The Karma system is currently undergoing maintenance (Monday, January 29, 2018).
The maintenance period has been extended to 8PM EST.

Karma Credits will not be available for redeeming during maintenance.

Journal of Medical Internet Research

Citing this Article

Right click to copy or hit: ctrl+c (cmd+c on mac)

Published on 04.06.13 in Vol 15, No 6 (2013): June

This paper is in the following e-collection/theme issue:

Works citing "Silence is Golden: Effect of Encouragement in Motivating the Weak Link in an Online Exercise Video Game"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.2551):

(note that this is only a small subset of citations)

  1. Elaheebocus SMRA, Weal M, Morrison L, Yardley L. Peer-Based Social Media Features in Behavior Change Interventions: Systematic Review. Journal of Medical Internet Research 2018;20(2):e20
    CrossRef
  2. Lee S, Kim W, Park T, Peng W. The Psychological Effects of Playing Exergames: A Systematic Review. Cyberpsychology, Behavior, and Social Networking 2017;
    CrossRef
  3. Park KH, Song MR. Development of a Web Exercise Video for Patients With Shoulder Problems. CIN: Computers, Informatics, Nursing 2017;35(5):255
    CrossRef
  4. Max EJ, Feltz DL, Kerr NL, Wittenbaum GM. Is silence really golden? Effect of encouragement from a partner or trainer on active video game play. International Journal of Sport and Exercise Psychology 2016;:1
    CrossRef
  5. Feltz DL, Ploutz-Snyder L, Winn B, Kerr NL, Pivarnik JM, Ede A, Hill C, Samendinger S, Jeffery W. Simulated Partners and Collaborative Exercise (SPACE) to boost motivation for astronauts: study protocol. BMC Psychology 2016;4(1)
    CrossRef
  6. Max EJ, Samendinger S, Winn B, Kerr NL, Pfeiffer KA, Feltz DL. Enhancing Aerobic Exercise with a Novel Virtual Exercise Buddy Based on the Köhler Effect. Games for Health Journal 2016;5(4):252
    CrossRef
  7. Winter SJ, Sheats JL, King AC. The Use of Behavior Change Techniques and Theory in Technologies for Cardiovascular Disease Prevention and Treatment in Adults: A Comprehensive Review. Progress in Cardiovascular Diseases 2016;58(6):605
    CrossRef
  8. Marker AM, Staiano AE. Better Together: Outcomes of Cooperation Versus Competition in Social Exergaming. Games for Health Journal 2015;4(1):25
    CrossRef
  9. Feltz DL, Forlenza ST, Winn B, Kerr NL. Cyber Buddy Is Better than No Buddy: A Test of the Köhler Motivation Effect in Exergames. Games for Health Journal 2014;3(2):98
    CrossRef
  10. Hüffmeier J, Wessolowski K, van Randenborgh A, Bothin J, Schmid-Loertzer N, Hertel G. Social support from fellow group members triggers additional effort in groups. European Journal of Social Psychology 2014;44(4):287
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/jmir.2551)

:
  1. Ede A, Forlenza ST, Feltz DL. Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice. 2016. chapter 11:222
    CrossRef