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Citing this Article

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Published on 07.05.13 in Vol 15, No 5 (2013): May

This paper is in the following e-collection/theme issue:

Works citing "Prevalence of Behavior Changing Strategies in Fitness Video Games: Theory-Based Content Analysis"

According to Crossref, the following articles are citing this article (DOI 10.2196/jmir.2403):

(note that this is only a small subset of citations)

  1. Lyons EJ. Cultivating Engagement and Enjoyment in Exergames Using Feedback, Challenge, and Rewards. Games for Health Journal 2014;:141020130021003
    CrossRef
  2. Simons M, de Vet E, Chinapaw MJ, de Boer M, Seidell JC, Brug J. Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses. JMIR Serious Games 2014;2(1):e4
    CrossRef
  3. Straker LM, Fenner AA, Howie EK, Feltz DL, Gray CM, Lu AS, Mueller F, Simons M, Barnett LM. Efficient and Effective Change Principles in Active Videogames. Games for Health Journal 2014;:141103124847005
    CrossRef
  4. Kim I, Lee H. Effects of a Progressive Walking Program on Physical Activity, Exercise Tolerance, Recovery, and Post-Operative Complications in Patients with a Lung Resection. Journal of Korean Academy of Nursing 2014;44(4):381
    CrossRef
  5. Lyons EJ, Lewis ZH, Mayrsohn BG, Rowland JL. Behavior Change Techniques Implemented in Electronic Lifestyle Activity Monitors: A Systematic Content Analysis. Journal of Medical Internet Research 2014;16(8):e192
    CrossRef
  6. Mohr DC, Schueller SM, Montague E, Burns MN, Rashidi P. The Behavioral Intervention Technology Model: An Integrated Conceptual and Technological Framework for eHealth and mHealth Interventions. Journal of Medical Internet Research 2014;16(6):e146
    CrossRef
  7. Baranowski T, Maddison R, Maloney A, Medina E, Simons M. Building a Better Mousetrap (Exergame) to Increase Youth Physical Activity. Games for Health Journal 2014;3(2):72
    CrossRef
  8. Feltz DL, Forlenza ST, Winn B, Kerr NL. Cyber Buddy Is Better than No Buddy: A Test of the Köhler Motivation Effect in Exergames. Games for Health Journal 2014;3(2):98
    CrossRef
  9. Baranowski MT, Bower PK, Krebs P, Lamoth CJ, Lyons EJ. Effective Feedback Procedures in Games for Health: A Roundtable Discussion. Games for Health Journal 2013;:131212070440006
    CrossRef