity outcomes in lifestyle interventions among adults: a systematic review</article-title><source>Prev Med Rep</source><year>2018</year><month>09</month><volume>11</volume><fpage>74</fpage><lpage>80</lpage><pub-id pub-id-type="doi">10.1016/j.pmedr.2018.05.003</pub-id><pub-id pub-id-type="medline">29984142</pub-id></nlm-citation></ref><ref id="ref67"><label>67</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Bishop</surname><given-names>FL</given-names> </name><name name-style="western"><surname>Fenge-Davies</surname><given-names>AL</given-names> </name><name name-style="western"><surname>Kirby</surname><given-names>S</given-names> </name><name name-style="western"><surname>Geraghty</surname><given-names>AWA</given-names> </name></person-group><article-title>Context effects and behaviour change techniques in randomised trials: a systematic review using the example of trials to increase adherence to physical activity in musculoskeletal pain</article-title><source>Psychol Health</source><year>2015</year><month>01</month><volume>30</volume><issue>1</issue><fpage>104</fpage><lpage>121</lpage><pub-id pub-id-type="doi">10.1080/08870446.2014.953529</pub-id><pub-id pub-id-type="medline">25109300</pub-id></nlm-citation></ref><ref id="ref68"><label>68</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Gilchrist</surname><given-names>H</given-names> </name><name name-style="western"><surname>Oliveira</surname><given-names>JS</given-names> </name><name name-style="western"><surname>Kwok</surname><given-names>WS</given-names> </name><etal/></person-group><article-title>Use of behavior change techniques in physical activity programs and services for older adults: findings from a rapid review</article-title><source>Ann Behav Med</source><year>2024</year><month>02</month><day>10</day><volume>58</volume><issue>3</issue><fpage>216</fpage><lpage>226</lpage><pub-id pub-id-type="doi">10.1093/abm/kaad074</pub-id><pub-id pub-id-type="medline">38300788</pub-id></nlm-citation></ref><ref id="ref69"><label>69</label><nlm-citation citation-type="journal"><person-group person-group-type="author"><name name-style="western"><surname>Zhou</surname><given-names>Y</given-names> </name><name name-style="western"><surname>Li</surname><given-names>SJ</given-names> </name><name name-style="western"><surname>Huang</surname><given-names>RQ</given-names> </name><etal/></person-group><article-title>Behavior change techniques used in self-management interventions based on mHealth apps for adults with hypertension: systematic review and meta-analysis of randomized controlled trials</article-title><source>J Med Internet Res</source><year>2024</year><month>10</month><day>22</day><volume>26</volume><fpage>e54978</fpage><pub-id pub-id-type="doi">10.2196/54978</pub-id><pub-id pub-id-type="medline">39437388</pub-id></nlm-citation></ref></ref-list><app-group><supplementary-material id="app1"><label>Multimedia Appendix 1</label><p>Search strategy.</p><media xlink:href="jmir_v27i1e62906_app1.docx" xlink:title="DOCX File, 23 KB"/></supplementary-material><supplementary-material id="app2"><label>Multimedia Appendix 2</label><p>Behavior change technique (BCT) taxonomy.</p><media xlink:href="jmir_v27i1e62906_app2.pdf" xlink:title="PDF File, 178 KB"/></supplementary-material><supplementary-material id="app3"><label>Multimedia Appendix 3</label><p>Studies excluded at full-text review.</p><media xlink:href="jmir_v27i1e62906_app3.docx" xlink:title="DOCX File, 33 KB"/></supplementary-material><supplementary-material id="app4"><label>Multimedia Appendix 4</label><p>Characteristics of exergames.</p><media xlink:href="jmir_v27i1e62906_app4.docx" xlink:title="DOCX File, 30 KB"/></supplementary-material><supplementary-material id="app5"><label>Multimedia Appendix 5</label><p>Behavior change technique (BCT) identified in each study.</p><media xlink:href="jmir_v27i1e62906_app5.docx" xlink:title="DOCX File, 32 KB"/></supplementary-material><supplementary-material id="app6"><label>Multimedia Appendix 6</label><p>Forest plots of the secondary outcomes.</p><media xlink:href="jmir_v27i1e62906_app6.pptx" xlink:title="PPTX File, 847 KB"/></supplementary-material><supplementary-material id="app7"><label>Checklist 1</label><p>PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) checklist.</p><media xlink:href="jmir_v27i1e62906_app7.docx" xlink:title="DOCX File, 22 KB"/></supplementary-material></app-group></back></article>